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Topics - Blockoman

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136
Drama / Yubah2400
« on: April 15, 2009, 11:35:35 AM »
I got this message from him a few minutes ago:
hello would u like 2 b mi freeeeend!

I was like, what the forget? I don't even know this guy.
Then:
hee hee im the coooookie monster!   :cookieMonster:

Is he just an attention whore? And why me?

137
Suggestions & Requests / Help Building Walls
« on: April 15, 2009, 10:17:59 AM »
I hope to make a few topics with some of my builds soon, but I've realized that some of them have really spammy and boring walls. Can you guys give me any tips/suggestions on how to make a decent, interesting wall, rather than a bunch of 2x2x5's?
Here are the things that I need a better wall design for:

1. An abandoned house (I already put a couple of missing wall and I'm going to add broken windows)

2. A government building

3. A medieval blacksmith's shop

4. A medieval house (small, on a 16x16 plate)

138
Help / Making an Item Icon
« on: April 15, 2009, 10:06:21 AM »
How can you make a decent, transparent item icon for a weapon? There are a few add-ons that I like but have crappy icons. I want to fix this but I'm not sure how to.

139
Help / Porting Emotes
« on: April 15, 2009, 10:05:07 AM »
One of my friends has been having trouble porting an emote add-on. I'm not sure how to help, so how exactly is porting an emote different from porting a weapon or vehicle?

140
Help / Blockland Won't Load
« on: April 14, 2009, 09:16:42 PM »
It's probably just an add-on, but when I open up Blockland, it just.... stays black. I'll wait twenty minutes and see if it's still black.

141
Help / Terrorist Mod Help
« on: April 13, 2009, 03:52:41 PM »
How do you spawn a freakin' civilian.

142
Suggestions & Requests / Requesting: Water Zombie (Script Only)
« on: March 30, 2009, 06:02:39 PM »
Can someone edit the script of a zombie so that it can't go out of water? Many thanks if someone actually does make it.

143
Clan Discussion / Joining a Clan...
« on: March 30, 2009, 05:43:52 PM »
I'm thinking of joining a clan that doesn't require many skills, but is still a decent clan. Hopefully one that isn't based off of the leader's username (Buggyboy's Bug Clan, NuclearBom's Nuke Clan.)

Any suggestions?

144
Help / Music Help: Converting to .Oggs
« on: March 30, 2009, 05:41:28 PM »
If you have music you want in a .wav format or on Itunes, how can you make it into an .ogg, compatible with Blockland?

145
General Discussion / Best Feature of Blockland
« on: March 28, 2009, 05:05:41 PM »
So, what do you think the best feature of Blockland is? Post your comments here.

146
General Discussion / V11 Changes?
« on: March 26, 2009, 08:20:33 AM »
I had said something about this in a V11 topic, but everybody said nothing had changed. I've noticed three things that seem to be different:

• Falling damage is now raised (You can jump off of a 32x32 cube and survive)
• Fire and jet emitters seem different
• Emitters now scale with the brick

147
Modification Help / Playertypes Help– Adding a Model to a Playertype
« on: March 24, 2009, 03:20:55 PM »
If I wanted to have, say, a Survivor playertype with the Womprat model, how would I replace that? I tried to and I got a Survivor the size of a Womprat.

148
Help / Blockland Randomly Crashes
« on: March 22, 2009, 09:10:50 AM »
I was working on my Physics Bowling, when suddenly

 [Default texture: blank not found!] Came up. And it crashed.

149
Help / Physics
« on: March 21, 2009, 09:58:16 AM »
When I fakekill the bricks, they just fall through the bricks they are standing on. And yes I have phsyics on.

150
Help / Enabling Playertypes in a /Command
« on: March 19, 2009, 05:13:40 PM »
This is kind of hard to explain. Say there's a /command to turn you into a robot (similar to FFC). The mod with the robot command does not have an event datablock:

(OnActivate -> Player -> ChangeDatablock -> Robot)

so you can't change the playertype through bricks. How can you edit it so that the Robot playertype appears in the datablock list?

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