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Messages - TheLeaderOfTheRebellion

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1
Games / Re: Touhou Project - PLAY LUNA NIGHTS!
« on: September 01, 2019, 06:52:54 PM »
TLN is pretty good yeah

2
General Discussion / Re: Blockland Development
« on: August 07, 2019, 09:01:57 AM »
the game is ancient and i don't know what really could be feasibly added that would work with th egame
opinion: hats are dumb and people care way too much about maps

3
General Discussion / Re: CRP2 - Open!
« on: July 23, 2019, 09:49:41 AM »
More bullets = more evidence, just like IRL. Spend more money on better weapons if you want to leave behind less evidence.

Also running over people counts as murder and drops evidence just I just checked it. It won't drop evidence if the person being run over is wanted or if they did enough damage for self defense to kick in.You can at the police terminal.
hm, didn't seem to make them wanted looking at someone running people over and dialing when it happened but ok
still doesn't solve the issue that someone can approach you with a one shot weapon and either you die or you're wanted for 10 ticks/have to pay dems (dems paying doesn't show up if you don't have cash on hand and many ATMs are exposed to sniper fire)
also if you're an officer and down someone they can still shoot you because you have to melee to cuff

4
General Discussion / Re: CRP2 - Open!
« on: July 22, 2019, 01:29:02 PM »
you cant pay your own dems

5
General Discussion / Re: CRP2 - Open!
« on: July 22, 2019, 01:13:43 PM »
someone can come at you with a knife and if you shoot them with an automatic weapon it leaves behind 80 bits of evidence that are impossible to clean up but if you get hit you get one shot

on the other side, killing someone with a car is not murder and you can do it as much as you want

6
General Discussion / Re: CRP2 - Open!
« on: July 20, 2019, 07:03:56 PM »
the early joiners spent their bonus on real estate and latejoiners can't afford lots. the economy is in shambles

7
General Discussion / Re: Zombies Are People Too: ReAnimated
« on: July 14, 2019, 07:35:46 PM »
will the add-on be released before/when the server ceases to be hosted

8
General Discussion / Re: CRP2 - 1 week
« on: July 07, 2019, 07:16:14 PM »
And said password could then be given out to people who aren't meant to be in the server.
you can still have the add-on/whitelist thing, the orange name is just courtesy to say "hey you can't join"

9
General Discussion / Re: CRP2 - 1 week
« on: July 07, 2019, 12:07:44 PM »
Don't click "Join Server" then
Sorry for wasting 5 seconds of your time
you have a misleading link that implies there's an actual existent client that leads to a video that took about 20 seconds to load for me, so wasted more than that
it takes about 3 seconds to password a server

10
General Discussion / Re: CRP2 - 1 week
« on: July 06, 2019, 07:48:44 PM »
password your server if you're going to pseudo-whitelist it

11
Games / Re: RTS thread
« on: April 22, 2019, 09:56:59 PM »
i attempt to play sc2 sometimes

12
Games / Fighting Games
« on: April 10, 2019, 08:56:42 PM »
anyone here play a fg or multiple? probably going to try to edit this into a real general discussion thread with info and such if there's interest

13
i played this once i think
is trap meta still overpowered for town

14
General Discussion / Re: Made a beginners guide on Steam
« on: September 08, 2018, 06:25:18 PM »
woah why

mods are like, the life of this game
imo because addons shouldn't be a mandated "you MUST get this" thing, especially not useless stuff like instruments

15
Game Modes / Re: Pizza Delivery Gamemode
« on: February 18, 2018, 07:58:50 PM »
if I flip the pizzas, mr. aziz will flip out

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