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Messages - Honorable

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1
Modification Help / Re: Issue w/ ScrollToBottom();
« on: August 23, 2012, 12:11:09 AM »
Could be wrong but:

function test(%a){
  testText.setValue(%1);
  testScroll.ScrollToBottom(1);
}

2
Quoting quotes ftw..

3
Suggestions & Requests / Re: Insta-kill Hand
« on: August 10, 2012, 08:40:08 AM »
So then why not just use a player.kill();? There would be no need for calculating the killer. (assuming you want it silently.)

4
Suggestions & Requests / Re: Insta-kill Hand
« on: August 09, 2012, 02:03:22 AM »
I could do it, but I lack the inspiration.

5
Suggestions & Requests / Re: Gravity Player
« on: August 09, 2012, 01:58:44 AM »
To my knowledge this would be possible, as long as you make a new player-type. (Would be glitchy though.)

6
Modification Help / Re: Gun node
« on: August 09, 2012, 01:56:04 AM »
I figured I could just use no model for this to work. But I wanted to find this out as well, thankyou.

7
Modification Help / Gun node
« on: August 08, 2012, 08:22:09 PM »
Does holding a gun in your hand count as a node? If it does, what is that nodes name and how do I make it disappear?

8
Suggestions & Requests / Re: Brawl-type player
« on: August 08, 2012, 06:34:18 AM »
I like this idea.

9
Help / Re: Can't re-paint.
« on: April 23, 2012, 02:28:05 AM »
Nononono. I cant re-paint anything. Ex: Bricks stay the same color when i spray with the brick:Raycasting:collision:Renering.
Very annoying.

Could you try spawning a weapon and seeing if a projectile comes out?

10
General Discussion / Re: Glass' Trench Wars [Official Topic]
« on: April 20, 2012, 04:23:49 PM »
Admin Application

Name: Honor
BLID: 5235
Why should you be Admin?: I believe I can help by enforcing the rules, and make the community a better place.
List two Host that will Recommend you(Have them PM me):
Do you meet the requirements? (Yes/No): Yes, I indeed do.

11
Modification Help / Re: Giving a projectile constant AoE?
« on: April 13, 2012, 02:29:35 AM »
Considering torques speed, and the fact that I needed to make my own multiplication function, I managed to:
  • Calculate 50 decimal places of the square root of almost any number in 6 seconds
  • Calculate the factorials of 2 all the way through 1500 in 15 seconds
  • and calculate 100 hex digits of pi in around 10 seconds.

    So yeah, it'll be fine to run on any server, no matter how packed it may be.

WORD!!

12
Help / Re: Dedicated server launcher enables all addons?
« on: April 08, 2012, 07:41:51 PM »
Okay, this may work or not. (It worked for me when I hosted dedicated servers.) Okay, first start up Blockland normally. Then hit Start Game, and hit Add-ons, then enable disable the ones you want enabled for the dedicated server. Close down the Add-ons, and start your non-dedicated server. After everything is loaded and your ingame, go ahead and leave.

Then start-up your dedicated server, and see if it works.

13
Help / Re: Server Issue's
« on: April 07, 2012, 01:55:41 PM »
reinstall is all i can say or that and minimal add ons

I already re-installed the game.

Try running the game with default add-ons only.

I have done this already, and it still doesn't work.

14
Modification Help / Re: how to display variables?
« on: April 07, 2012, 03:52:01 AM »
I made this a long time ago, I was going to make it into this huge fancy script. But I brushed it under the mat as soon as I got bored.

Code: [Select]
//Made by Honor BLID_5235

function servercmdannounce(%client,%player,%message,%message2,%message3,%message4,%message5,%message6,%message7,%message8,%message10,%message11,%message12,%message13,%message14,%message15,%message16,%message17,%message18,%message19,%message20,%message21,%message22,%message23,%message24,%message25)
{
if(!%client.isAdmin)
{
messageclient(%client,'',"This command can only be used by Admins!");
return;
}

if(%player $= "all")
{
messageall('', "<bitmap:base/client/ui/ci/star> \c6<color:008000>" @ %client.getPlayerName() @ "\c3 <bitmap:base/client/ui/ci/star> \c6<color:FFDF00>" @ %message @ "\c6 \c3" @ %message2 @ "\c6 \c3" @ %message3 @ "\c6 \c3" @ %message4 @ "\c6 \c3" @ %message5 @ "\c6 \c3" @ %message6 @ "\c6 \c3" @ %message7 @ "\c6 \c3" @ %message8 @ "\c6 \c3" @ %message9 @ "\c6 \c3" @ %message10 @ "\c6 \c3" @ %message11 @ "\c6 \c3" @ %message12 @ "\c6 \c3" @ %message13 @ "\c6 \c3" @ %message14 @ "\c6 \c3" @ %message15 @ "\c6 \c3" @ %message16 @ "\c6 \c3" @ %message17 @ "\c6 \c3" @ %message18 @ "\c6 \c3" @ %message19 @ "\c6 \c3" @ %message20 @ "\c6 \c3" @ %message21 @ "\c6 \c3" @ %message22 @ "\c6 \c3" @ %message23 @ "\c6 \c3" @ %message24 @ "\c6 \c3" @ %message25);
serverplay3d(rewardSound,%client.player.getTransform());
}
}

I must also mention, this may not be the best way to use messages. I made this like 1-2 years ago, I haven't touched it since. The script was originally going to be so you could write a few names in, and it would only broadcast to those people. I never finished it, and I worked on some other scripts.

I may also wanna mention, the sound system doesn't work. I am fully aware, and I do know how to fix it. (As I said, am just to bored. >.<)

15
Help / Re: Server Issue's
« on: April 07, 2012, 12:41:04 AM »
I can't edit my post above, but I figured out the no projectiles are appearing, so therefore my collision theory was wrong.

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