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Topics - JakeBlade

Pages: [1] 2 3
1
Modification Help / Jake's GUNS
« on: February 23, 2015, 07:43:00 AM »
So I tried making weapons the other day



Clipping with the hands does not occur ingame. Thoughts and suggestions welcome.

2
Faces, Decals, Prints / Shell Decal
« on: November 16, 2014, 08:44:29 AM »
SHELL DECAL




My first decal, I work at a Shell gas station myself so I remade the lego decal for blockland.


DOWNLOADS

Decal_Shell.zip

CREDITS

JakeBlade - 7088 - Everything



3
Add-Ons / [Hatmod] Jake's hatpack
« on: November 11, 2014, 11:49:12 AM »

The first topic was too old to bump, so I made a new one.
I will be updating this thread whenever I make new hats.
56 hats and counting
 
 
 

 
 
 
HOW TO USE
 
This hatpack requires server_hatmod.zip (by Boodals and Jake) to be in your add-ons folder.
Put Hatmod_Jake inside your add-ons folder as well. (you don't have to activate hatpacks as they are automatically loaded by Server_HatMod)
 
 
DOWNLOADS
 
Hatmod_Jake 56 HATS
 
Get the hatmod HERE
 
 
DONATIONS
 
If you want to support me please feel free to send donations to the following Paypal adress: arnodoesburg@hotmail.com
I added this because making mods takes time, I would never charge people for downloading my add-ons, though donations would be very much appreciated.
 

4
Add-Ons / Jake's Medieval Armor Tiers
« on: September 10, 2014, 07:04:51 AM »
MEDIEVAL ARMOR TIERS




This add-on includes 2 armor tiers which are leather and plate armors. Helmets reduce damage done above the neck and armors reduce damage done below the neck.

The tiers consist of 3 armor types per tier, so you have light leather, medium leather and heavy leather. same goes for the plate tier.


DOWNLOADS

Item_Medieval_Armor


CREDITS

JakeBlade - 7088 - Modelling
Boodals - 3504 - Scripting
ANT - 8865 - Scripting


DONATIONS

If you want to support me please feel free to send donations to the following Paypal adress: arnodoesburg@hotmail.com
I added this because making mods takes time, I would never charge people for downloading my add-ons, though donations would be very much appreciated.


5
Add-Ons / Jake's medieval armor
« on: July 07, 2014, 06:54:28 AM »
MEDIEVAL ARMOR






This add-on includes 2 helmets, a tabard and a cuirass. Helmets reduce headshot damage and armor reduces damage delivered to the body.

MORE COMING SOON


DOWNLOADS

Item_MedievalArmor


CREDITS

JakeBlade - 7088 - Modelling
Boodals - 3504 - Scripting


DONATIONS

If you want to support me please feel free to send donations to the following Paypal adress: arnodoesburg@hotmail.com
I added this because making mods takes time, I would never charge people for downloading my add-ons, though donations would be very much appreciated.


6
Add-Ons / Jake's Combat Gear (update 12/05/14)
« on: May 07, 2014, 06:37:46 AM »
COMBAT GEAR






This add-on includes 2 armor sets, a Ballistic and Tactical set, which a player can put on to reduce damage taken.


DOWNLOADS

Item_CombatGear


CREDITS

JakeBlade - 7088 - Modelling
Boodals - 3504 - Scripting


DONATIONS

If you want to support me please feel free to send donations to the following Paypal adress: arnodoesburg@hotmail.com
I added this because making mods takes time, I would never charge people for downloading my add-ons, though donations would be very much appreciated.


7
Suggestions & Requests / Looking for an old helmet add-on
« on: May 05, 2014, 04:42:51 AM »
So i'm looking for this old helmet add-on which was a helmet which you were able to pick up and equip throughout your inventory.
I already found the armor ones like the "swatvest" on old RTB mirrors though I can't seem to find the helmet add-on anywhere, would appreciate if someone uploaded it.

What i'm going to use it for?


