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Suggestions & Requests / Warp
« on: June 14, 2008, 09:21:30 PM »
Well, I doubt many will do much about this idea, but I figured I'd put it out there before I forget it.
The idea is this, all players are able to /warp when the warp gamemode is started. To make things quicker, players can bind /warp to a key (this could be a weapon too). If players go out of bounds they die (the bounds would be denoted like a safe zone I think, or some sort of thick wall/events).
Warping has a short cooldown (5 seconds maybe?) so that isn't abused. It might also be a good idea for it to take a moment before you are actually warped, there are a few limiters like this that could be done to make it more fun.
As for what you do with this warping ability, well, you tell me.
The idea is this, all players are able to /warp when the warp gamemode is started. To make things quicker, players can bind /warp to a key (this could be a weapon too). If players go out of bounds they die (the bounds would be denoted like a safe zone I think, or some sort of thick wall/events).
Warping has a short cooldown (5 seconds maybe?) so that isn't abused. It might also be a good idea for it to take a moment before you are actually warped, there are a few limiters like this that could be done to make it more fun.
As for what you do with this warping ability, well, you tell me.
- All players get weapons and try to blow each other up or something.
- When a person warps, enemies in a radius around that person will be hurt.
- Warp tag anyone?
- Objectives.
- Warping causes people to be pushed. Force them to fall off the platform before they can warp back up again.
- ???