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Messages - Cajetanē

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General Discussion / Re: A Final Plea to Fix Blockland
« on: May 06, 2022, 09:11:55 AM »
I'm not sure if someone has mentioned it yet, but while Brickadia does not yet have mod support officially, there is a third-party server wrapper around called "omegga" made by the user cake. Basically it's a brickadia server wrapper, automator, and plugin runner and lets you code plugins in JavaScript / TypeScript for omegga, which lets you access functions and read variables that are exposed through the Brickadia console. So, in short, omegga basically wraps the server console. Obviously, this is not full mod support, but if you look at the omegga discord, there have been some neat plugins been made already. https://discord.gg/UcdwTYhS75 -- So a pretty good alternative to official mod support as of now.
GitHub Repo: https://github.com/brickadia-community/omegga


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Off Topic / Re: opinion on #shorts?
« on: February 11, 2022, 08:24:21 AM »
The whole "shorts" trend (regardless if on YouTube, TikTok, Instagram, etc) are just another symptom of a much deeper problem in society whose attention span continues to shorten. Pro-tip: Just take a time off from all social media, computer, etc. for a week. This is almost equivalent to a spiritual awakening these days. Regarding the opinion on #shorts in general:

Annoying, pointless, trend-chasing, and another symptom of YouTube's out of touch administration. Tik-Tok is bad, YouTube Shorts are a pale imitation of something that's already bad.
This pretty much sums it up. From the information POV: I'm not against the concept of summarizing and minimalizing simple things that don't need to be overcomplicated for no reason. It's the typical "google" syndrome, that I've witnessed in others. If, say, you have an argument with someone, I've witnessed people quickly opening up their favorite search engine, typing in the supposed fact to look for, and then proudly announce that I was wrong by reading a simple short statement that seems to confirm their bias without even bothering to read the rest. By looking closer however (aka the details), the answer became a lot more relative and not so confirmative as my opponent thought it was.

3
Games / Re: new stalker will have nfts
« on: December 22, 2021, 05:57:18 PM »
true, but you arent buying a blockland key for $8k thinking that it's a good investment for the future. you're paying $20 for a game you immediately play, without any expectation of being able to make money.
This. Has anyone seen this "The Sandbox" game? It used to be a great mobile game back then, that I actually did enjoy a lot. Then later the brand was acquired by some chinese company and they created a blockchain-based 3D game. The alpha pass (to actually play the game) was costing around $10k, no joke. (Although the game will be free, as the devs claims; Not sure if that will be true though, knowing how schemy some of these crypto communities are) Sure, if you were early and bought some of these "virtual lands", you had good chances to acquire it. I remember a time where I would buy a game for an one-time fee and enjoy it, not making it an investment opportunity, especially with prices that are tremendous and it's worrying me how people handle this as if it were minor. We're talking about huge amounts of cash being exchanged here. Even more worrying is the fact that these games often have a kid-friendly environment, encouraging very young (often inexperienced and naive) players to start into this rabbit hole. And if anyone of you ever experienced gambling addicts and trading addicts that lost everything (I saw it happening with a school friend), it's not nice. Trust me.

I really hope so much that this NFT hype never becomes the norm of the gaming industry of the future. Just awful. Many modern games are already being trashed into pure lootboxes and microtransactions, and now we've got gambling and trading game assets with huge amounts of money. Just the fact that STALKER wanted to join in on this NFT hype (but thankfully listened to the community and stopped it) is a cause for concern for me. Especially the quality of future games will only suffer more, since future upcoming garbage will be hyped up anyway, because people want to make a quick buck, just like it often happens with "stuffcoins" at the moment. This is all a pyramid scheme with extra steps, IMO. I'm not against the concept itself, but I hope that this concept stays in a minority and doesn't become the standard and replaces classical game concepts. Because there are still people who like to play games for fun and want to pay an one-time-fee (e.g. $20) to get access to all game content (or want to gain through game skills and game progress) and not to additionally "gamble" with real money and buy game content for horrendous prices.

