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Messages - phflack

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10156
Add-Ons / Re: Port: Weapon Falcon.
« on: April 06, 2010, 05:50:59 PM »
why port this when it didn't need porting?

10157
Help / Re: Displaying variables
« on: April 06, 2010, 03:31:50 PM »
In fact, that's the only way I know of displaying VCE vars
it isn't, try print bricks that have the event to incriment printcount on relay, then onoverflow fire relay to next brick
for variable brick, set one variable to a temp. variable, and decrement that until it is 1, firing relays to the print bricks

10158
Help / Re: VCE Trigger player says
« on: April 06, 2010, 03:29:32 PM »
[X] 0 [0] onInput > Self > VCE_ifValue > [<var:client:lastmsg>] == [out] [1 1]
[X] 1 [0] onVariableTrue > Self > VCE_ifValue > [<var:player:driver>] == [1] [2 3]
[X] 2 [0] onVariableFalse > Self > VCE_ifValue > [<var:player:passenger>] == [1] [3 3]
[X] 3 [0] onVariableTrue > Self > exitVehicle


Event 0 Checks for the message
Event 1 Checks if the player is driving
Event 2 Checks if the player is riding
Event 3 Removes them

Sound right?
to remove them, wouldn't the target be player?
Loop? No, directly no... Becuase i need when it goes out
onvariabletrue>self>exitcontrolvehicle, so if
input>self>vce_ifbalue><var>cl>lastmsg> [=] out
onvariabletrue>self>exitcontrol vehicle works, then try again!
and for some things you must loop them

10159
Help / Re: How do you make a hub?
« on: April 06, 2010, 03:27:50 PM »
i did search for it im afraid you just failed.
i'm afraid you just failed, for not reading the whole topic first page, as it links to the hub DL and tells you how it works, and you just build it once you have the addon

10160
Help / Re: Puting saves in your own files
« on: April 05, 2010, 10:41:08 PM »
he's asking what he does with the .bls, what you do is you go to blockland\saves\map the build is in, and you put the .bls in there, and if you have a picture, put that there too

10161
Suggestions & Requests / Re: Mc twists rp
« on: April 05, 2010, 07:32:30 PM »
you don't need money to build, and why can't you just build a city, restart server with RP core, and reload the city?

10162
Help / Re: VCE Trigger player says
« on: April 05, 2010, 07:31:35 PM »
loop this:
input>self>vce_ifvalue[<var:cl:lastmsg>][=][out][target events]

10163
Help / Re: Brick Selector Question?
« on: April 05, 2010, 07:31:00 PM »
there is already an addon that does this

10164
Suggestions & Requests / Re: Throwing Objects
« on: April 05, 2010, 06:12:29 PM »
like add item, and dissapear?

10165
Suggestions & Requests / Re: new event
« on: April 05, 2010, 06:10:37 PM »
Maybe for single-player only?
it would be pretty much useless, maybe as a projectile it would work, with events for that

10166
Gallery / Re: Current - Siege TDM
« on: April 05, 2010, 06:03:20 PM »
nice, i remember this, but i was annoyed that i couldn't go in and there wasn't anybody there :o

10167
Help / Re: HELP BLOCKLAND NOT WORKING WELL
« on: April 05, 2010, 03:37:28 PM »
windows 7 lets you exit if program if frozen no matter what i think i should reinstall and computer is 4 Gb so thats alot of memory so it wont lag
not for me? sometimes it stays stuck

10169
Help / Re: Is this a Threat or a Joke...
« on: April 05, 2010, 03:26:18 PM »
It could be events, but I don't think you can change the chatMessage color.
input>client>chatmessage[<color:hexcodehere(ie: ffffff=white 00000=black ff0000=red 00ff00=green 0000ff=blue ffff00=yellow, and that's all i know off the top of my head)>message]

10170
General Discussion / Re: Stupid server names
« on: April 04, 2010, 11:06:14 PM »
that's an RTB thing RTB puts the hosts name on every server even if they have already put the name on it

so in other words "Flying Ace's city build", would become "Flying Ace's Flying Ace's city build"
actualy, that's default, and it will take out your name if spelt correctly with a 's at the end

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