10231
Help / Re: Event Help
« on: April 01, 2010, 05:25:32 PM »
nah, he wants it so when you die, blood appears around you
i would use:
0[500]onplayertouch>self>vce_ifvalue[<var:pl:health>][==][0][1 3]
1[0]onvariabletrue>self>setcolor[red]
2[5000]onvariabletrue>self>setcolor[color]
3[0]onvariablefalse>self>setcolor[color]
4[0]onplayertouch>self>cancelevents
this will make it so it turns red after 0.5 seconds of death, and stay there for 5 seconds or until somebody walks in it
i would use:
0[500]onplayertouch>self>vce_ifvalue[<var:pl:health>][==][0][1 3]
1[0]onvariabletrue>self>setcolor[red]
2[5000]onvariabletrue>self>setcolor[color]
3[0]onvariablefalse>self>setcolor[color]
4[0]onplayertouch>self>cancelevents
this will make it so it turns red after 0.5 seconds of death, and stay there for 5 seconds or until somebody walks in it