8
Add-Ons / [Hatmod] Jake's hats [update page 4]
« on: May 02, 2014, 07:48:13 PM »


I will be updating this thread whenever I make new hats.
51 hats and counting







HOW TO USE

This hatpack requires server_hatmod.zip (by Boodals and Jake) to be in your add-ons folder.
Put Hatmod_Jake inside your add-ons folder as well. (you don't have to activate hatpacks as they are automatically loaded by Server_HatMod)


DOWNLOADS

Hatmod_Jake 51 HATS

Get the hatmod HERE


DONATIONS

If you want to support me please feel free to send donations to the following Paypal adress: arnodoesburg@hotmail.com
I added this because making mods takes time, I would never charge people for downloading my add-ons, though donations would be very much appreciated.


9
Have you ever wanted to make a mod but had absolutely no or very inexperienced modelers? Or do you just want your own private add-on for your server only?
And are you willing to spend a small fee of €2,- for a good looking machine gun or a fancy costume?

My name is Jakeblade, 20 years old and I'm from the Netherlands. I've been playing blockland since 2008. I've always been busy with making my own add-ons and helping people creating theirs, and with the increase in the amount of players there is also an increasing demand for modelers.

How does it work?

  • Think of something you want me to make.
  • Send me a PM on the forum containing your idea.
  • Add me on Steam.
  • Send the money through Paypal when we both agree on the price.
  • Discuss the progress of the request until the you are satisfied with the result.

Prices

All payments will go through Paypal, my Paypal e-mail is arnodoesburg@hotmail.com
Right after I receive the payment, I'll start streaming the modeling process on http://www.twitch.tv/jakeblade (I only do this when a customer spends more than €10,-)
Most of my models take about 1-2 hours to be made depending on the complexity.

Models (.dts/.obj only)

  • 1 Model - €2,-
  • 5 Models - €8,-
  • 10 Models - €15,-

  • Vehicle - €12,- (Vehicle price depends on how complex the model is, you only pay for the model)

  • Custom CI and item icon - + €1,-
  • Basic script - + €1,50 (Including custom sounds)

Posters (multi-brick prints are priced €0,50 poster per brick used)

  • 1 Poster - €0,50,-
  • 5 Posters - €2,-

If you order for more than a total of €5,- you get a free portrait poster for yourself or a dear friend!

Contact

If you are interested in one of my services be sure to contact me by using the forums personal messages.
You must also add me on Steam.

FAQ

Q: Why are you doing this?
A: Because I love helping people out with their custom mods, and why not do something I like doing most and get a little reward myself as well?

Q: I can do this myself, why would anyone hire you?
A: Because not every blockhead knows how to get models in the game. I'm doing this for the people wanting custom add-ons, if you don't need me that's great.

Q: Will you still model for free?
A: Of course, I still have a lot of projects running which I gladly contribute to because I love helping out. This is purely for individuals wanting something private/special for themselves or a mod they're developing.

Q: Why did you modify the price list?
A: Because of the unsuspected increase of demand and time consumed.

Satisfied customers

I tried JakeBlade's poster service out. He finished the image a lot faster than I was expecting. I paid him $0.25 USD. It's a better usage of a quarter than buying gumballs at the store.



The 5 models I requested are done and it only took 3 hours to do all of them. The finished versions are high quality and I look forward to using them in my switches and buttons mod in the future.

I'd just like to say I really enjoyed this service and I would definitely use it again. Usually, when you want a model made, you go to Suggestions and Requests, post a topic with a vauge summary and possibly a picture, and start checking back every night for someone who "might" be interested to come up with something. Often when you're having a model made you have no communication at all with the person who is doing it for you, and they can leave you hanging for weeks before coming back and saying they lost interest. Jake's service isn't like that. He was in contact for the whole creation process, and would not move onto the next model until he had my word that it was exactly what I wanted. He was fast and efficient. I would definitely recommend him.



thank you so much Jake, it was easy and quick. Plus it's great quality: 10/10



Bump, Jake did around 8 models for household appliances and such for What Remains.
Awesome service :P



Sorry for the double post, but here's the poster:


It's really cool. Thanks!

Hes best at modelling he made a chainsaw and poster it look great!




