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Messages - pantherfan

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1
Damn, was looking specifically for spawning random items from a group but not adding them directly to inventory. Thanks anyways.

2
Suggestions & Requests / Looking for a download to Swollow's Scavenge mod.
« on: December 09, 2017, 10:39:31 AM »
Original thread dropbox link leads to a 404. Anyone have a mirror? Would like to use it.

3
Modification Help / Re: Slayer | New Beta Version (p119) | New look! (p120)
« on: February 21, 2014, 08:29:41 AM »
Will you eventually allow slayer to use lives, with people's targets changing if they lose their last life? That would open some... interesting possibilities.

5
Suggestions & Requests / Fillwrench.
« on: January 05, 2014, 04:59:51 PM »
Considering we have a fillprinter, and a fillcan, I simply request a fillwrench to quickly spread events.
Perhaps a color mode, and a named brick mode? It'd save my life. A lot of the time.

6
Modification Help / Re: Slayer | Unimportant poll
« on: December 18, 2013, 07:55:17 PM »
What version of Slayer are you using?

I just re-downloaded a day ago, so version shouldn't be the problem. It might be the weapon, since some have CI bugs and some don't.

7
Modification Help / Re: Slayer | Unimportant poll
« on: December 17, 2013, 01:11:32 PM »
Is anyone else having a bounty hunter UI bug where ALL kills seem to be freekills? It really impairs my server.

8
Add-Ons / Re: Gravity Cat's Christmas Releases
« on: December 01, 2013, 05:17:40 PM »
Gravity is going to release a huge expansion for D-weapons on christmas. Calling it now.

9
Suggestions & Requests / Dead Rising 2-esque Combo weaponry.
« on: November 27, 2013, 07:36:34 PM »
In the game Dead Rising 2, and Dead Rising 2 Off the Record, there is a system that lets you combine two weapons to make even cooler weaponry. It would be cool to see some of the combo weapons in the game.
Blockhead with paddlesaw, anyone?

10
Add-Ons / Re: dropbox'd legacy addons thread
« on: November 18, 2013, 10:17:42 PM »
Pretty sure the ghostbusters script adds a command that gets rid of all ghost bricks currently placed.

11
Gallery / Re: Post your first Builds!
« on: November 01, 2013, 08:18:08 PM »
I added a bunch of platforms and steps to the demo house after removing the roof and replacing the walls. I also colored it all trans yellow. No pics because it was on a old, OLD comp that only had like 496 MB left.

12
Add-Ons / Re: Player_Parkour Redux [Updated! Fixed some stuff.]
« on: September 25, 2013, 01:56:51 PM »
And Physics Death related mods seem to.. Break this mod.
I host my server with this and Physics Death, and its perfectly fine for me.

Been looking through the files, some sort of ninja mode? I don't know.

13
Modification Help / Re: Half-Life 2 Weapons Pack (PRE-RELEASE!!)
« on: September 14, 2013, 01:34:16 PM »
Looking through the files of the prerelease, it seems the .cs for the RPG isn't done. Plus, the model file for it doesn't even seem to exist at all.

I'll try renaming it and getting rid of the - wip in the .cs for the RPG and see if anything happens.

14
Modification Help / Re: Half-Life 2 Weapons Pack (PRE-RELEASE!!)
« on: September 13, 2013, 11:19:46 AM »
Marry me. All the homo. All of it.

15
Add-Ons / Re: Chrisbot6's Renderman Mod - v3 Released!
« on: April 27, 2013, 09:58:15 PM »
Is it bad I edited this to play the beginning of the heyayayay song instead of the static that comes with the mod when he kills you?

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