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Messages - DAProgs

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1
Add-Ons / Re: [Brick]Wedge Music Bricks
« on: June 01, 2016, 07:14:10 PM »
this doesnt make sense, its not a default music brick, then you must fill the faces

He can make the bricks how ever he wants to.
I've seen them and they look fine to me.

Good work Rally :)


2
Add-Ons / Re: New Duplicator 1.0.0
« on: November 23, 2015, 04:11:30 PM »
This is the best add-on, super clean and works flawlessly.
I wish this add-on could have been made a long time ago.

A must for any builder!

Gratz for this work, I am amazed.


3
My small elvis type character :P


4
Add-Ons / Re: oRBs Official Release With Mod Manager
« on: November 15, 2015, 12:55:42 AM »
Do you possibly know why System_ReturnToBlockland (the one you edited) was giving me run time errors?

I'm sorry I really don't know why that version would give you any error as that was basically RTB with no modification and only the connecting point for the chat was changed in it.

5
Add-Ons / Re: oRBs Official Release With Mod Manager
« on: November 14, 2015, 10:45:22 PM »
^ This is just ridiculous.

I by far prefer that this be a separate add-on.
Although it would be easy to support the RTB prefs, most old add-ons search for the RTB files rather than checking if the function exists.
This is normal for any add-on that started with a letter after R since it is loaded in reverse order in Blockland and add-ons need to execute the hook file if it has not already been loaded..
To support this, I would need to add a script to check if RTB exists, and overwrite it's functions or dynamically create a new RTB add-on so that old add-ons looking for the file can find it.
I do not want to overwrite an add-on if a user already has it.
This makes things overly complex.
Having a distinct add-on for people that prefer not to run the oRBs converter is, from my point of view, much better.
I hope this helps shed light on my reasoning about supporting RTB prefs.

The fact that you find this ridiculous is your point of view and you are welcome to have it.
You are free, as anyone else to choose to not run this if these two simple solutions evade your abilities or exceeds the amount of time/patience you have.

6
Add-Ons / Re: oRBs Official Release With Mod Manager
« on: November 14, 2015, 06:54:22 PM »
When I put System_oRBs in my server I have no preferences? It says this server has no preferences to manage, even though I do have preferences to manage.

You need to either convert your add-ons with the RTB to oRBs converter, or use Crispy's add-on to support RTB prefs.

7
Development / Re: 2015/11/03 - Blockland r1972
« on: November 06, 2015, 12:04:51 AM »
Anybody know what is causing it? Is it oRBs?

I am not getting any crashes or pref issues with orbs.
Perhaps a specific add-on?

8
Development / Re: 2015/10/13 - The Forgettable Dungeon - Kickstarter
« on: November 05, 2015, 11:45:37 AM »
Pledged and hope you do well with this project.

9
Development / Re: 2015/11/03 - Blockland r1972
« on: November 05, 2015, 11:14:43 AM »
I am having no issues starting up server and using server prefs.

10
Add-Ons / Re: oRBs Official Release With Mod Manager
« on: November 05, 2015, 07:15:09 AM »
The default key combination to open the oRBs interface is Ctrl + D.

The default key combo for oRBs is Ctrl+Tab

11
Add-Ons / Re: oRBs Official Release
« on: October 30, 2015, 08:50:43 PM »
It is possible you are experiencing the datablock (where going over about 4k datablocks crashes the game) bug a user encountered earlier. Try starting a server with only default add-ons enabled along with oRBs. Also be sure that you've ridden yourself of system_rtb


Quote from: Gytyyhgfffff
i'm real sad that the bug that crashes your server startup if you exceed the old datablock limit is still there
i really wanted to use orbs too but i guess i now have to remove it from my add-ons folder

System_oRBs has been tested multiple times with over 4k datablocks and no errors occurred.
I do not know where you are getting errors, link your console.log when it crashes so we may look into it.

Code: [Select]
...
Datablock Report:
  Base:    424
  Paint:   252
  Add-Ons: 4610
  Music:   1106
  Total:   6392


*** CREATING MISSION
*** Stage 1 create
646 environmental resource files found
Regenerating file manifest
Got 12862 items in manifest, 5227 files hashed
...

12
Add-Ons / Re: oRBs Official Release With Mod Manager
« on: October 23, 2015, 10:01:04 PM »
Why would you change the structure? All you've done so far is change "RTB" to "oRBs" if that addon's correct, just maintain compatibility throughout the life of the project so it doesn't aggravate any future users.
The simple fact that my server infrastructure is different than RTB has made the mod manager not functional with the original RTB.
My hopes are to evolve on this project, and by choice I do not wish to support RTB prefs it might not change as it might.
You may use the great add-on that _Crispy made, run the converter or not use oRBs at all.
The choice is yours :) this is a free world. You are looking for problems where there are none.

