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Messages - phflack

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13771
Suggestions & Requests / Re: Can someone port this please?
« on: September 29, 2008, 04:52:55 PM »
an auto saver would be useful, good for if the server crashes

13772
Suggestions & Requests / Re: Gears and Gas
« on: September 29, 2008, 04:51:04 PM »
this would be good... it would also be a pain for airplanes, there would have to be a way to change how long you can stay going per unit of fuel...

13773
Suggestions & Requests / Re: New brick plsthx
« on: September 29, 2008, 04:49:00 PM »
that would be nice... somebody has to make this... very useful it would be too

13774
Maps / Re: Cheezy Moon:Ported
« on: September 28, 2008, 08:25:21 PM »
Wow this looks like stuff but it works awesomely. Like.. Hmm... My keyboard. Keys are all scratched up, it's almost broken in half, and its wireless, but it works perfectly. Never disconnected or any of that stuffz.
OH stuff. I DIDN'T REALIZE I BUMPED.
K, yeah, I'm an official dumbstuff.
Guess that's what happens when I get Lime Disease >_<

smart... this would be good for zombies... i have plans for this *thinks in head: block off exits in the maze... zombie spawns... normal spawns in too... more zombie spawns... even more zombie spawns... that should be it? oh, forgot to make everybody spawn with guns...*

13775
Faces, Decals, Prints / Re: Ocelot's prints
« on: September 28, 2008, 07:18:24 PM »
for some reason i can't have all of the prints on at once... even with all the other addons off, it just kicks me off of blockland =( but nice prints =)

13776
Add-Ons / Re: SamBot Mod 1.0
« on: September 28, 2008, 06:24:28 PM »
Eww...so... i placed this on add-ons folder... what now? O_o

sorry, i'm new om  Blockland   :panda:

i'll try /botHelp

if you host your own game, when almost launching it, click the addons button and scroll down to find "script_bots" or somethink like that, and check the box

13777
Suggestions & Requests / Re: suggestions for space guys v9 bots.
« on: September 27, 2008, 07:38:58 AM »
a building bot would be fun, like it build's and turns and does all that exactly like you, but a distance away, so it's duplicating your work without a duplicator

13778
Maps / Re: VH's Maps
« on: September 26, 2008, 06:19:32 PM »
badspot is nice... colony canyons is fun! wonder why he took it off...

13779
Maps / Re: Lost Valley
« on: September 26, 2008, 06:15:44 PM »
nice map, it looks like fun to build on

13780
Suggestions & Requests / Re: GiveTool Events
« on: September 24, 2008, 04:11:51 PM »
another way to give tools when somebody walks on something is that you do these events:
0 onplayertouch>self>spawnitem>item
>250 onplayertouch>self>spawnitem>none
^ delays

13781
Suggestions & Requests / Re: a camra brick
« on: September 24, 2008, 04:07:45 PM »
maybe what you could do is have a room by the door with a 1way window but smaller, and when you click something it turns it's raycasting off and then back on, but then you would need a smaller 1way window


edit: just thought of something.. wall infront of a 1 way window and the window's raycasting off, and when you click a button a few bricks unrender and unraycast, and then they go back to normal...

13782
Maps / Re: :port: misty mountians
« on: September 21, 2008, 06:32:39 PM »
it's a good map, and i have it too, i was on it with an rpg of mining and stuff

13783
Add-Ons / Re: D&R Vehicle: Speed Boat
« on: September 21, 2008, 06:16:09 PM »
i don't really like the boat, but good effort, i just use the horse instead (it floats)

13784
Add-Ons / Re: Sounds - Morse Code
« on: September 21, 2008, 08:33:26 AM »
- .... .. ... /  .. ... /  ..-. ..- -. /  - .- .-.. -.- .. -. --. /  .. -. /  -- --- .-. ... . /  -.-. --- -.. . --..-- /  .- -. -.. /  -. --- --..-- /  .. .----. -- /  .- .-.. .-- .- -.-- ... /  - .... . /  -... . ... - --..-- /  - .... . /  .-- --- .-. .-.. -.. /  .-. . ...- --- .-.. ...- . ... /  .- .-. --- ..- -. -.. /  -- . /  .- -. -.. /  - .... . -. /  .. - /  .-. . ...- --- .-.. ...- . ... /  .- .-. --- ..- -. -.. /  -... .-.. --- -.-. -.- .-.. .- -. -.. 

13785
Maps / Re: Medieval build box
« on: September 21, 2008, 08:13:37 AM »
why does it matter if the textures look bad? i care most about if you can build nice things on it or not

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