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Messages - adel

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1
gam'eingnn!!! !! Wooo ye a a  a holy siihwtkkj1!!

2
Off Topic / Re: a riddle
« on: January 14, 2021, 09:33:28 AM »
diddle my riddle

3
Off Topic / Re: vhina will ruin blovkland
« on: January 12, 2021, 01:44:13 AM »
Mfw vhinese people raid usa
Mfw (my face when)

4
Off Topic / Re: vhina will ruin blovkland
« on: January 12, 2021, 01:43:49 AM »
please do not derail topic we talking about china not vhina
Mfw vhinese people raid usa

5
Add-Ons / Re: [Weapon] Aebaadcode's Rallypack Guns
« on: January 06, 2021, 03:07:39 PM »
the p90 looks loving lovey
thank u

7
Add-Ons / Re: weapon_grenades - a whole 9 unoriginal grenades!
« on: December 07, 2020, 05:26:34 AM »
you forgot to parent Armor::onRemove (line 308) in weapon_remote.cs
lights dont get deleted and it probably breaks some other addon

oh my forget

* fixed onremove package
+ added decoy and dynamite item icons

download: leopard.hosting | glass

8
Creativity / Re: The new and improved 3D model topic!
« on: December 05, 2020, 04:46:35 PM »

9
Add-Ons / Re: weapon_grenades - a whole 9 unoriginal grenades!
« on: December 03, 2020, 09:45:21 AM »
stuff I forgot to fix an issue with Projectile::onAdd caused by Support_PrjLoop

so uhh fixed here:
download: leopard.hosting | glass

10
Add-Ons / Re: weapon_grenades - a whole 9 unoriginal grenades!
« on: December 03, 2020, 03:55:31 AM »
Is it just me or is the C4 underpowered? the damage itself is fine but the radius is so tiny compared to other grenades
a lot of times it takes like 3+ c4 to kill someone
i probably should've increased its damage, yeah

when the wep pack you normally use isn't rallypack so decoys will sound out of place as forget
next version i'll try adding a way to change the sounds the decoy uses

maybe a deployable player decoy that just moves forward/stands still?
inflatable player in a jar :)
i might do that actually

11
Modification Help / Re: Rallypack Weapons [WIP]
« on: December 01, 2020, 01:09:31 PM »
What do you guys think about an SVD Dragunova
i agree

12
Modification Help / Re: Pain Sound Variation
« on: December 01, 2020, 02:11:06 AM »
i don’t remember if there’s a pain sound function

that's Player::playPain()

13
Add-Ons / Re: weapon_grenades - a whole 9 unoriginal grenades!
« on: November 30, 2020, 12:24:34 PM »
Topic too old.



update:
+ decoy grenade - plays some random rallypack gun sounds
+ thermite stick - a dynamite stick that burns stuff when it explodes
+ tear gas now makes debuffed players take 1.4x damage
* reduced all grenades impulse radius, never noticed how ridiculous they were
* conc & frag: reduced blast radius, increased damage
* adjusted fire damage
* maybe some more stuff I forgot about



download: leopard.hosting | glass



might make some more stuff later that's more than just grenades
maybe mines
maybe traps/??
maybe    turrets????????????? idk

15
Add-Ons / Re: a health bar mod
« on: November 26, 2020, 06:21:36 AM »
small update:
fixed players failing to join (banned or wrong password) causing servers to crash because apparently commandToClient in onDrop is Not cool
added support for some mods(tf2 overheal/ubercharge, swollow's downed) (not for boss health bar yet)

download: leopard.hosting | glass

next up: support for custom bars, vehicle health, aligning bars, uhh
idk

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