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Topics - Mutantz

Pages: [1] 2 3 4
1
Help / Where are my maps? sorry is this is a stupid question
« on: October 15, 2012, 05:42:45 PM »
I searched but could not find an answer,if you could post the link to the changes.

why are my maps not showing up? all we get is the maps that are there,pretty lame,i bought 5 copys of this game back when it was version 8 or 9,if i would of know when i ran it that it would update and i would lose the abilty to play on my maps then i would of never clicked,or i would of shut off my internet.

i have made many maps that me and my friends play on,some never released and will never be released,but i would like to play on them.

if we can't play on the maps we made then i'm done and want a refund.

again i could not find any subject on this so i sorry if this is a stupid question.

2
Maps / Mutant'z Map'z (Airport ready)
« on: January 07, 2011, 01:41:56 PM »
Ok some of you have waited a long time and your wait is over,i was really waiting for that other dude to finish theirs.

I tried not to start a new topic but got too old.(has it been 3 years?)
Dynamic lighting
Winners Circle
Dragstrip
Twin Tower buldings with green glass,fully interactive
Blocko Katy Perry
Tree's and Grass
Pacman
and much more.


this might be a BETA


Terrain block fixed
DOWNLOAD: http://www.mediafire.com/file/gs47ucj6f90iepl/Map_MutantzRaceway.zip


Here is another map i've had in the background
Waterworld


Download: http://www.mediafire.com/file/7mpdkmmexxm504h/Map_Waterworld.zip
I didn't go overboard with the interiors,just nice and simple.

And here we go with another strange map
Fishtanks with admin only areas.


Download:http://www.mediafire.com/file/9ke0pqt6j36gvnm/Map_Fishtanks.zip


And a map made for DM's
The Hill's another low lag map.


Download:http://www.mediafire.com/file/f0yfjmsqz178a90/Map_Hills.zip


Ok Airport is ready,just a small airport.


Download
http://www.mediafire.com/?1h0sa9iknk8yjxa


link to topic with all the other maps
http://forum.blockland.us/index.php?topic=51125.0




3
Mapping Help / Pass through problem
« on: December 06, 2008, 08:38:43 AM »
ok so most pass though problem i encounter are due to to the fact that 2 things will be touching each other or inside one another,but these are not touching each other so why do i get the pass though thing? any clues? the flat roof is solid,but the top shape i can walk right through,its one brush.


4
Modification Help / questions about glassa
« on: December 03, 2008, 12:43:11 AM »
can the color of the glass be changed?  How?

can i make it with milkshape? 

one side looks different from the other,is there a difference?

5
Modification Help / Free 3sd files to tuen into dts files
« on: November 25, 2008, 08:25:41 PM »
http://www.3d-animation.com.ar/free_3d_models_veh1.php

free ms3d files to turn into dts  to make into Vehicles



6
Maps / Mutantz Mapz And Portz-New Map
« on: November 21, 2008, 11:43:58 AM »
All my maps and all maps I have ported will now be in this topic.

plus a brief history

Cheezy Moon This was one of the 1st maps I made, I borrowed some towers I found, the maze I made but I didn’t quite get the turns on the tunnels right, I had playing with torque for about 3 weeks and could only make strange thing by playing with the basic shapes, tunnels are easy so I made the maze by putting toghter about 3 pieces and then just copying it and rotating it and trying to line then up right.

