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Messages - SWAT One

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See I was thinking there might be a brick wall involved but that I did not remember.

2
I don't like that I can't remember… Was it some little pixel art animation, or something else?

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Off Topic / Re: Software engineering trends that annoy you
« on: March 06, 2024, 12:56:29 AM »
Users entering [object Object] into random webforms.

4
Off Topic / Re: geese thread
« on: March 06, 2024, 12:55:23 AM »


Wasted potential. If that were a chicken it would be wearing…
Cluck Taylors

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Off Topic / Re: geese thread
« on: February 08, 2024, 02:19:14 AM »

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Off Topic / Re: geese thread
« on: February 01, 2024, 02:01:42 AM »
Ah yes, the animal that [mythically?] saved Rome.

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Off Topic / Re: Bushido passed away
« on: January 17, 2024, 11:36:01 PM »
Bushido was someone I could tell was very thoughtful and intentional in what he did. Wish I had the opportunity to get to know him better, and stay in touch when I had a chance to do so. I found myself thinking about him from time to time wondering where he was.

Sad to see him go like this and condolences to his loved ones.

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Off Topic / Re: Koden has passed away.
« on: January 17, 2024, 11:32:42 PM »
Very sorry to hear, Ladios. Condolences for you and your family.

9
Off Topic / Re: how have the last 5 years been for you?
« on: December 02, 2023, 12:18:09 AM »
hello all. it's been half a decade since I last logged in to this site. a lot has changed. how has life been for you? who remains?
hey buddy long time no see; hope all is well

feels like stagnation kinda but also not really. time will tell



Guess it has been a long time; Wife is in veterinary school which is pretty neat.

10
Off Topic / Re: blockland: the community that killed the game
« on: August 24, 2023, 12:48:51 AM »
Lack of updates, Lack of media, lack of mobile support. These three things kinda killed it.

I contend that technological limits really did Blockland in. Being stuck as a 32-bit application with only single-core optimization really kneecaps a program across the 2010s and beyond. As someone who also loves to work with Events, and probably still would if I were to return, I was also held back by concurrent events limits which made highly interactive worlds impossible. The technological limits of Blockland played a large part of why I left, or rather, why Blockland more or less chose proverbial curtains for me.

Design choices such as Shaders XOR Terrains+Interiors has been critiqued to the moon and back already by people far more knowledgeable than I am, to an extent far better than I can.



As many have said before, marketing the game to children in the combination of not having moderation features was a mistake. If it were moderated to the extent that it was but was marketed to young adults, you would still see the usual Drama topics about the individual problem users, but I find it neither likely that issues of this kind would become endemic, nor metastasize into this kind of topic.

Despite the toxicity, I really did have over a decade of awesome moments on this game, met some amazing people. When Mac support dropped 32-bit applications on my only computer, my tenure on Blockland the game just about came to an end. I have another computer now that can run it, but the lights are off, and no one seems to be around, so I'm left scratching my head thinking what the point is. If the community was as vibrant as it was in 2019 when I still could hop on and have some cool moments, I think I would still consider booting up the game, but it feels like with all the servers there are competing for so few players, I couldn't really put together the large projects that I wanted to make, that required large teams in TDMs or tournament-style Colosseum matches.

So maybe someday. But I'm not counting on it.



Edit: Speaking of player count, if you use a JS Injector, I made a simple script to display the player count at the top of the servers page. Use it or don't, idc; it's up to you.

11
Suggestions & Requests / Re: Vehicle Buy Script
« on: August 07, 2023, 01:58:26 AM »
To be fair there really should be a general GUI event for a "Marketplace" Add-On and a variety of events just interface with it.

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Suggestions & Requests / Re: soapstone/dark souls messages
« on: March 21, 2023, 04:53:03 AM »
guys no one tell him it's in the base game

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[wrong thread oops]

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Off Topic / Re: blockland: the community that killed the game
« on: March 21, 2023, 04:46:21 AM »
Despite my last post which ended up being mainly wholesome, my perspective is bittersweet on these forums. Loads of pieces of stuff blew through this forum, and likewise plenty of awesome people too. Healthy dosage of gratitude for the awesome peeps, but I metaphorically spit in the dirt before all the starfishs—to put it undeservedly charitably. Good times and good riddance at the same time.

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Off Topic / Re: Forumers that are newsworthy
« on: March 21, 2023, 04:41:18 AM »
It's actually rather strange to me that there ended up being what feels like a rather large number of people having noteworthy impacts the way they did, all from this community. Not to toot a this-community-exceptionalism horn but it's still crazy to me. Maybe I was just in the right place and right time to witness a generation coming into their own. And that's cool, frankly.

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