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Messages - HydroBionic

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1
Add-Ons / Re: New Player Type: Portal-Style Player
« on: September 14, 2008, 03:13:08 PM »
WOwzzzeR now this is a truly useful player type... time to get the dodge ball games a' rollin  :cookieMonster:

2
Suggestions & Requests / Re: This Is For Any Body Who Have Add-on Maker
« on: September 14, 2008, 11:38:03 AM »
WONG SECTION.........

                                          and i think i could possibly hate you now :cookieMonster:

3
Maps / Re: Ikea House v2
« on: September 14, 2008, 11:35:08 AM »
LINK BROKE PLZ FIX

4
Maps / Re: GSF V9 Maps
« on: September 14, 2008, 11:29:57 AM »
vice citys link seems to be broken

5
Modification Help / Re: LSG: How to solve "Too Far Limit" Problem!
« on: August 28, 2008, 06:31:55 PM »
IGSO has a too dar distance

really is it possible?? LOL you must be some kind of superhuman genius o_O

6
Modification Help / Re: LSG: How to solve "Too Far Limit" Problem!
« on: August 28, 2008, 06:08:29 PM »
In the consul, type

$Pref::Server::TooFarDistance=99999999999999999999;

And, POOF! Problem solved!

......if you would take the time to actually read the forum then you would see that nixll had already given you this information

7
Faces, Decals, Prints / Re: Kaje's Faces. (Ported by Scorpion)
« on: August 27, 2008, 07:39:06 PM »

8
Faces, Decals, Prints / Re: My Decal
« on: August 27, 2008, 05:52:40 PM »
looks absolutely terrible

9
Mapping Help / Re: Help with Mission Editor (On Windows)
« on: August 27, 2008, 03:59:14 PM »
lol i cant figure it our either -_-

10
Gallery / Re: The creep Bear Rapes The Dog
« on: August 27, 2008, 02:38:45 PM »

11
Faces, Decals, Prints / Re: Red Alert decal pack.
« on: August 27, 2008, 12:21:57 PM »
I don't believe you do.

ok i do believe im either an idiot or going blind so thx for not hating me ;) lol

12
Faces, Decals, Prints / Re: Red Alert decal pack.
« on: August 27, 2008, 11:09:06 AM »
wow thx for using a link to a website we cant use unless we've signed up......

13
Maps / Re: Ikea House v2
« on: August 27, 2008, 11:02:36 AM »
im still not downloading because i dont know if you had permission to port it

OMG noob badspot said "ANYONE" can port peoples stuff if they do it right

LOOL EDIT: changed porty to port

14
Help / Why does every colorSet i add cause my blockland game to crash?
« on: August 26, 2008, 04:41:52 PM »
I have added maaany colorSets before on V8 but now every single one ive tried causes the game to just close without any error msg when it gets to "loading objects" plz plz help lol

15
Suggestions & Requests / Re: OnEventActivate
« on: August 26, 2008, 03:43:50 PM »
Brick 1: onActivate -> namedBrick( Brick2) -> setEventEnabled -> 0, yes
Brick 2: onActivate -> self -> whatever event
AND
onActivate -> self -> setEventEnabled -> 0, no

When you click on brick 1, it will enable the event for brick 2. Clicking brick 2 will perform the event and disable it.

well ive made coded doors etc. using this method but i mean more like only having to name a brick lets say "light" then when ur button triggers "light" all other bricks set to "OnEventActivate" will now activate due to the lights event activating

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