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Messages - Diran

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1
Creativity / Re: The new and improved 3D model topic!
« on: November 27, 2011, 02:02:06 PM »
I was bored, so I (badly) made pawns from Homestuck :P


2
Gallery / Re: Reflective Chamber (small build)
« on: November 09, 2011, 08:39:50 PM »
Not only is there a plate problem, but if you look closely at the flags, they aren't mirrored perfectly, the symbols I mean.

If you want to get into little details, the fences on the gates were not mirrored properly also. But honestly its not possible to mirror either of those things without either going into the mission editor or making separate objects just for the mirrored states. Honestly I achieved the illision I was going for, so whatever :P

4
Gallery / Re: Reflective Chamber (small build)
« on: November 09, 2011, 02:11:13 PM »
For a while, mirror was going to be a paint option, but it caused extreme lag for some reason, I don't remember why.

5
Off Topic / Re: MS Paint Adventures: Homestuck
« on: November 08, 2011, 08:39:19 PM »
On a related note: there's an asteroid coming pretty close to Earth.

Who installed SBURB?

6
Off Topic / Re: MS Paint Adventures: Homestuck
« on: November 08, 2011, 08:12:58 PM »
11-11-11.
AKA the day everything in Homestuck explodes.

AKA Thollux day o3o

8
Gallery / Re: Reflective Chamber (small build)
« on: November 07, 2011, 08:05:39 PM »
Thanks, and feel free to rate :3

9
Gallery / Reflective Chamber (small build)
« on: November 07, 2011, 08:00:11 PM »
I've been bored lately, so I decided to go back to blockland to see if anything has changed and maybe build a little something. This chamber came to me because I've always liked designing starting areas, and this would be the first major choice, dark or light. And after a few hours of work, here it is-

Viewing the light (Prospit) gate:


Viewing the dark (Derse) gate:


Total brickcount was around 7k I think, I forgot to check. And on a sidenote the gates were a bitch to flip :P

Also, anyone who knows where Prospit and Derse are from will be my new best friend, and honestly, if you know where its from and don't like the source, I don't give a stuff ;D

EDIT: Turns out the brickcount was around 3k. I'm not positive on that number because I have two versions of the right up side spawned and my paranoia makes it impossible for me to delete the one that isn't reflected... just in case.

REVENGE OF THE EDIT: You may rate o3o

10
Modification Help / Blender 2.48a exporter
« on: January 16, 2011, 06:37:52 PM »
I checked the original help topic, but for some reason, the exporter link wasn't working. I was wondering if someone could give me a link to the exporter please.

11
Creativity / Re: The new and improved 3D model topic!
« on: January 15, 2011, 11:39:49 PM »
What's that thing on his ass?

Its supposed to be a pouch where he keeps gold or something x3

12
Creativity / Re: The new and improved 3D model topic!
« on: January 14, 2011, 06:35:38 PM »
On a whim created a goblin player model, still needs a texture and animations.




13
Modification Help / Re: .blend playermodel
« on: January 14, 2011, 05:59:02 PM »
Merci beacoup monsieur

14
Modification Help / .blend playermodel
« on: January 14, 2011, 03:36:25 PM »
I was wondering if someone could give me a link to the player model in a .blend format real quick.

Thanks!

15
Games / Re: So. Rift Beta. Damn Trion wont let me Beta ;C
« on: January 08, 2011, 03:23:55 PM »
I know this is kindof already evident but there is nothing special about rift, its just another generic wow clone.

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