1
General Discussion / Re: How many of you have made addons?
« on: November 23, 2015, 01:01:19 PM »
I think I have made about 6-7 but I have only released one.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
the download freezes so much that i keep getting banned from servers because i kept rejoiningI have only had this problem on one server (so far) and I believe it was Kong's death race.
You could buy a less than 200 dollar modern computer these days and it could run Blockland with at least shaders on low.I bought a 500 dollar computer a few years ago and it could only run minimum sometimes (I had the option to run max, but even on low the performance was not very good). Anything above 30k bricks would screw my performance to a dramatic degree. It should be noted that I cannot stand FPS lower than 35. I somewhat recently upgraded from a GT 610 to a GTX 960 and I have no problems now obviously.
anyone getting runtime errors while hosting?I have been trying to host my new server and I had 3 runtime errors in one day. I tried hosting again today and I got another one about 5 minutes into hosting. I am not hosting until it is fixed because I simply can't keep a server up for more than 30 minutes.
Beware about the add-on Spartan linked. It's known to break stuff, from other peoples posts about it.Yeah, those events were so broken when I tried them. They did not even work at all for me.
Not bad! I agree about the terrain, but the exterior could use some work and the interior is a little bland.I find that funny because the terrain was the easiest part. How can I make the exterior better? I have a few plans for the interior, but we'll have to see how that turns out.
You're supposed to depend on your tracker to locate your target, not spot his/her name tag from across the map. Taking this action will not only make players think before they act, but reduce a lot of the 'across the map' kills especially when a player is unsure.I think player names should have an increased distance, but not so far so that you can see it from across the map. The reason I say this is because when there is a crowd of people and your target is in that crowd, (even just two people sometimes) it is almost impossible to identify your target. If you want to win a round, you really do not want to have to wait for the crowd to disperse before you can figure out who your target is. This issue really took away from the fun I was having on the server. There were times that I was forced to remember avatars, but if you have a bad memory it is not an effective strategy. Memorizing avatars is even more difficult because people cycle in and out of the server. Fun server though!