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Messages - phflack

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2866
Off Topic / Re: Facechild PLAYS: More than just fallout new Vegas.
« on: July 31, 2015, 10:05:26 PM »
is it uploaded???
I need my fix man

2867
Off Topic / Re: Come on, forums! Be faster!
« on: July 31, 2015, 10:00:31 PM »
I just said that I am in MIA.
Miami
International
Airport.
not sure if you realize it, but that's a somewhat more obscure usage of MIA
more common is missing in action, and not everybody expects you to be at an airport in Miami
for all we know it could be something in Michigan, Montana, Maryland, Missouri, Mississippi, Maine, Massachusetts, Madagascar, mali, Malaysia... the list goes on

2868
General Discussion / Re: Clan Discussion
« on: July 31, 2015, 08:01:10 PM »
another good clan was blue banana
I remember I got invited to that for some reason, i'm pretty sure I still have the clan tags on

2869
Modification Help / Re: Projectile That Never Dies
« on: July 31, 2015, 07:38:10 PM »
sounds like the best ways to do this are either the collision + remove functions, or a schedule to spawn in a new projectile

do schedules get deleted automatically if the object is deleted? otherwise have it shorter than the projectile lifespan, and have that spawn in the new projectile and delete the itself

2870
Modification Help / Re: Projectile That Never Dies
« on: July 31, 2015, 07:20:03 PM »
try overriding the collision to set collided Boolean to true? then parent the collision, and onremove check collided

and is there a variable for the lifetime left on a projectile?
if there is, you could keep resetting it

2871
Help / Re: Blockland crashes when clicking bricks
« on: July 31, 2015, 07:17:27 PM »
so, if you think it is an addon, can you test that?
does this happen with only defaults enabled?
you could also try disabling the static shape bedroom map, since that's been giving a lot of people issues

2872
Help / Re: My game doesn't start up
« on: July 30, 2015, 06:58:57 PM »
sounds like it isn't launching the launcher?
in that case, is it possible for you to manually run it? try checking the BL folder for the blocklandlauncher.exe, instead of blockland.exe

2873
Help / Re: Mouse Drift Problem
« on: July 30, 2015, 06:57:19 PM »
have you tried what's in here?

2874
Help / Re: BL Crashes on random addons when hosting
« on: July 30, 2015, 06:54:17 PM »
i'm guessing it doesn't crash with only defaults?
if it doesn't, narrow down which addon causes it

2875
Suggestions & Requests / Re: Runners Vs. Snipers Sniper Rifle
« on: July 30, 2015, 09:47:07 AM »
the OSR probably doesn't conflict with slayer, but without testing I don't know if slayer uses/sets the default playertype for the minigame or if it uses it's own, separate, values, which would be what is messing up the OSR returning to the no-jet player
changing the code as I said to shouldn't affect anything except for the OSR

2876
Games / Re: Minecraft Megathread; ho stuff one point eight
« on: July 30, 2015, 05:26:23 AM »
the duel wielding is nice
the end looks like it's a quickly made mod though, but not always a bad thing
the levitation could be handy to have, especially if you can get one of those critters back somehow

2877
Off Topic / Re: Sending large files reletivly easy
« on: July 30, 2015, 02:57:28 AM »
by any chance is he local?
if he is, i'd suggest connecting to eachother with an Ethernet cable

2878
General Discussion / Re: Clan Discussion
« on: July 30, 2015, 01:30:29 AM »
were they ever really alive?
uh

yeah
not really, there were only a few clans that actually did anything

2879
Help / Re: Events not working
« on: July 29, 2015, 11:36:01 PM »
uh

how is that going to help my problem
did you test it?
did it work?

if you go through the debugging process, then you have a much higher chance of it working at the end
if you do not do any kind of debugging process, then you're stuff out of luck most of the time

now, does a new server, one single brick, which is blue, turn red if you have the event at a 10 second delay?
i'm trying to make this as simple as possible for you to test, don't use a green brick, make it blue so there is no room for you to make an error

2880
Help / Re: Vehicle Glitch
« on: July 29, 2015, 10:08:54 PM »
a lot of addons do derive from default addons as a base, so try having all defaults on while testing?

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