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Modification Help / Re: Readdressing the "Phantom Poly" Static Terrain bug
« on: January 04, 2019, 11:31:39 PM »
Hey guys, I'd love to set up a discord group for this. Idk if maybe Tendon or Speed would like to set one up, or I can set one up too!
In any case, I've done a lot of experimentation with this terrain stuff- I've come across the "phantom tri" issue but I was able to resolve it by extruding the triangles and making them 3D. The only problem with this is it gets laggy. I have a theory that we can have a lot of static shapes, but they need to be small.
In any case, I've done a lot of experimentation with this terrain stuff- I've come across the "phantom tri" issue but I was able to resolve it by extruding the triangles and making them 3D. The only problem with this is it gets laggy. I have a theory that we can have a lot of static shapes, but they need to be small.