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Messages - Cool Blockhead

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1
Help / Re: Steam Blockland crashes during server load as host
« on: July 21, 2019, 02:33:55 PM »
you dont need to enable client addons, they are always on
Yes, it's been a very long time since downloading a client addon and I had forgotten that they self enable so I didn't think to check that until after I had made the topic.
Whoops.

2
Help / Re: Steam Blockland crashes during server load as host
« on: July 20, 2019, 02:19:50 PM »
I hadn't thought of trying this since it has never been a problem before in my 10 years of playing this game, but I thought to check newly added but not enabled addons to see if they were causing issues. As it turns out, Client_Image2Brick was the issue. Removing it from my game fixed the problem.

3
Help / Steam Blockland crashes during server load as host
« on: July 20, 2019, 01:51:55 PM »
I'm not sure what is causing this, I have never had this happen before. I have been away and haven't played BL for awhile and it was fine until I got back and tried to play.
When I launch my server it loads as it usually would until it gets to music, where the game then crashes. I removed my music folder to see if that was the issue and the game still crashed there, single player won't work either. I haven't gotten any new addons since I have come back.
I tried hosting a server with my old non steam BL with the same addons and settings, and the server worked so I don't think it's an addon issue.

I usually play with Steam BL and I can't use it to host my own server or even play in single player, this is a very frustrating issue. If anybody knows what might be the issue I would appreciate any help.
Thanks.

4
Add-Ons / Re: [SOUND] 1986 Chrysler New Yorker Sound Pack
« on: July 10, 2019, 05:12:36 PM »
"A door is ajar"

5
Add-Ons / Re: Barnabas' Unceremonious Add-on Dump
« on: June 01, 2019, 05:04:16 PM »
That's a cute van, it looks somewhat similar to the one in your profile picture.

6
General Discussion / Re: cursed blockland screenshots
« on: March 23, 2019, 05:40:16 PM »

7
Gallery / Re: Boycott EVIL Corp: New Blocko protest
« on: February 09, 2019, 05:58:37 PM »
I would like to inform you that my client EvilMasked (223153) is planning to sue you for defamation of character as you are slandering this corporation with a name bearing a resemblance to his.

8
Add-Ons / Re: [Vehicle] Bloko Subway Train
« on: January 15, 2019, 01:43:09 AM »
yo idk what happened but this worked fine on my server for a bit, but now having it enabled causes players to get stuck at the end of loading datablocks.

10/10 otherwise
I have this same issue, with this train enabled everyone gets stuck on loading datablocks.

9
Add-Ons / Re: Teneksi's Garage - LawnMaster '90 [8/25]
« on: January 14, 2019, 03:30:49 PM »
College has been done for a couple years now. The reasons are personal problems. I won't go into the details here.

but I will tell you I'm working on vehicle stuff again!
I'm glad to see you are back!
I like the wheel you posted a week ago, it reminds me of late 80s or early 90s Chrysler products with the pentastar looking thing in it.

10
Add-Ons / Re: Server_Railroad - Build railroads and drive trains!
« on: January 13, 2019, 06:27:11 PM »
use minimum shaders or turn on download textures
The trolley stays black on every shader level, and I have download textures enabled already although I'm not sure it matters since it's my own server that this is happening on and it isn't a dedicated server.

11
Add-Ons / Re: Server_Railroad - Build railroads and drive trains!
« on: January 13, 2019, 03:42:23 PM »
stripe color is color of the vehicle - try painting it?

bot>setForwardMovement tells the bot to move forward or backward, it must be powered off prior to caling the event. you  can test this with onBotSpawn > bot > powered > off, and a scheduled out onbotspawn > bot > setforwardmovement 1 second after
Thanks, those events worked for me.
As for the colour of the trolley, it stays black regardless of what colour I paint it. However, other people on the server can see it in the different colours. I don't know what the issue is but it must be something on my end.

12
Add-Ons / Re: Server_Railroad - Build railroads and drive trains!
« on: January 13, 2019, 03:12:24 PM »
How does the Bot>SetForwardMovement event work? I turned off the bot and set the direction, but the bot never moves it just stays still. I am currently using Bot>GoToBrick events for the trains on my server but it is a bit glitchy, I would like to know what I'm doing wrong so I can use the proper events.

Also, I noticed that in all of the pictures of this mod the Trolley has a white stripe, but my Trolley has a black stripe. What could be causing this?


Thanks.

13
General Discussion / Re: cursed blockland screenshots
« on: January 10, 2019, 08:14:01 PM »
Do these count as cursed? Since this is BL I'm not sure what the standard is.


14
Add-Ons / Re: minimap generator program
« on: January 10, 2019, 02:35:46 PM »
update:
  • fixed .blb converter not recognizing mixed case blb extensions (fixes cool blockhead's issue)
  • fixed large bricks missing pieces on higher resolution renders (unrelated to cool blockhead's issue)
  • fixed /createminimap filename all seeing non-rendering bricks (fixes cool blockhead's issue)
  • added slight padding to all minimap screenshots so bricks don't touch the edge of the picture
  • fixed map size detection giving slightly incorrect size for /createminimap filename all, which may have cut off some bricks on the edges of pictures

known issues i might get around to fixing:
  • peter panning on bricks in maps with tall structures. probably would require me to make a new shadow antialiasing algorithm (the fix i used to remove shadow artifacting caused by the antialiasing algorithm was to increase the bias which resulted in peter panning) and since i don't know the GLSL shadow tricks its going to be tough

download the new files here:
add-on: http://www.garycact.us/i/U2NlbmVyeQ/B_ILeKS2.zip
program (extract to Blockland/minimap/jars): http://www.garycact.us/i/U2NlbmVyeQ/moHp9i22.zip
Excellent! Thank you, those issues are fixed now.

15
Add-Ons / Re: minimap generator program
« on: January 10, 2019, 02:38:02 AM »
if you make your own gui for it, you can display whatever image you want. or, you could make prints out of your minimap. making a little in-game minimap gui is out of my scope though, sorry
i guess i forgot invisible bricks exist when making the mod, so ill patch that tomorrow at some point. for the missing bricks, can you please post your minimap.log file? hopefully it'll reveal some of the issues
Here is the minimap.log file:
https://www.dropbox.com/s/h4qxfr9nl89jh78/minimaplog.zip?dl=0

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