[size=14ptpt]Download[/size]
http://www.mediafire.com/?noykewzkymm
Just place the zipped files into your add-ons folder, no need to extract
 
Land Of Marz This was the 2nd map I made, I found a topic in a forum about how to change the gravity of your maps, so I was playing with it and this was the result, high jumps and zombies would go flying when hit at close range with the shotgun, the maze was made with 45 degree turns instead of 90 degree.its up in the air because I found I could put it there, with low gravity it was easy to jet up to it, zombie games turn into knock the zombies out of the maze, but don’t get caught with your back to a long fall, then if you did survive the fall there would be a swarm of zombies waiting for you.
maze rescaled to be twice as large as before, height lowered from 500 to 300

Download[/size]
http://www.mediafire.com/?n5qn0wmto5i
Just place the zipped files into your add-ons folder, no need to extract


Moneyland This map was the last one made for version 7 , a cops and robbers mod was out and I made this with a hidden vault, it originally had another area with jails and houses, I really screwed up the tunnel leading underground, I tried to get fancy and made it with 6 sides instead of 4,i have versions from a to h,i originally had round coins,pennys,nickels,etc but they all turned out to be pass through, a problem at the time I did not know how to fix, the sidewalks were made with a new trick I learned by taking one shape and sticking it into another one and being about to make an impression of the one into another, great for making windows and doors in solid pieces, I had a heard time with the idea of part of it being sunk, I didn’t want to make a bunch a pieces and have users have to download all those pieces so I made it a one big one. work stopped with 90% done after I heard about there would be a new tank that could rotate the turret.

Download[/size]
http://www.mediafire.com/?yjymdlgmynj
Just place the zipped files into your add-ons folder, no need to extract

Island Village This was the 1st map I made for version 9,i have been using torque for a while now and can make anything I can think of now, getting the domes on the map to be solid even after cutting the door was a miracle, using the radial clone method I made a perfect circle and then thought,hmmm what kind of map could I put this in, I thought island but I wanted something different, so I looked though the over 1300 textures I have and came up with what you see, I got the idea for the caveman billboard half way through making the map,thats from a popular ad campaign over here in the states, the obelisk in the middle is a torus that I just played with, then made clones and rotated and resized and retextured them, I played with the water settings and learned how to use the shape replacator.
dark version included with main file, new loading screens.

Dark Version

Download[/size]
http://www.mediafire.com/?mji2tueirzy
Just place the zipped files into your add-ons folder, no need to extract

Village Bases This map was the 1st map I made after I found out how to use the particle emitters put a shroud of fog between the two bases, I also decied to put the jails I made for another map, they came out real nice, also between the 2 bases are a group of tunnels that spell out my name, I thought it would be a good place to have battles as it blocks the whole path with a bunch of twists and turns.

Download[/size]
http://www.mediafire.com/?kzydj4imnhl
Just place the zipped files into your add-ons folder, no need to extract

The Tower This was my attempt to make a water fall, I played with a lot of things, I got the water to flow in the right direction, I also played with the shape replacator with the trees, the 1st tower I had in the map had a problem with you could not place any bricks anywhere but the top half of the tower, so I replaced it with the top half of one I made for a city I was making and a simple hex base that I would just cut windows in.

Download[/size]
http://www.mediafire.com/?dgadezmyjju
Just place the zipped files into your add-ons folder, no need to extract

Bunker Beach This map was map with the zombie mod in mind, I was hoping I could put zombie spawns under the water or in boats, this is a recreation of Omaha beach D-Day map, the bunker is the 3 version, the guns are the second version, and the fence was the 4th version.

Dark Version

Download[/size]
http://www.mediafire.com/?jcmm5mrd22t
Just place the zipped files into your add-ons folder, no need to extract

Latest work I am always thinking of things to make for the maps, the biggest project I am working on with be a giant raceway, with interactive buildings around the course,specator and viewing areas, a winners circle for screen shots and a few more ideas I am thinking of.

the right half is 90% done, just have a few gaps to fix


the left half is about 30% done as I started making other things to go into the map.

walls without track


This map I do not have a name for yet
NOW I Have a name for it......Presenting BOXWORLD.

