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Messages - MrCookie

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241
Games / Re: TF2 - Spy Petition
« on: June 01, 2010, 01:43:12 AM »
i'm a full time spy player and i do agree, the spy is kind of underpowered, but if any of these were to be changed to the spy's side, he would probably be overpowered. The spy class is a challenging class, it's what makes it fun, and makes me keep using it. After going through rockets, flames, minigun fire and all that, then pulling off a chain stab, a massive burst of excitement runs through me.

Quote from: Thomas Paine
The harder the conflict, the more glorious the triumph.  

Even though at times I've rage quit over getting constantly killed over things such as; coincidental spy checks, or hits, really absurd spy guesses, etc. I still would like to keep the spy as is.

242
General Discussion / badspot sees your servers
« on: May 31, 2010, 07:25:10 PM »

244
Creativity / Re: Artwork that doesn't deserve its own thread
« on: May 29, 2010, 01:14:34 PM »


i love it

what program did you use?

245
Creativity / Re: Garry's Mod Gallery - Page 220, new contest!
« on: May 28, 2010, 09:29:06 PM »


i thought the due date was BEFORE page 230, not ON it

so here's my entry



246
Creativity / Re: The new and improved 3D model topic!
« on: May 28, 2010, 09:26:38 PM »
No, it is from scratch, I swear.

ok, why would you make it from scratch if you could have used a text generator?

247
Creativity / Re: The new and improved 3D model topic!
« on: May 28, 2010, 05:26:09 PM »
BlOCKOWORlD for iEvent.



you're just using the text tool in MS3D

248
NO MORE MOTTOS ;(


249
Creativity / Re: Garry's Mod Gallery - Page 220, new contest!
« on: May 25, 2010, 12:21:34 AM »
i don't play Gmod much, so these probably won't be good







i don't know how to DOF, otherwise i would've done it for the CT and T scene

250
Creativity / Re: The new and improved 3D model topic!
« on: May 21, 2010, 09:11:44 PM »
It's hard to gauge considering that the mega buster is a lump with small details.

what do you mean by gauge?

251
Gallery / Re: LEGO Medieval Market Village [Wip]
« on: May 18, 2010, 08:15:55 PM »
Hey, its still work copying it. Looking back and forth at a manual to know where to place the bricks.

building a giant 1000x1000 block out of 1x1s is also considered work

252
Creativity / Re: The new and improved 3D model topic!
« on: May 18, 2010, 08:07:27 PM »


for Clockturn

top is opened form, bottom is closed form

360 faces for the open one (has more), but soon to be less after some editting


i thought this was pretty good, since i haven't modeled in a month

253
No. And seeing the size of their bunkers I don't know if I want to.

Do you even know what a bunker is?

They vary from many sizes, because in real life, they are mostly designed for protecting you from bombs. They aren't meant to be a mansion.

In Starcraft, they are meant to fit 4 marines inside. The 4 marines shoot out the little slots. The bunker in SC is used for protection.

254
I was just stating that for a bunker it's somewhat small.

have you ever played Starcraft?

255


built this a while back on hydralisk's server

reference:




it's a Terran Bunker from SCII if you don't know what it is

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