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Messages - Blockoman

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6976
I have the parachute and the HE-Grenade, and I don't have that problem. I did have a problem once that I couldn't spawn any items, but that was because I had already reached the limit.

6977
General Discussion / Re: Hi, I'm curious about Blockland!
« on: December 27, 2008, 07:58:56 AM »
You hate it, but not everybody does. Anyway, this person from Roblox wants to peacefully see how Blockland is compared to Roblox. So as long as he doesn't come in saying "KILL THE BLOCKLANDERS" we should treat him like any other citizen of Blockland.

6978
Suggestions & Requests / Re: Animal Wars
« on: December 27, 2008, 07:48:49 AM »
I want something like this, but not as... something. I really want a boar, bear, wolf, and shark. I have a modeler that took a vacation, I still have the wolf head model. Jervan was working on the shark, but as it was about to be finished, he quit.

6979
Suggestions & Requests / Re: quest item's for RPG's
« on: December 27, 2008, 07:45:53 AM »
The Indiana Jones thing would be useful for V11 Physics, if only bricks could kill you when they've fallen off.

6980
Modification Help / Re: Destiny RPG (Medieval)
« on: December 27, 2008, 07:44:25 AM »
You can help by not helping ;)
Gee, thanks.

6981
Gallery / Re: Retro Surf Challenge
« on: December 27, 2008, 07:38:18 AM »
Must find Destruct Dark.

Edit: Wait why is it in a .rar? Shouldn't it be a .bls?

6982
Gallery / Re: Greek Temple! Made by *Magick* Mage
« on: December 27, 2008, 07:37:03 AM »
Add a Zeus statue or something and it'll seem more Greek.

6983
Add-Ons / Re: Shadow like player
« on: December 27, 2008, 07:35:41 AM »
I thought you meant like a shadow player that is invisible except for his shadow.

6984
Suggestions & Requests / Re: Rube Goldberg Machie
« on: December 26, 2008, 02:33:03 PM »
This also means that the server doesn't know anything about the brick physics, so you can't go totally rube goldberg and have, say, a falling brick trigger a switch or something. You can build neat stuff like the catapult, though.


6985
Suggestions & Requests / Re: parachute
« on: December 26, 2008, 02:29:11 PM »
It does, but someone posted a new link and it works fine. Sorry, but I can't find the link now.

6986
Add-Ons / Re: Output Event - ifProjectile
« on: December 26, 2008, 02:27:55 PM »
>Bows down<

6987
Gallery / Re: The TDM Base V1
« on: December 26, 2008, 07:53:44 AM »
Use brick pack add-ons and the 2x cubes to add hills and caves and sniping areas.

6988
Modification Help / Re: Destiny RPG (Medieval)
« on: December 26, 2008, 07:51:12 AM »
Above picture is awesome.
PLEASE, CAN I HELP WITH THIS RPG IN ANY WAY?

6989
Help / Re: More Event Help
« on: December 26, 2008, 07:44:03 AM »
Thanks so much! Now I need to download the RemoveItem events.

6990
Suggestions & Requests / Re: Two new events!
« on: December 26, 2008, 07:35:37 AM »
dammit forgot to include ifProjectile in v4 of vce D: Truce can just release as separate mod I guess.
Thank you. When Truce releases this I will bow down to you.

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