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Gallery / DeathMatch_Super_Warehouse
« on: December 07, 2016, 05:10:20 AM »
A rather large enclosure built with sniping and explosives in mind - weapons are enclosed in crates and containers that must be blown up to be accessed. Loosely based off of some screenshot I saw of Cult of the Wind.
Enabling brick damage is recommended to allow for destroying higher ground/access to it and reaching weapons. It's been tested with kaje's sniper rifle at 2x player scale to make sure no boundaries can be broken (using onBlownUp > respawn), though it wouldn't hurt to also include lava or lethal water in case some wizards manage to squeeze out. Anything more powerful than that will cause issues.
Download map (to be used with Crispy's Deathmatch Gamemode)
Download save w/ default weapons
Some brick faces on the walls may vanish due to ModTer and normal bricks merging, though this happens at complete random and is something I've only been able to partially fix. Thankfully, it's uncommon.
Enabling brick damage is recommended to allow for destroying higher ground/access to it and reaching weapons. It's been tested with kaje's sniper rifle at 2x player scale to make sure no boundaries can be broken (using onBlownUp > respawn), though it wouldn't hurt to also include lava or lethal water in case some wizards manage to squeeze out. Anything more powerful than that will cause issues.
Download map (to be used with Crispy's Deathmatch Gamemode)
Download save w/ default weapons
Some brick faces on the walls may vanish due to ModTer and normal bricks merging, though this happens at complete random and is something I've only been able to partially fix. Thankfully, it's uncommon.