10
Gallery / [VIDEO] Ports survival
« on: March 29, 2014, 11:05:43 AM »

11
Add-Ons / Hatmod by Boodals & JakeBlade v4.1 (Update page 7)
« on: March 25, 2014, 05:52:01 PM »

HATMOD BY BOODALS & JAKEBLADE

So it's finally here, after 3 weeks of development we decided to release this "new" hatmod.

FEATURES

Random hat tick
Every 10 minutes, every player has a 5% chance to get a random hat.
Super admins can change the time and chance, or disable totally (See prefs).

Duplicate hats
You can get more than one of a hat type.
You can give away duplicate hats using the /giveHat [Player] [Hat] command.
Super admins can change whether players can get duplicate hats.
Super admins can toggle the /giveHat command.

Hat Items
Hats can be spawned as an item for display purpose.
They cannot be picked up. Adding one to your inventory does nothing.
The host can disable this to save datablocks (See prefs).




Hats save
Hats will save on the server automatically.
The host can change the file name of the save location using RTB, or through console. (See prefs)
Any player can clear their own hats using /clearHats.
The /clearHats command can be disabled for non-SA (see prefs).
Super admins can use /clearHats [Player] to clear [Player]'s hats.
Attempting to clear hats will ask you to confirm what your doing.

Events
Client > GrantHat > [Hat name] [Limit] [Amount]
Grants client the hat. If limit is set (checkbox), only grant the hat if the player doesn't have the hat already.
Only super admins can place this event.

Player > setHat > [Hat name]
Sets the worn hat of the player.
Can take off hats by using None or Off.
Only admins can place this event.

Bot > setHat > [Hat name]
Same as Player > setHat
Anyone can place this event.

VCE variables
If you have VCE enabled, then variables will be created.

<var:player:wornHat> The hat that the player is currently wearing.
<var:client:totalHats> The total amount of hats the client has. Not effected by prefs.
<var:client:uniqueHats> Same as above, but doesn't include duplicate hats.
<var:client:hatCount_[HAT]> The amount of hats the client has. Replace [HAT] with a hat name. Instead of spaces, put underscores ( _ ).
<var:client:hasHat_[HAT]> 1 if the client has the hat, otherwise 0.
<var:brick:ownerTotalHats> Same as <var:client:totalHats>, but for the brick's owner.
<var:brick:ownerUniqueHats> Same as <var:client:uniqueHats>, but for the brick's owner.
<var:brick:ownerHatCount_[HAT]> Same as <var:client:hatCount_[HAT]> but for the brick's owner.
<var:brick:ownerHasHat_[HAT]> Same as <var:client:hasHat_[HAT]> but for the brick's owner.
<var:global:hatCount> The amount of registered hats on the server.

Simplewell compatible
Simplewell hats that are in your add-ons folder will be loaded.
It isn't recommended that you use these. I cannot promise that they will work.
Do NOT turn these on in the add-ons list.

Randomized Hats
If you use random or rand instead of a hat in some commands and events, it will automatically choose a random hat.

Preferences (prefs)
Configure HatMod to behave how you want, using RTB or slash commands.
Change the random hat time with /hatTime [Time] (SA only).
Change the chance to get a random hat with /hatChance [Chance] (SA only).
Disable random hats by setting the chance or time to 0.
Toggle whether players can get duplicate hats with /DuplicateHats (SA only).
Toggle the /clearHats command for non-SAs with /hatClearing (SA only).
Toggle the /giveHat command with /hatSharing (SA only).
Let all players have access to all hats with /hatAccess (SA only). If you turn this off, the players will not have gained all the hats.
Toggle whether hats are spawnable as items with /hatItems (Host only). Having this enabled doubles the datablock count, and takes up a lot of space in the item list. You will need to restart the server for this to take effect.
Force everyone to have a random hat they have access to with /forceRandomHats (SA only).

Serverless Update Notifier
A unique update notifier system that does not require me to host a website.
Basically, each client tells the server what version they have, and the server tells the outdated clients to update.
There are safety catches to prevent people faking updates.


