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Messages - Datiel Reloaded

Pages: [1] 2 3 4 5 6 ... 9
1
Off Topic / Re: Cats
« on: March 20, 2021, 04:02:31 PM »
as far as i can tell it's just the classic Stick Shift Knob Skull Bad to the Bone but i'm not sure if it was wise of me to download and play that in mp4 form

op right before this posted it being downloaded from a image link in a post by datiel

you USED MY GOD
DAMN NAME IN [/]]]]]]]]]]]]]]]]]]]]]]]

V




VAIN

WE DONT PLAY THAT stuff BRO DONT DO THAT stuff BRO



 

YOU ARE forgetIN WITH A REAL ONE BRO WATCH WHO YOU SPEAK ON BRO YOU WONT LIKE IT brother


I AM loving Motmad Ahmomadahdi Los Buem









I KEEP MY stuff CLEEN

[/size]



أنا أقوى brother على BLOCK BRO
[/size]











if you're a smart forgeter then do this!














IM THE OWNER OF THIS loving FORUM ME BRO ME



REPENT BRO YOU BETTER REPENT FOR YOUR SINS BRO


^ you after loving up






IM THE KING OF THE FORUM

IM EVOLVING

























































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For hitmen you can trust. Besa.

User was banned for this post



2
Off Topic / Re: attendance
« on: March 20, 2021, 03:28:01 PM »
wrao that ass in aluminaum foil im saving it for later

3
Off Topic / Re: DESKTOP/COMPUTER STATION THREAD 2021 EDITION
« on: March 12, 2021, 04:52:53 PM »


so as you can see my stations beat all ur guys's stuff so yeah

4
Drama / Re: Stop replying to Lord Tony threads
« on: March 11, 2021, 07:56:08 PM »

BLOCKLAND FORUM BACKGROUND CHARACTERS
This is a prime example of the act of "stufftet up post". If you see the BLOCKLAND FORUM BACKGROUND CHARACTERS please, do not respond, do not repost, do not rapost, do not speak, do not see, do not break, do not cope, do not smoke, do not breathe, do not rape, do not vape, do not cope, do not seathe, do not creak, do not shut, do not rough, do not yell, do not scream, do not click, do not not, do not eat, do not blink, do not drive, do not work, do not money, do not monday, do not black, do not love, do not fight, do not cry, do not smile, do not happy, do not emote, do not walk, do not rot, do not die, do not age, do not goat, do not rally, do not crook, do not base, do not based, do not operator, do not besa, do not mafia, do not weep, do not sweep, do not read, do not leak, do not sleep, do not lord, do not Riddler, do not religion, do not fat, do not drink, do not tall, do not stand, do not sit, do not think, do not mexican, do not black, do not white, do not minority, do not doctor, do not move, do not do not, do not not not, do not do not, do not do that, do not existential, do not pose, do not.



This concludes your daily post. Please rise for your national advertisers.


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Thank you for reading.

5
Off Topic / Re: Stop replying to lord tony and fuzztoast threads
« on: March 11, 2021, 07:28:38 PM »
Crazybooze will NEVER respond to this post

he wont.. but I will!


6
Off Topic / Re: Den of Tools Megathread
« on: March 02, 2021, 01:48:26 PM »
I took the plunge and got the Bauer deep cut bandsaw. Got three milwaukee blades. Going to test it on a cheap Allied no4 vise.. no one uses these things anyway so going to see if I can cut it in half..





more proof that tool bear is the best bear

7
Off Topic / Re: Waco anniversary
« on: March 01, 2021, 02:57:26 PM »
forget



THAT WACO ON THAT



stuff!\
\


DAmn!

8
Off Topic / Den of Tools Megathread
« on: March 01, 2021, 02:53:41 PM »





Description
Q:  How can I contact you to ask a question about tools and such?
A:  Check out the Forums over on our website, http://www.DenOfTools.com   That's the place to go if you have any in-depth questions or just need advice on a tool or project.

