Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - _Link_

Pages: [1]
1
Suggestions & Requests / Total load bar
« on: January 21, 2009, 06:41:31 AM »
If it would be possible, it would be nice to have a load bar that in instead of showing how much of a file is loaded up, but in instead how much of everything overall. That way we could tell if loading a server would take forever and about how much longer we have to wait.

2
Gallery / Temple of Time
« on: August 24, 2008, 03:57:27 PM »
Well, here is my first posted build.  It has 1837 bricks and took me about an hour.  I know that it is smaller than the original (from Ocarina of Time) but if I made it any bigger, it would have bored me to death.  I built it with no pictures for reference  at the time, I have played Legend of Zelda: Ocarina of Time.  Now for the pictures.

exterior:

That was added today. I just wanted to do something quick and easy.

altar with Kokori's (sp?) emrald, Goron's ruby, and Zora's saphire.


master sword and Link



3
General Discussion / admin pass?
« on: March 04, 2008, 10:31:13 AM »
I was playing ultimate challenge today and I saw some really cool stuff and I was wondering what the password was? If anyone knows the password to that server please please please tell me.

4
Modification Help / Terrain cutters
« on: February 25, 2008, 03:09:42 PM »
How do I make a model have terrain cutter properties?  Im sorry if not using the right term.  That is just was I heard on a SW:BF2 forum.  Anyways, how can I make one and what program would I have to use?

5
Help / Is there a way to use my game pad?
« on: January 30, 2008, 06:14:46 PM »
I have 2 logictech devices, a joystick and a game pad, and I was wondering if it was possible to use these in any way on blockland

6
Modification Help / Ive built the model, now what?
« on: January 05, 2008, 07:47:40 PM »
Ive built my first model and Im a bit stuck.  I am using Google sketch up.  I also have the obj exporter and obj2dts.  I exported my model and draged it to the obj2dts and it says

-------------  obj2dts by Jameson Bennett v0.10  ------------------
------------------   www.ConceptJewel.com   -----------------------
---  created using the Torque Game Engine  www.GarageGames.com  ---

Command line:
C:\Program Files\Obj2Dts\Obj2Dts_v.1\obj2dts.exe
C:\Documents and Settings\Nick\Desktop\minifig\mymesh2.obj
OBJ: C:\Documents and Settings\Nick\Desktop\minifig\mymesh2.obj
test1
test2
test3
test4
 .dts:
Cannot find optional configuration file.  See mymesh2.log for details.
Creating scene enumerator...
Parsing command line args...
Parsing file and processing scene...

Parsing input file: C:\Documents and Settings\Nick\Desktop\minifig\mymesh2.obj
Comment:  # Wavefront OBJ created by obj_export.rb for SketchUp
Comment:  # Copyright (C) 2006 jim.foltz@gmail.com
Comment:  #

File parsed...Setting up bounds from .obj data:
Calculated Bounds min: < -2.12, -2.41, -5.56 >  max: < 2.35, 2.52, 26.75 >

Setting up meshes and details:
Saving shape...
Saving log file...

***EXPORT ERROR***. stopping:
Nothing to export.  Do you have at least one mesh with a trailing number?
Example:  mymesh2

Press 'Enter' to quit.


My file is named mymesh2.  What is wrong with it?

Pages: [1]