Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Visolator

Pages: [1]
1
Add-Ons / Add your Co-Host! - Failed due being a unless add-on
« on: July 02, 2013, 02:13:17 PM »
This mod gives you the option to add your co-host.

When you add your co-host, it will automatically remove them from the admin and the super admin list while they are the host as well. There can only be 1 co-host at a time, it will not let you add another co-host unless you don't have one.

Commands:
/setCoHost - Sets the co-host
/removeCoHost - Removes the co-host

This can be risky, so be careful who you put as your Co-Host!

Link no here, go away.

2
Should 'we' just get a laugh for no reason just for seeing a picture or watching a video? Well here you go!
Take a look at these crazy pictures I have found!

Resource(s): http://ifunny.mobi


Pictures













Video Links

Angry music teacher destroys a student's violin



You can post your pics or a video link here and I can put it up on this topic!

3
Modification Help / Bricks can't damage players.. [New issue] [Fixed]
« on: June 10, 2013, 02:50:15 AM »
When the projectile is exploded near a player, it does not damage a player near it.

I have done some trace and found this. Is there anyway to fix this?

Code: [Select]
Entering ProjectileData::onCollision(1040, 10654, 10609, 1, -8.000000 103.000000 20.605633, 0.000000 0.000000 -1.000000, 0.000000 0.000000 22.000000)
   Entering getBL_IDFromObject(10654)
      Entering [Slayer_Dependencies_Minigames]getBrickGroupFromObject(10654)
         Entering getBrickGroupFromObject(10654)
         Leaving getBrickGroupFromObject() - return -1
      Leaving [Slayer_Dependencies_Minigames]getBrickGroupFromObject() - return -1
   Leaving getBL_IDFromObject() - return -1
Leaving ProjectileData::onCollision() - return 1
Entering ProjectileData::onExplode(1040, 10654, -8.000000 103.000000 20.595633)
Leaving ProjectileData::onExplode() - return 0

All I know is that is it from Slayer, how can this be fixed?

Pages: [1]