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Messages - Midway Sentinel

Pages: [1] 2 3 4 5 6 ... 91
1
Help / Re: Left Control wont bind
« on: December 19, 2017, 07:06:36 PM »
wow it was that simple >< thank you greatly, changing the duplicator control worked (assigned that to right control instead

2
Help / Re: Left Control wont bind
« on: December 19, 2017, 06:52:36 AM »
Tool_NewDuplicator does this.
If you bind "Multiselect (Ctrl, Hold to use)" to something else, restart, then you should be able to bind to something else.
how does one do that? (i literally just work up for work, have pity on me here)

3
Help / Re: Left Control wont bind
« on: December 17, 2017, 11:13:58 AM »
moveMap.bind(keyboard, "lcontrol", Crouch); is already in the file

4
Help / Re: Left Control wont bind
« on: December 16, 2017, 04:41:44 PM »
stuff.. nevermind. it disappears if i reboot the game it seems. ill have to input that command every time i wanna play

5
Help / Re: Left Control wont bind
« on: December 16, 2017, 03:53:13 PM »
ok it worked, thank you greatly!

6
Help / Re: Left Control wont bind
« on: December 16, 2017, 02:18:48 PM »
I'll try those soon, thank you

7
Help / Left Control wont bind
« on: December 16, 2017, 11:09:43 AM »
As said, now to be clear:

I've tried the normal way in the settings, it wont register my pressing lctrl on its own
I've tried using the config file, making Crouch be lcontrol, it shows it working on the main menu settings area but blanks out ingame

RIGHT control works fine, and I've found that left shift also wont bind alone. I know the solution is simple as stuff but I cant find it. Assistance would be grand. Thanks in advance.

8
I apologize for yet more inactivity.. It may be a while before I upload anything.. I'm officially putting this on hold till I can get things settled. I'm not giving up Blockland, I've got a lot invested in it. And I have future plans for my addons, but for right now they have to wait till everything straightened out.

9
Bumping for poll update, tell me your opinions (added comical options for stuffs and giggles)

10
Add-Ons / Re: Voxel Gore
« on: June 29, 2016, 07:07:31 PM »
I also highly recommend Dropbox for uploads. MF tends to have pop ups out the ass, and is sometimes blocked in some places (educational establishments, etc.)

11
bump no dying
thank you, i dont wanna type all that again >~< or make an new topic period. i'd like to keep things centralized

12
How is the dev going for the new weps?

been a bit distracted lately.  havent worked on much except an upgrade of a private weapon (haven't even finished that) I may end up posting the set of them here, though they arent the best in the world. it consists of weapons from a novella i wrote a while back. two sides. good side has an AR, pistol, sniper, rocket launcher, LMG (made by my friend Elboomo55, he did an awesome job on it, he modeled, i reanimated) and a few other i think. the bad side has at least an AR and a sniper made.

13
Add-Ons / Re: [Brick]Wedge Music Bricks
« on: June 06, 2016, 11:37:31 PM »
Are people seriously bitching about the hole sizes..? seriously, if you wanna complain about that, find a gay research site. They look great as-is, it balances them out in a way that compliments the different shapes. Definitely downloading, keep up the good work.

14
Add-Ons / Re: [Bricks] Daniel.S Brick Pack
« on: May 22, 2016, 02:43:46 PM »
I think you could make it work with static shapes, You can do anything with static shapes

I'll probably be making bricks daily
cant wait to see what you pull off :) good luck

15
Add-Ons / Re: [Bricks] Daniel.S Brick Pack
« on: May 21, 2016, 11:20:12 PM »
Lol no, That'd be impossible
if you made a quick JVS animation it could work.. open to be inserting a coin, the close being getting a prize.. idk

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