Just by the fact some in-game assets are sold for crazy prices like $10,000 (eg "The Sandbox") or the Alpha Pass costing almost $15,000, is just crazy. If you enter too late, then you have almost no chance to participate without throwing your average annual salary on it and then additionally with the high risk of losing everything (because I can already smell from afar the future scammers who will now also spread their NFT concept in the game industry, hype it up like crazy, naive people throwing all their money in and then devs make themselves disappear secretly). This also makes such games themselves almost a system that can only be played by the super-rich, respectively those who jumped in early. Is this really what the computer games of the future are supposed to look like? I thought lootboxes and microtransactions were bad. But this really has me worried.

Sure, it's a nice thing to do for a quick buck and possibly even long-term investment, and I can already see the defenders of this concept throwing stones at me. But I see all this from an ethical point of view. Games are not a gambling product to me, but passion, entertainment and relaxation. If you absolutely want to make money, you should get into the stock market or stick to classic coin trading, there are plenty of opportunities there as well. But please leave the gaming industry in peace. Indie developers have enough to suffer and especially people for whom games are more than just pure cashcows. Just looking at platforms like ROBLOX, where (especially very young) game developers have to pay off almost 70% of their revenue they make from their games to ROBLOX Corp. shows me where this is all going. Well, "The Sandbox" is supposed to be decentralized, that might be a plus. But that doesn't solve the numerous other problems that arise from this and that I have already mentioned here. When I already see centralized companies like ROBLOX and Facebook fighting each other for supremacy in the Metaverse concept, I see a very big danger emerging here. I could even imagine that if these giants prevail, numerous other games of this kind and their players will suffer terrible losses. So, be loving careful what you spend your money on. This isn't your average lemon store. This is literally ~100k of cash we're talking about here. There is no regulation, no refunds, etc. Take this stuff serious.

Excuse me, if I might be wrong on this matter. I think I am getting old, so I am not quite following the new buzzwords being thrown around and I definitely might misunderstand something about NFTs. Admittingly, my perspective here is mostly shaped by my intuition and conclusions I can draw from what I know. Again, I might be wrong. So, correct me where I am wrong. But I personally can't agree with the hype, it just doesn't make any sense to me. Looking at all these videos from these YouTube entrepreneurs, hyping this all up, advocating how to make quick buck, etc.. it just feels so fake to me. It feels like Post-Covid Butters trying to lure me into this NFT stuff.

Also, has actually anyone seen this "The Sandbox" game? Honestly, IMO it looks like complete dogstuff. And the only reason (what a surprise) this is being hyped up is because people expect to make a quick buck with this. https://www.youtube.com/watch?v=IZDI8ML_QSU

4
Off Topic / Re: george floyd
« on: June 12, 2020, 12:11:46 PM »
holy stuff the autonomous zone loving rules
But why does it protect its borders though? Why building walls and putting baracades around their "borders"? I thought "Open borders yay"? What happened to this?

5
General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: December 31, 2019, 06:18:01 AM »
Lmao. Turns out that one guy on BLF (forgot his name) who predicted that both games will die is probably gonna be right.

6
Your going to get the same if not more drama induced and political conversations on a Brickadia Server as you would on a Blockland Server because it's a newer game and because people like to argue. The server host and said admins are supposed to be the ones who moderate the content of the server, this shouldn't be the responsibility of the devs - it is not their job to regulate internet behaviour but to improve the game mechanics. Nothing you mentioned makes Brickadia a better game

Don't get me wrong, so far Brickadia is pretty fun....but....still has a ways to go before it will be as unique as Blockland

I was talking about Brickadia Discord server, not in-game. It has rules (at #rules, see pic below) that do not allow political discussions, and that's a plus for me. If you need a place to desperately spread your political views, you can do it somewhere else. I am here to play a game, not to talk about Annoying Orange or whatever loving political thing is happening right now. I do this in my free time with my family, friends in real life or on sites where it actually has an impact. Not when playing games.

