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Messages - Darth Rader

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Gallery / Re: The blockland V21 Bunker
« on: July 10, 2012, 08:24:21 PM »
Hey there Alk, im pretty sure you dont know my name on the forums. I'll surprise you on the server.
See ya soon.

2
Off Topic / Re: My Opinion of v21
« on: June 06, 2012, 04:30:46 PM »
building terrain isn't difficult without cubesit's not divided in half like that
the only reason for keeping terrain would be for vehicles, but vehicle collision sucks anyway, regardless of what you're driving on

plus, kompressor or whoever said that getting rid of terrain will make development easier, so maybe someone can actually get to fixing vehicle collision
although that problem may be a torque problem, but idk

You are wrong. Terrain maps aren't just good for driving a vehicle around like an idiot. They are good for many things, another example would be for RPs, and a large amount of other things.

3
Off Topic / Re: Best Blockland Song Ever.
« on: June 05, 2012, 11:16:17 PM »
My key.dat sounds like someone popping their toe.

EDIT: I didn't export the whole thing, but after a bunch of static this odd little section popped up in my SimCity Societies EXE that continues back into static.

That sounds like the aliens replying to us.

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Off Topic / Re: Best Blockland Song Ever.
« on: June 05, 2012, 10:45:36 PM »
bear with me, but, how do I listen to .ogg files?

VLC media player, my freind.
http://www.videolan.org/vlc/index.html

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Off Topic / Re: My Opinion of v21
« on: June 05, 2012, 10:41:08 PM »
Surprisingly large amount of replies in short amount of time...

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Creativity / Re: The new and improved 3D model topic!
« on: June 05, 2012, 10:38:46 PM »
Mysterious silhouette. That is hopefully soon making its way to blockland.



Its a strider from HL2!

7
Off Topic / My Opinion of v21
« on: June 05, 2012, 10:30:39 PM »
This will most likely not stand out, but i want to make myself heard.
The new v21 update has Pros and cons, but they level each other out.
Half of the people want terrain and interiors, but the other half wants amazing shaders.
Now i have to say, the shaders that Kompressor has developed are like no other, but still, its not impossible for him to keep terrains.
And yes, terrains ARE buggy, and yes, they do have texture errors.
But they are a big part of the game, and an example would be this: When i try to ski on any flat map, when i get up to full speed, i fall through the floor. on slopes, it would not do this.
Another example, terrains are GREAT for vehicles. Bricks, are undoubtedly not. Even with just the jeep, vehicles end up clipping in walls, or getting stuck when trying to go up a ramp. But if we drove the jeep on slate, the wheels would register every bump, the collision box would not clip into the terrain, it would hit it, and either slow down and go up it, or come to a complete stop. Now i myself do not like interiors very much, but someone else can give a petition about that one. I literally do not see any sense in bedroom or kitchen.
But still, they have ways to be fun, so try to keep them. I know this is a stupid thing to say, but i would be a bit happier about this update if we could have a new vehicle.
But anyways, Kompressor, you don't have to kill half the game. Try to keep that 50%.  (If you do ill give you a lot of  :cookie: s!)

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