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Messages - Alpinu

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1
Add-Ons / Re: Blockland Glass 4.1
« on: August 16, 2017, 10:10:40 PM »

We are also looking together to put together a Quality Assurance team that can work directly with developers for bug spotting and testing prior to release. The finite details of this group are still in the works, but there will be more to come on that later.

How would one apply for the QA team? I'm looking to become a QA brown townyst, and I have experience with reporting bugs for games, how to recreate it, etc.

2
Add-Ons / Re: SpeedKart Add-On: Death Timer Upon Leaving Vehicle
« on: August 16, 2017, 07:21:01 PM »
Hey, it's really cool that you're learning TorqueScript, and you should definitely keep doing it, but it's generally not a good idea to upload your first add-on to the forums.

Here's a great Discord for making content for Blockland.  There are many people on there you could ask if you get stuck on something, or if you just want feedback on what you've made.

oh wow, thanks! I didn't know there was a Discord for content creation in Blockland. I think this will help a lot. This technically is not my first add-on, but I understand what you mean. I think it is at a point where it can be used by anyone safely though :)

3
Add-Ons / Re: SpeedKart Add-On: Kill Vehicle Abandoners
« on: August 15, 2017, 10:01:35 PM »
Remove that link or fix the functions below. You are using eval which can be easily exploited. I also have a feeling this gives out eval errors with people having spaces in their names. Use stuff like $DeathSchedule::Name[%client.getPlayerName()]

Here is your main problem.
function endDeathTimer(%client)
{
   eval("if (isEventPending($" @ %client.getPlayerName() @ "::DeathSchedule)) { cancel($" @ %client.getPlayerName() @ "::DeathSchedule); }");
   %client.DeathTimer = "";
   %client.bottomPrint("", 0.01); //removes the bottomprint
}

function startDeathTimer(%client)
{
   if (%client.player && %client.player.getDamagePercent() < 1) //if player exists and player is not dead, then
   {
      %client.DeathTimer = 10; //initializing
      %client.bottomPrint("\c5Time to re-enter vehicle: " @ %client.DeathTimer);
      eval("%client = " @ %client @ "; if (isEventPending($" @ %client.getPlayerName() @ "::DeathSchedule)) { cancel($" @ %client.getPlayerName( @ "::DeathSchedule); } $" @ %client.getPlayerName() @ "::DeathSchedule = schedule(1000, %client, decrementDeathTimer, %client);"); //we do cancel here because onUnmount actually runs a LOT of times at once, so this makes the schedule not repeat. thanks Blockland.
   }
}

function decrementDeathTimer(%client)
{
   if (%client.player)
   {
      if (%client.DeathTimer > 0 && %client.player.getDamagePercent() < 1) //if player exists, not already mounted, and player is not dead, then
      {
         %client.DeathTimer--; //decrement timer
         %client.bottomPrint("\c5Time to re-enter vehicle: " @ %client.DeathTimer);
         eval("%client = " @ %client @ "; $" @ %client.getPlayerName() @ "::DeathSchedule = schedule(1000, %client, decrementDeathTimer, %client);");
      }
      else
      {
         if (%client.player.getDamagePercent() < 1 && (%client.DeathTimer !$= ""))
         {
            %client.player.kill();
         }
         endDeathTimer(%client);
      }
   }
   else
   {
      endDeathTimer(%client);
   }
}


Tip on using eval: Avoid it unless you REALLY need to use it - there are many ways of doing what you tried to do in eval without using eval
Eval is extremely dangerous if there is a tiny mistake in it

Huh, I already updated that. I guess that Dropbox links don't update upon replacing the same file? Sorry about that, I have never used Dropbox before;  I will replace the link with the current version of the add-on (that doesn't use eval at all). Thanks!

4
Add-Ons / Re: SpeedKart Add-On: Kill Vehicle Abandoners
« on: August 14, 2017, 08:38:37 PM »
I made one of these like 5 years ago but maybe this one is better

http://swololol.com/rd?f=Server_VehicleTimerKill

oh my God I looked for this for hours why couldn't I find it
I doubt mine is any better, I just started getting serious about using TorqueScript a few days ago, so the way I did some things is probably frowned upon the way it is now should be just fine

failbin

 :cookieMonster: :cookieMonster: :cookieMonster:

5
Add-Ons / SpeedKart Add-On: Death Timer Upon Leaving Vehicle
« on: August 14, 2017, 04:28:39 AM »
Hey, I've been working on making mods useful for SpeedKart, and one that I swear I have seen before but never found on the forums, is an add-on that kills players if they leave their vehicles for more than ten seconds. So, since I have been running SpeedKart lately, I decided to take the time to recreate it. Harder than expected, but all the kinks seem to be worked out, so it's good to go! Hope it's as useful to you as it is to me.

If you have any questions, or ideas for add-ons, feel free to mention it! I'm open to suggestions.  :cookieMonster:


Sincerely,
Permamiss

6
General Discussion / Re: /Greenlight problem
« on: July 10, 2014, 03:24:45 PM »
Thanks for the info! I voted for Blockland on Greenlight an age ago but never got my greenlight which pissed me off to no end. Now I can! :cookieMonster:

7
General Discussion / Re: Horse Breeding
« on: July 10, 2014, 03:22:54 PM »
:cookieMonster: BABY JEEPS OR RIOT :cookieMonster:

8
General Discussion / Re: Land of Blocks [DEV - BETA | ONLINE]
« on: July 10, 2014, 02:08:37 PM »
I look forward to it, Zack!  :cookieMonster:

9
General Discussion / Re: Horse Breeding
« on: July 09, 2014, 07:20:47 PM »
Literal parents? :cookieMonster:

10
General Discussion / Re: Silent Earth [Apocalypse RP] Third Edition!
« on: July 09, 2014, 07:00:20 PM »
As the saying goes, no pix no clix
Actually, Thorfin, I think this is one of those old-style roleplays. With just text and stuff. Not a server. Crazy, right?  :cookieMonster:

11
General Discussion / Re: Horse Breeding
« on: July 08, 2014, 11:17:44 PM »
Meanwhile, no one has actually made any advice/idea comments. Gee whiz, guys, let's be more helpful here.

How about a random number generator that determines the horse's e-peen? The bigger the e-peen, the more interested the female blog-owning horses are in the males. The horses can also increase their e-peen by doing certain tasks, like bringing some hay (food) over to the female horses they are interested in, charming them.  :cookieMonster:

12
Off Topic / Re: It's My Birthday!
« on: July 07, 2014, 10:04:08 PM »
Oh my gosh! Thank you to the people who actually did give me stuff, that's awesome! :)) Y'all rock.

13
Off Topic / Re: It's My Birthday!
« on: July 07, 2014, 09:31:37 PM »
Oh god, I just remembered that I have a rather strange profile picture on Steam right now.

It's an inside joke, I swear. Please do not judge me.

14
Off Topic / Re: It's My Birthday!
« on: July 07, 2014, 09:27:15 PM »
I've been past the age of consent for a couple of years. Therefore, my body is ready for the Conga.

15
Off Topic / It's My Birthday!
« on: July 07, 2014, 09:22:19 PM »
It's my birthday today (July 7th)! I hope everyone else is having a splendid day while I do nothing really but play videogames through the internet.

P.S. Someone buy me The Conga for TF2 thanks  :cookieMonster: :cookieMonster: :cookieMonster:

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