Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Ðionysus64

Pages: [1]
1
Modification Help / Bricks.cs syntax error
« on: February 25, 2012, 10:14:59 PM »
Code: [Select]
>>> Some error context, with ## on sides of error halt:
^category = "CityRPG";

^subCategory = "CityRPG Infoblocks";

^

^uiName = "Permaspawn Brick";



^CityRPGBrickAdmin = true;

^CityRPGPermaspawn = 1;

};



datablock fxDTSBrickData(CityRPGPoliceVehicleData : brickVehicleSpawnData)

{

    category = "CityRPG;
##
##^CityRPGBrickAdmin = true;

};



DoorSO.addDoorTypeFromFile("Add-Ons/GameMode_CityRPG/bricks/doors/unbreakable.cs");

doorBrickUnbreakable.unbreakable = true;

doorBrickUnbreakable.CityRPGBrickAdmin = true;



// ============================================================
>>> Error report complete.

Yeah, I'm of the people still loving with this old mod.

2
Off Topic / Add-on copyright? (Lol?)
« on: February 24, 2012, 07:42:25 PM »
Ok, I was in CityRPG, talking to Psp about Drugmod. Asked where he got it, he told me something about legally not being able to tell me. I said something like why not and what does it have to do with the law? He then told me somewhere along that that Drugmod has a no-distribute policy. This 'Drugmod' is by Moppy and I think Cromedome, CityRPG gods. Psp is really respectable and I've known (meaning seen around and talked to) him for a while, but I claim bullstuff. I'm probably wrong, there's probably a copyright on it, but I think it's a pointless reason for copyright, I asked Psp for proof, and he all the sudden had to code.

What do you think?

3
General Discussion / NEED HOST
« on: February 19, 2012, 03:35:08 PM »
Ok, guys, a while ago my good computer I use to HOST got struckenenened by lightning

I have yet to buy a PSU, and I'm planning on hosting a CityRPG soon. Anybody mind hosting a dedi for half a week or so?

4
General Discussion / I r makin' a boat.
« on: January 12, 2012, 08:09:49 PM »
Hello, guys, I just got back from a 5-day cruise to the crappy Bahamas and the only good things about it were Half Moon Cay and the boat. So I'm making the boat.

That's a picture of the particular boat I was on. If you wanna help, I'd prefer you only do so if you like making boats or have been on a Carnival cruise. Tommorow is mah birthday :D

5
Off Topic / Closed
« on: January 05, 2012, 12:45:55 AM »
Till further notice

6
General Discussion / Do we have rail-riders?
« on: January 04, 2012, 10:44:01 PM »
By that I mean, mine-cart type things that can actually stay on rail and wont derail to a turn.

7
General Discussion / JazZ and Dionysus's CityRPG
« on: January 04, 2012, 08:02:51 PM »
City RPG
By Dionysus and JazZ


Edit this for your custom job to be considered.
Code: [Select]
// ============================================================
// Project : CityRPG
// Author : Iban
// Description : Civilian Code file
// ============================================================

$CityRPG::jobs::name = "Civilian";
$CityRPG::jobs::initialInvestment = 0;
$CityRPG::jobs::pay = 25;
$CityRPG::jobs::tools = "";
$CityRPG::jobs::datablock = playerNoJet;
$CityRPG::jobs::education = 0;

$CityRPG::jobs::sellItems = false;
$CityRPG::jobs::sellFood = false;
$CityRPG::jobs::sellServices = false;

$CityRPG::jobs::law = false;
$CityRPG::jobs::canPardon = false;

$CityRPG::jobs::thief = false;
$CityRPG::jobs::hideJobName = false;

$CityRPG::jobs::offerer = false;
$CityRPG::jobs::claimer = false;

$CityRPG::jobs::labor = false;

$CityRPG::jobs::tmHexColor = "CCCCCC";
$CityRPG::jobs::helpline = "\c6Civilians are the default 'profession'. They have no perks and collect welfare.";
Anything outrageous (by my definition) will be ignored.

Since I have nothing more to think of right now, that's all. Feel free to post your opinion.

Pages: [1]