If any add-on devs use RTB prefs in their current, still maintained addons, all the converter will do is put hassles on the end-user.
Devs have the ability to post their add-ons to oRBs and will soon have the ability to maintain their downloads, so no hassle for users.
Also add-ons can, if they are maintained, easily support both oRBs or RTB as shown in this example from Kyuande's Server AFK Emote:
Code: [Select]
if(!$Server::AFK::CheckVals)
{
if(isFunction(ORBS_registerPref))
ORBS_registerPref("Check (seconds)", "AFK Mode", "$Server::AFK::Check", "int 1 1800", "Server_EmoteAFK", 60, 0, 0);
else if(isFunction(RTB_registerPref))
RTB_registerPref("Check (seconds)", "AFK Mode", "$Server::AFK::Check", "int 1 1800", "Server_EmoteAFK", 60, 0, 0);
else
$Server::AFK::Check = 10;
$Server::AFK::CheckVals = 1;
}

What if there's an update? They'd have to run it through a converter/function renamer (at this point?) every time. I would just head back to RTB in that case just so prefs work.
Updates are managed automatically through the mod manager. I guess that escaped you in the last post for you.
If ever things were to change, add-ons in the oRBs database would be updated accordingly eliminating the "hassle" to users.

This has been made for users, and hopefully will give all of you something like the great add-on we used to love.

Any existing add-ons using the rtb prefs API should continue working without the end user doing anything. Why would you make it more complicated?
And they can, I am simply not keeping any function in reference to RTB. Things will work as it was for users. if anything once the add-on database is loaded it will remain as easy as it was. The RTB to oRBs converter allows to prep add-ons so that the ID's will match on the oRBs database and if an update is posted it will be able to auto-update for users.
If you are not willing to use oRBs because you find it too complex to replace an add-on then you can stick with the old RTB.

Thank you for your comments.

13
Add-Ons / Re: oRBs Official Release With Mod Manager
« on: October 23, 2015, 07:09:55 PM »
ive made a super simple super stripped down version of RTB because i found it jarring that this does not support RTB prefs. this bothered me so much that i actually had to post to these forums about it because i didnt see anyone else do this

https://www.mediafire.com/?mgzg8jau364k496

what this does:

mods that still use RTBR_ServerControl_Hook.cs and RTBR_InfoTips_Hook.cs will still go to rtb/hooks/serverControl.cs and rtb/hooks/infoTips.cs however these files have been changed to do orbs things:

rtb/hooks/serverControl.cs will execute orbs/hooks/serverControl.cs and will add the function RTB_registerPref
 - all RTB_registerPref does now is call ORBS_registerPref with the same values

rtb/hooks/infoTips.cs will execute orbs/hooks/infoTips.cs and will add the function RTB_addInfoTip
 - all RTB_addInfoTip does now is call ORBS_addInfoTip with the same values

(also why does orbs have the "old" hook files?)
This supports old hook files so the RTB to oRBs converter could make RTB add-ons compatible without re-coding scripts.
As stated earlier, after Rotondo's request, I decided to move away from RTB and the RTB name, so it was chosen to remove every reference to it's name in functions and not make a support function for RTB.
This is a conscious decision and is why the RTB to oRBs converter was provided.

it even loads the prefs you had on RTB for these mods if config/server/rtb/modPrefs.cs exists. (it is loaded before orb's version of the file just incase you already have the same prefs in orbs)
so theoretically this should allow legacy RTB prefs and tips to show up in oRBs, and save along with it as well if i understood modPrefs.cs correctly.
please tell me if i screwed up or you find some weird bug. i only tested the prefs and that was with an unedited duplorcator that used RTB prefs.

This is a nice add-on for users not wishing to run the converter and you should probably start it's own thread so it doesn't get lost through posts.
Unfortunately as I move away from RTB structure oRBs may not be supporting RTB stuff as is and as it evolves, people using add-ons with RTB prefs might run into issues.


14
Add-Ons / Re: oRBs Official Release
« on: October 21, 2015, 11:57:45 AM »
It's not.
I have run some manual tests and figured the encoding issue I was having with your name. You will be good to go now.

15
Add-Ons / Re: oRBs Official Release
« on: October 21, 2015, 07:04:58 AM »


I already have an account, but I changed the email address associated with it.

I am not getting any emails about it. Yes, I have checked my spam folder.

You should check with your service provider.
I have verified and all 3 emails were delivered and accepted by your primary MX.
I will PM you the last validation link so you may have access in the meantime.

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