Quote
The server host and said admins are supposed to be the ones who moderate the content of the server, this shouldn't be the responsibility of the devs - it is not their job to regulate internet behaviour but to improve the game mechanics.
I am partly with you about the server part even though there are more than enough exceptions where I see it justified that the devs take a hand in this (see Chat Moderation and Server Hosting) as well. Nonetheless it is not on to you or to me to decide whether it is the responsibility of the devs to regulate internet behaviour or not on their game. They can do whatever they want with it. The rules the devs set up are fine (except maybe what exactly falls under NSFW in in-game servers. How about building a richard in Brickadia? Is it breaking any rules to build a detailed vagina? Etc.) and people who stubbornly (not if it's an actual rational convo) arguing this are, not surprisingly, often the same stuff-stirrers we know from Blockland.

Quote
Nothing you mentioned makes Brickadia a better game
That's definitely not what I said though, so please don't start this strawman. But by the way, Brickadia has the potential to become a better game that could replace Blockland, if everything turns out right. The preconditions are already available and in-use (engine, (future) game mechanics, an active playerbase, etc). Of course, you can't satisfy anyone, especially the people with nostalgia googles. Nonetheless, Brickadia is on a good path so far.

The fair-play-rules (game) by the way are here: (Sorry for the small text. I had to get the whole text on screen)


Discord rules are here:

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i don't see how leaking brickadia made the devs decide that it should go public, because they could'a learned from that mistake and keep their game more secure and private.. strange

No, it isn't really strange at all. As I see now, the reason for making Brickadia public was a different one, apparently. (Stree testing their code and find bugs, which is normal, to be honest)
Nonetheless, the point still stands: The game is still in Open Alpha. If they would now try to advertise it anywhere, outside of BL communities, you can expect that those new people would get quickly bored with it and just leave. Ads make more sense when Brickadia is in beta stage when it has most of its core features implemented that were promised. At this point, it's playable, but it wouldn't make much sense to now do advertisments for Brickadia outside of the known communities. So yeah, it's kinda obvious it now only has BL players, since the developers were BL players and the game was first being talked about here. Nonetheless, it certainly is more active now than Blockland. And that's a plus for me. I also like (unlike others) the different community climate in Brickadia, a lot less toxic and thank god, no 24/7 political discussions.

8
if brickadia doesn't move out of it's mainly-blockland playerbase, it'll die too

That is a fair point though (and I didn't notice much people yet, who weren't BL players. Yes, I did keep randomly asking out ppl whether they came from BL or not). But one again has to consider: It's still in Open Alpha. Also, as far as I know (correct me, if I am wrong), Brickadia wasn't even intended to be public at this state, but somebody leaked Brickadia here (in its earlier states) on BL Forums a few months ago and thus the team decided to make it publicly accessible.

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General Discussion / Re: It's coming.
« on: September 28, 2019, 10:42:24 AM »
This will be the last New Years Eve on Blockland for me. After that I'll switch permanently. So, let's party like crazy for the last time.

10
    Maybe they are like this?



Badspot drew this a long time ago.

Quite ironic, if you think about it now. To all the people that were the very first in the front to favor the change/update of Blockland removing interiors and
terrain: So, what about now, lads? Still got the enthusiasm for another change, like, let's say Brickadia? No? Thought so.

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General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: September 14, 2019, 11:02:36 AM »
Since when did /pol/ take over BLF?

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General Discussion / Re: Rip, BLOCKLAND.
« on: September 14, 2019, 10:52:05 AM »
To be honest, I saw Brickadia and was tempted to switch to Brickadia. But I also think it's not really the graphics themselves (it's a neat side-thing, at least for me), it's mainly that there are more players and I somehow got the old Blockland vibes back. Inb4Badspot bans everyone who admits to having switched to Brickadia.

13
Drama / Re: should lord tony or masterlegodude be banned
« on: January 19, 2019, 09:27:15 AM »
Can anyone explain to me why most drama topics these days are just about Tony and the same friends as usual? To be honest, it lost all the excitement for me. It was exciting long ago, but now it's just the same stuff. We need a new player on the field of trolling & drama.

14
Off Topic / Re: POLITICS & DONALD Annoying Orange MEGATHREAD
« on: August 04, 2018, 09:22:26 AM »
Who/What is QAnon?

15
Off Topic / Re: [NEWS] EU banning memes!
« on: June 23, 2018, 03:24:07 PM »
EU guy here. If the EU parliament does not engage and vote for "reconsideration" of Article 13, then bye bye memes in EU. And I have to admit, this is getting really scary.

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