Q: How can I contact you to request a review of my product or other business-related topics?
A: Our business email is listed below

Q: How do you make the bear?
A: With Unicorn dust and 11 herbs and spices.

Q: Are you paid by ______? 
A: Unless I specifically state in the video that it is a paid sponsorship the answer is no.  I do sometimes get products sent to me for free.  I will disclose that as well.

Q: Do you delete comments?
A: Yep!  This is a "Family Friendly" channel, I will delete any comments that fall outside those boundaries.  Also, I will remove Troll comments.  Our community is for friendly and intelligent conversations only.

Affiliate links:  Links to Amazon and Tekton are affiliate links.
Details
For business inquiries:   
Location:   United States
Links
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Joined Sep 28, 2011
28,902,107 views



TOPIC O THE DAY

Whats ur fav den of tools vid??


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9
Games / Re: Steam Hacker going around (Vote for my CSGO team?)
« on: February 22, 2021, 06:08:33 PM »
i got a message like this and the only way i found out it was a scam was cause i alt tabbed to pause a video and aint see the window

10
Modification Help / Re: Navmesh / Pathfinding WIP
« on: February 20, 2021, 12:54:29 AM »
I haven't worked on anything Blockland related in a while so I'm going to release this in it's unfinished state. the pack does not come with a working AI bot. It requires ShapeLinesV2 and I can't remember what edits I made to it so link lines might be broken. for the sake of simplicity I have disabled some of the link options (speed, weight, slowdown) because they were still being worked on when I stopped and I can't remember if they are actually working. I will include a save file for the manual nodemap I made on afghan. it's got some pretty neat demo stuff.

Chat commands:
/toggleNodeShapes - Show/hide nodes and links.
/nodegun - Equips the nodegun. Press Light to switch between modes.
/commitNodeMap - Creates/updates information that Port's A* algorithm can use. You must do this every time you load or change a nodemap or the path testing tool will not recognize it.

/generateNavmesh - Will generate a navmesh over every brick using quadtrees and then trying to collapse it. Will automatically turn off node/link shapes so it doesn't destroy your computer. I heavily encourage you to manually create nodemaps instead, this algorithm is probably exponentially time complex, meaning maps beyond a certain size will become infeasible to generate mesh for, and the collapsing algorithm is just simply not good enough.

Console commands:
wrath_save("<name>"); - saves nodes to a file located under Blockland/Config/Server/wrath
wrath_rload("<name>"); - loads nodes from a file located in that directory. for example wrath_rload("afghan_manual");
wrath_getClosestNode(%position) - gets the closest node to this position
wrathfinder_newPath(%startNode, %goalNode) - creates a new path between two nodes and returns a path scriptobject containing all the nodes in an array. if there already exists a path between these nodes it will return that instead.

wrath_rebuild(); - clears all nodes and re-executes the addon. I think there's a function somewhere for just deleting the nodes but I forgot what it is. Try not to load/create and then delete too many nodes because it probably wastes memory. Once you're done making a node map you should save it, restart your game, and load it once.

The following code
%AIPlayer.wrath_AIEenabled = true;
%AIPlayer.wrath_stepPath(%path, 0);
Will make a bot follow a path. It's what the path tester uses. I recommend using the built in setMoveTolerance and setMoveSlowdown functions as well to adjust the bot's behavior while walking the path.

Download
https://leopard.hosting.pecon.us/dl/bduti/System_Wrathfinder.zip

damn, im sorry brother!

12
Modification Help / Re: Navmesh / Pathfinding WIP
« on: February 03, 2021, 04:28:45 PM »
yesser

13
Modification Help / Re: Rallypack Weapons [WIP]
« on: January 24, 2021, 05:24:54 PM »
tell you what, you get 3 more days

14
Off Topic / Re: Rate my cooking on a scale of 1 to 11
« on: January 19, 2021, 03:04:11 PM »
10 brother

15
Add-Ons / Re: Blockland Drip +
« on: January 04, 2021, 07:06:12 PM »
Addon of the year

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