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Topics - blocklandiansprofile

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1
Off Topic / beachbum111111 was banned
« on: October 20, 2012, 12:47:48 AM »

2
Suggestions & Requests / Ingame forum browser
« on: October 17, 2012, 10:02:13 PM »
I'm not sure how complicated this would be and if it is overcomplicated i apologize for making this thread, On the otherhand i was thinking of something where you could click a simple button on the main menu and a ingame gui opens up and you can log in and use the forums from there.

3
Modification Help / How would i make .dts files into .blb files
« on: October 08, 2012, 07:02:28 PM »
How exactly would i turn .dts files into .blb files for making bricks?

4
Suggestions & Requests / Adventure Mode Gamemode
« on: October 07, 2012, 10:17:23 PM »
Since some players seem to enjoy making adventure mode jokes, How about making a actual adventure mode gamemode, Perhaps maybe even just a simple single level without requiring lots of overcomplicated time consuming work.

5
Games / Mugen megathread(Recreated and revived)
« on: September 24, 2012, 02:57:54 PM »
Mugen
What is mugen?
Quote
M.U.G.E.N (also known simply as MUGEN) is a freeware 2D fighting game engine designed by Elecbyte, written in C which originally used the Allegro library. The latest versions of the engine now uses the SDL library.
How do you play mugen?
Quote
The engine uses 4 directional keys along with 7 buttons for gameplay (X, Y, Z, A, B, C and Start), in order to accommodate six-button fighters which use three punches, three kicks and a start button.[1] However, characters do not necessarily use all seven buttons, nor need to follow a traditional six- or four-button format.
 
How does gameplay work?
Quote
At most, two human players can control characters, with others being controlled by the engine's AI (including Watch Mode, a demo mode where the computer controls all characters). In addition, several gameplay modes are available via the main menu
What are the available modes?
Quote
The main mode of play is Arcade mode, where a character fights random characters as in other fighter games or use a coding to decide order. There are also three different kinds of Team modes: Single, Simul, and Turns. A fourth mode, Tag, is listed in the EXE along with two related script controllers, but was never used. In Team mode, either side can use any of the team modes. Single is identical to not having a team, Simul gives that side a computer-controlled partner who fights simultaneously, and Turns uses a different character for each round of play, varying from a set number usually from 2 to 4 different characters in a row. If set, the characters' starting life will be adjusted according to the number of players on each side. If one side has two characters and the other has only one in one of the Team modes, the side with two characters will each have half their respective normal maximum life values. Pre-WinM.U.G.E.N versions of the engine could have this feature adjusted or disabled via the options screen or the config file, but due to the nature of the hack, the option has not yet been reactivated. Team Co-op is similar to Simul, except both human players fight on the same side at the same time. In Survival mode, there is an endless stream of opponents, fighting them either one by one or two in a Simul match. The objective is to beat as many opponents as possible, with the game ending when the player's character or team is defeated. The player can choose to play alone or in Simul or Turns mode, though Single Player mode gives the highest life and life recovered at the end of each round won. Survival mode was the last addition done to the engine. As such, it is not present in any of the DOS versions of M.U.G.E.N.
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Tutorials and guides
These sections will show you how to configure and create in mugen.
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Screenpacks
What's a screenpack?
Quote
Screenpacks (also called motifs) are custom configurations of the graphics and sounds used in the engine's interface (title screen, options screen, character select screen...) for the MUGEN gaming engine.
 
One default screenpack comes already bundled and installed with all versions of MUGEN, though there are plenty more available for download on many forums and creator's websites. A motif typically has the following components:
A replacement for the title screen and associated option menus, also known as the frontend.
A replacement for the select screen and a custom select.def to go with it. Usually, these allow for a very large number of characters to be installed, sometimes in the thousands.
A replacement for the in-game versus screen, containing custom lifebars, combo counter and cut-ins for round starts, knockouts and other items.
The first two segments replace system.def and associated files, while the last part replaces fight.def and associated files.
Thus, the frontend is able to operate independently of the veruss screen, so mixing and matching different versus screen graphics sets and menu graphics sets is possible.

As such, some screenpacks only contain a set of versus screen graphics and sounds. These are nicknamed "Lifebars" due to that being the main thing that they change.
How do i install screenpacks?
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Where can i get screenpacks?
Keep looking through the list.
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How to install characters?
Quote
Use an extractor such as WinRAR, 7zip, or ExtractNow to unzip the character into a new folder.
Open the new folder and look for a .def file looks like newguy.def.
Use a new Explorer window, go to your MUGEN folder and then open the chars folder.
Make a new folder there with the exact same name as the def file you saw earlier e.g. newguy
Copy all the files from your zip folder to the newguy folder.Go to your MUGEN folder and open the data folder in it.
Open select.def using Notepad or Wordpad.
Go down to where you see a line like kfm, stages/kfm.def
Type in a new line underneath it with your character name newguy
Save the file and run MUGEN.
Where can i download mugen?
There are two available versions of mugen being winmugen and mugen 1.0
Download them Here.

6
Although the latest update allows me to run shadows and shaders on just minimum, Im not quite sure how well i would be able to run them.
The specs are:
Intel celeron: 2.80 ghz and 533 mhz, 256 kb
2048MB ram
Nvidia geforce 7300 SE/ 7200 GS
If anymore information is needed please feel free to ask.

7
Help / Avatar sizing
« on: September 15, 2012, 08:30:21 PM »
Would one of you be kind enough as to resize my avatar to 75x75 and add transparency so it can blend in with the background of the post's?

8
Gallery / Miniature island
« on: September 15, 2012, 05:08:30 PM »
I made this in my spare time, I'm thinking of adding a house or something else onto it
although im not quite sure yet
I may work on this more later on.




Rating is always allowed for any builds i post on here.

10
Drama / Mentalface is quite an abusive admin
« on: September 11, 2012, 09:59:52 PM »
So i went on blockland and after a server i was on went down, I decided to visit magnussons roleplay server, Which was quite a mistake shortly afterwards a admin named mentalface starts slapping people over and over again and then teleporting them, Then he starts doing it to some guy building, And shortly afterwards decides it would be fun to slap and tumble over and over again.






I honestly dont know why someone would even give people like this guy admin, Seriously it just leads to situations like this, Anyway this is a example of why people should be careful who they admin.

11
Modification Help / Gamemode help
« on: September 07, 2012, 06:43:51 PM »
How would i make it so, Lets say i made a gamemode with a mod and wanted teams to be setup already, How would i be able to set this so the host wouldn't have to set it up themselves.

12
Help / Shadow and shader help
« on: September 04, 2012, 10:24:36 PM »
I have a Nvidia Geforce 9500 graphics card, However i am still unable to see shadows and shaders.

13
Help / Slayer question
« on: September 02, 2012, 08:25:21 PM »
How would i be able to get the gamemode zombie gui to show up inside the slayer gui, Considering i need gamemode_zombie for bugmod.

14
Help / Dedicated server issues
« on: September 01, 2012, 01:21:16 PM »
Everytime i start up a dedicated server, It causes either all of my addons to run or random addons to enable and run, causing me to have to go into the addons list and check off all of the extra ones and its starting to bother me, What can i do to stop it?.

15
Suggestions & Requests / Dark roleplay as in garry's mod
« on: August 31, 2012, 12:06:08 AM »
Yes im well aware this would probably end terrible on the otherhand, I think it would be nice to have a balanced system with it in the game, And no i am in no way talking about cityroleplay or any of its variants i just simply think it could be possibly fun to have it in the game.

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