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Messages - mazeribot

Pages: [1] 2 3 4 5 6 ... 95
1
Gallery / Re: Unfinished Projectsland pt. II \\ thread birthday soon
« on: July 31, 2016, 06:59:33 PM »
can't imagine the beast pc required to play any of this with a decent fps :o

2
Creativity / Re: The new and improved 3D model topic!
« on: July 28, 2016, 10:29:59 AM »
everyone knaws that grey cylanders use lass ploysl than yallow onses!

to be fair though, he uses gray boxes and not grey cylandershehe

3
Creativity / Re: The new and improved 3D model topic!
« on: February 11, 2016, 10:45:34 AM »
you should probably scale up the front sight as well

4
Creativity / Re: The new and improved 3D model topic!
« on: November 25, 2015, 01:59:50 PM »
i've noticed that the level of detail across specific sections on your past 3 guns seems to be unbalanced, like the receivers are bare, the hand guards/gas blocks/rear sights are high in detail, and the barrel/muzzle/front sights are somewhere in between. or at least that's the feel i'm getting

your style could use some refinement but i like where it is at. the limited-use-of-stocks idea makes sense

That's true, but i grew tired :P I would make the other detail too if i could be arsed
I mean, look at my other guns and you can see my level of detail is pretty consistent

5
Creativity / Re: The new and improved 3D model topic!
« on: November 24, 2015, 04:52:13 PM »
AK552 (View in 3D)


Really liked Khoz's put together-gun-set from waaay back when, and decided to try doing that. Idk how far i'll get with this but ey, at least i'm doing something.


Edit:
Dragunov (View in 3D)


yeah the stock could use some work, but i'm lazy.

6
Creativity / Re: The new and improved 3D model topic!
« on: November 23, 2015, 10:21:51 AM »
where's the rest
you can remove the stock from ak47s

I didn't bother making it because Blockland doesn't mix well with stocks :/

7
Creativity / Re: The new and improved 3D model topic!
« on: November 22, 2015, 02:27:37 PM »
AK (View in 3D)


Tested going low poly. Thoughts?

8
Creativity / Re: The new and improved 3D model topic!
« on: July 25, 2015, 09:43:26 AM »
-snep-

you should animate the shoulder to go along with it :D

9
Creativity / Re: The new and improved 3D model topic!
« on: June 09, 2015, 11:22:43 AM »
-awesomesauce-

Cool, though would the end result be compatible with other brick texture mods?

10
Modification Help / Re: It's Payday fellas! [Added Jacket's Piece!]
« on: May 08, 2015, 05:59:57 AM »
This looks really cool. Hope you find some coders :P

11
Creativity / Re: The new and improved 3D model topic!
« on: March 22, 2015, 06:10:46 AM »
-snip-
I made a m9 bayonet

You should make the whole edge on the knife white, and you should also fix the triangulation by the teeth.
Otherwise, it's cool :P

12
Creativity / Re: The new and improved 3D model topic!
« on: February 28, 2015, 05:49:03 PM »
TIL Paint/Draw texturing stuff is darn neat.
-snip-

Someone, quick! Give that kind of texture to the default blockhead!

13
Creativity / Re: The new and improved 3D model topic!
« on: February 22, 2015, 08:31:31 AM »
That has got to be the bluntest sword in the history of man

14
Creativity / Re: The new and improved 3D model topic!
« on: February 16, 2015, 09:39:18 AM »
Gewehr43 (View in 3D)


Took note from Admiral Obvious, and extended the barrel, though I'm not so sure if I like it that way :o
also, added missing necessities, and fixed triangles. Feedback pls?

15
Creativity / Re: The new and improved 3D model topic!
« on: February 15, 2015, 11:05:27 AM »
Gewehr43 (View in 3D)

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