FAQ
Q: I installed the hat pack X, but it isn't shown in the add-on list!
A: Hat packs do not show up in the add-on list. This is perfectly normal, and the hats will be in game.

Q: I cant wear any hats!
A: Say /listHats. If you don't see any hats, then you have not installed any hat packs. Go download one.
If you do see hats, then see the HOW TO GET HATS section.

Q: I cant pick up any hats!
A: No you cant. Hat items are for display purpose only. Again, see HOW TO GET HATS.

HOW TO GET HATS

First, simply download a Hat pack, and place it in your add-ons folder.
The hat pack will not show up in the add-ons list. This is perfectly normal.
By default, everyone on the server (who is not afk) will have a 5% chance to get a random hat every 10 minutes.
If you want a specific hat, as a Super Admin you can say /grantHat [Player] [Hat] where [Player] is the name of the player you want to give the hat to.
Alternatively, Super Admins can say /hatAccess to let everyone have access to all hats. Its worth noting that this does not grant everyone hats. If you turn this off, you will not have gained any hats.
Finally, to see what hats you have, say /hat. Then to wear a hat, say /hat [Hat].


HATPACKS

When you install the mod it won't have any hatpacks to use, you need separate zips to be placed in your add-ons folder for them to load.
Inside the server_Hatmod.zip is a file which describes how you make your own hatpacks.

The links below will let you download the mod itself and my hatpack which includes 46 hats.



HOW TO USE

Put the Server_HatMod.zip inside your add-ons folder and activate it in order for it to work.
Put Hatmod_Jake inside your add-ons folder as well (you don't have to activate hatpacks as they are automatically loaded by Server_HatMod)


DOWNLOADS

Server_HatMod V4.1
Hatmod_Jake 46 HATS





DONATIONS

If you want to support Boodals and myself please feel free to send donations to the following Paypal adress: arnodoesburg@hotmail.com
I added this because making this mod takes quite some time, we would never charge people for downloading our add-ons, though donations would be very much appreciated.

- List of donators -
none



CREDITS

Boodals -3504 - Scripting             Gumba Jonny - 19867 - Modelling             JakeBlade - 7088 - Modelling



12
Gallery / Jake's Age of Empires
« on: June 27, 2013, 02:17:25 PM »
So I have been quite busy lately making buildings from the old AoE 2 in blockland. I'm planning on getting a mod developed which will include letting players gather resources, purchase new units (this wil turn the player into a unit like the pikeman) and researching better weapons/armor/health etc.

Here's some pictures of what I made in the past few days. (MORE INFO ON THE MOD ONCE I GET A SCRIPTER)



















That's all for now.



13
Gallery / Amnesia: the block descent [WIP]
« on: April 05, 2013, 09:35:40 AM »

Amnesia: the block descent



Less talking, more pretty pictures.








So basically what I'm trying to do is create a custom scenario of amnesia the game, in blockland.
It will involve monsters roaming around & chasing players, finding keys, unlocking doors and collecting thaler (which has no use, it might get one later).
I'm trying to create a environment where the player feels abandoned and alone and has to fight his way trough the "storyline" to get out of the mansion.

Oh, and while you have been reading this, something has been watching you.
take a closer look




Feel free to rate, more pictures coming soon.


14
Gallery / Blockhead racers [short video]
« on: February 08, 2013, 10:29:55 AM »
Ever since the new update I can't hold myself of playing Lego racers soundtracks while playing speedkarts, and that is how this video came up.
It's done in merely 30 minutes so don't expect an awardwinning video, but if people like the concept I might do a actual longer version that is not just random filmed footage.

Link: http://www.youtube.com/watch?v=0eWJLRCZ45A

If you think you can help me with making a longer version, post in this thread.
I also need a new kart sound, the one I used now is really stuffty.

Please tell me what you think!

15
Suggestions & Requests / Serversided decals and faces
« on: January 22, 2013, 05:05:18 AM »
I've been thinking about this quite a lot, is it even possible?
This would make the decals and faces so much more interesting to download.
Maybe this could work just like Prints?

Thoughts, ideas?

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