DOWNLOAD
http://www.mediafire.com/file/yohrywtdut1/Map_Boxworld.zip

Ported Mapz
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Watch this topic for furture portz




http://www.mediafire.com/file/zqnmmzhznnh/Map_Assault.zip


http://www.mediafire.com/file/l5q4mgmymza/Map_Awakening.zip


http://www.mediafire.com/file/ujmm4ddywqm/Map_BL-Grill.zip


http://www.mediafire.com/file/wmzauimtnmq/Map_Buildbox.zip


http://www.mediafire.com/file/wwyohfjijql/Map_Camelot.zip


http://www.mediafire.com/file/gmi5nmotgd1/Map_CarribeanVolcano.zip


http://www.mediafire.com/file/2dowmdce5jy/Map_DeathValley.zip


http://www.mediafire.com/file/yhqhjy01owm/Map_Deathvalleyracingacing.zip


http://www.mediafire.com/file/uytmw3g2zhy/Map_Earth_orbit.zip


http://www.mediafire.com/file/lnmmnymj3t3/Map_FlyingBoard.zip


http://www.mediafire.com/file/zuzzegntwou/Map_Egyptia.zip


http://www.mediafire.com/file/kqtuzyznlyg/Map_Family_Room.zip


http://www.mediafire.com/file/1ydwnjtdzjy/Map_Garage.zip


http://www.mediafire.com/file/zjzq5k3wdmi/Map_Greenhills.zip


http://www.mediafire.com/file/eaaimtdzlja/Map_Ice-Pack.zip


http://www.mediafire.com/file/3n1jxumin2i/Map_Minigolfpark.zip


http://www.mediafire.com/file/tomla2y154j/Map_Oceanplats.zip


http://www.mediafire.com/file/ozmzoztymtz/Map_Perfectionisles2.zip


http://www.mediafire.com/file/zmjwiklytwl/Map_PigsBY.zip


http://www.mediafire.com/file/zw3zunr4tb1/Map_Pyramid.zip


http://www.mediafire.com/file/41nmqntnj2j/Map_RPG-City.zip


http://www.mediafire.com/file/ed2kghmtue2/Map_TrashmanWorld5.zip


http://www.mediafire.com/file/mmzgwmd2znw/Map_Treehouse.zip


Stock Map Edits

Bedroom Edit

http://www.mediafire.com/file/jtjyzjzx5zm/Map_Bedroomwooden.zip


My Slate Edits

http://www.mediafire.com/file/gj3wnmirxtj/Map_SlateMutantz.zip


7
Maps / PORT: Pigs Back Yard
« on: November 07, 2008, 11:50:10 PM »
topic moved to another post



8
Maps / PORT: Treehouse
« on: November 07, 2008, 11:47:30 PM »
topic moved to another post

9
Maps / Bunker Beach
« on: November 04, 2008, 11:53:09 PM »
map moved to another topic




10
Suggestions & Requests / Contribute to an epic map/request for stuff
« on: November 03, 2008, 10:16:53 AM »
The map will be called race city,someone was going to do it with me but i have not heard anything from them and i do not the time to wait, so now here is your chance,make stuff and send me the dif, and i will place it in the map and add your name to the list of credits.



a work in progress

11
Modification Help / are fixed guns emplacements possible?
« on: October 24, 2008, 08:43:29 AM »
i wish to make machine gun nests and some big guns in my ohama beach map,so can guns be placed so one can enter them but they dont roll they stay in one place with the abilty to move up/down/left/right

12
Drama / NO MORE PORTS
« on: October 23, 2008, 06:17:36 PM »
I will not be porting any more maps,too many people have taking offence to me trying to bring more maps to everyone,even though the last maps i ported were by request.

i will just be making new maps

13
Maps / PORT: Trashmans World 5
« on: October 22, 2008, 04:10:17 PM »
topic moved to another post

14
Maps / PORT: The RPG City
« on: October 22, 2008, 03:45:24 AM »
An old map by Capt.VenomAK




Download
http://www.mediafire.com/?of2nmwmy2jq
Place zipped file into your add-ons folder and enjoy

15
Maps / The Tower
« on: October 20, 2008, 10:14:59 AM »
map moved to another topic

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