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Messages - boomquishasassafrass

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1
Modification Help / Re: Recurring BL Glass Connectivity Issues
« on: July 18, 2021, 08:32:52 PM »
I have had this issue but I am always able to reconnect to glass via the power button thing in the glas smenu. You running goass or tempered glass?
Regular Glass. For myself, clicking the power button did nothing except return another one of the notifications.

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Modification Help / Re: Recurring BL Glass Connectivity Issues
« on: July 18, 2021, 08:32:14 PM »

3
Modification Help / Recurring BL Glass Connectivity Issues
« on: July 17, 2021, 12:39:40 PM »

I have noticed this happens when:
A) A brief unnoticeable break / reconnection to internet
B.) Blockland has been running for several hours
Glass will resend the signed-out notification every four or five seconds constantly. I believe this is Glass trying to automatically sign back in to its system, but cannot for some reason.
This issue is easily (and only) fixed by restarting the game, to the best of my knowledge.

This has been happening to me for about a year. Does anybody else encounter this issue? If so is there a better solution than restarting the game?
Thanks  :cookieMonster:

4
Drama / Queuenard and Servo2 are dating
« on: January 31, 2021, 03:18:56 AM »
apparently its official

5
Help / Re: Help with Procedural Terrain Generator
« on: January 24, 2021, 10:41:44 AM »
No matter what I change I always get the same end result of extreme terrain

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Help / Re: Help with Procedural Terrain Generator
« on: January 24, 2021, 10:32:56 AM »
You're beign really sassy here; the generator works fine, you need to tuen around with the settings a bit more. I've made perfectly fine, smooth terrain using the PTG and it didn't require any guide or anything just simple usage of the GUI.
I.e. this is generated terrain I made last week:

Could you tell me which settings you used? No matter what seed I set or sliders I adjust I always get extreme terrain...

7
Help / Re: Help with Procedural Terrain Generator
« on: January 23, 2021, 11:50:32 PM »
But your other point is what I'm coming to realize... the generator is super unrealistic and extreme. Are there any better ones you'd recommend?

8
Help / Re: Help with Procedural Terrain Generator
« on: January 23, 2021, 11:49:52 PM »
afaik the gsf ghost terrain generator doesnt really work well - you'd be best off generating a section of terrain then editing it to suit your needs. and squib means the flatlands preset which reduces the aggressiveness of hills iirc.
I tried flatlands, it literally just generates an infinitely flat plane of bricks.

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Help / Re: Help with Procedural Terrain Generator
« on: January 20, 2021, 12:29:00 PM »
And by flat areas I don't mean the flat building areas that can be enabled which literally look terrible, I mean in terms of smooth rolling terrain

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Help / Re: Help with Procedural Terrain Generator
« on: January 17, 2021, 10:12:25 PM »
And by flat areas I don't mean the flat building areas that can be enabled which literally look terrible, I mean in terms of smooth rolling terrain

11
Help / Help with Procedural Terrain Generator
« on: January 17, 2021, 09:06:44 PM »
Is there any way to get relatively smooth / rolling terrain? No matter what seed I use / settings I adjust I only seem to get aggressively spikey hills with no flat areas...

12
Help / Re: 2 Instances of 1 Server [FIXED]
« on: November 28, 2020, 04:04:53 PM »
the dtoken persists - its like an old blockland key that can only be used to host. you need to make sure you start your dedicated server with that key with the command arg -dtoken token so it doesnt require steam to authenticate.
Yeah I did everything with the dtoken correctly, I was just confused why there was 2 servers. I'm guessing it was the singleplayer one I was in before I started the dedicated server, which is strange because it stayed on the server list for a very long time. I think its fixed now

13
Help / Re: 2 Instances of 1 Server
« on: November 28, 2020, 01:15:03 PM »
follow the instructions on this development post to generate a dtoken and use it to host dedicated servers

https://forum.blockland.us/index.php?topic=325891.0
That's what I did. Can I only host one server with one dtoken? Like every time I restart I need to make a new one?

14
Help / Re: 2 Instances of 1 Server
« on: November 28, 2020, 10:45:20 AM »
Also 1 other thing: I cannot start Blockland via Steam if the dedicated server is running. I suppose Steam assumes the server itself is the game and won't launch the actual game because it thinks its already open. Is there a way around this?

15
Help / 2 Instances of 1 Server
« on: November 28, 2020, 10:41:15 AM »
I launch my dedicated server as usual, it works fine BUT two identical servers appear in the server list, one of which I cannot connect to. What's the deal?

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