Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - phflack

Pages: 1 ... 238 239 240 241 242 [243] 244 245 246 247 248 ... 920
3631
Games / Re: (]League of Legends[) - NEW champ bard! CYH #3!
« on: March 23, 2015, 05:55:40 PM »
sej is fun
I've been playing sej since the poro skin came out, and the new items just make it even more fun

3632
Off Topic / Re: Been dealing with broken sleep
« on: March 23, 2015, 03:16:58 PM »
Thats why I have a green digital clock :^)
(Green is best wavelength stuff for clocks)
I personally prefer red, it's easiest on the eyes

and I've found that the only way I can sleep is to pretty much pass out from lack of sleep

3633
Suggestions & Requests / Re: Skyrim Skyboxes?
« on: March 23, 2015, 03:03:15 PM »
I'd hate to say, but skyrim doesn't use a skybox, instead it uses a "skysphere", which is a 3d model of a inverted sphere with a sky texture mapped on to it.
so there goes your request.
with the sky textures it should be possible to convert it to a cube instead of sphere

3634
personally I prefer duck number two
the standard duck without sunglasses is also pretty swag

3635
Off Topic / Re: is there /any/ good alternative to skype?
« on: March 21, 2015, 12:58:14 PM »
curse voice is great
it's like teamspeak in that there are servers, but it's hosted by them and abstracted away
it's like Skype in that you just call people/add people to call
you can invite people through a link or through a friends list

3636
Games / Re: (]League of Legends[) - NEW champ bard! CYH #3!
« on: March 21, 2015, 10:20:39 AM »
League of Losers
I personally call league the game of rage, and call ARAM ARAP instead for all random all pain
that doesn't mean I don't enjoy it

3637
Suggestions & Requests / Re: onProjectilespam
« on: March 21, 2015, 01:10:35 AM »
I'm just putting something that might work in case you don't have other options

3638
Suggestions & Requests / Re: onProjectilespam
« on: March 20, 2015, 10:16:11 PM »
could potentially do this with default events

to make it so you have to shoot a brick 5 times within a .5 spacing of each shot
starting at line 0
[1]onprojectilehit>self>toggleeventsenabled[0 1]
[0]onprojectilehit>self>toggleeventsenabled[1 2]
[0]onprojectilehit>self>toggleeventsenabled[2 3]
[0]onprojectilehit>self>toggleeventsenabled[3 4 5]
[0]onprojectilehit>self>toggleeventsenabled[4 5]
[0]onprojectilehit>dostuff
[1]onprojectilehit>self>seteventsenabled[1 2 3 4 5][1] - delayed 500
[1]onprojectilehit>self>seteventsenabled[0][1] - delayed 500
[1]onprojectilehit>self>cancelevents

it works by toggling each line until getting to the dostuff event, if it doesn't get shot for .5 seconds it resets everything

3639
General Discussion / Re: Came back from Roblox
« on: March 20, 2015, 02:22:43 AM »
minecraft isn't bad if you find a good community

3641
Off Topic / Re: do you flip/swap your pillow to keep it cool
« on: March 19, 2015, 06:13:48 AM »
I rarely sleep with pillows anymore
for the past few weeks I haven't been sleeping in beds, but out in the common rooms on couches/chairs

but when I do have a pillow, I rarely swap it anymore, but I do shift to a different area of the pillow

3642
Suggestions & Requests / Re: [Request] 2x2 Mod Terrain brick(s).
« on: March 14, 2015, 12:04:30 PM »
but he wants something the size of a 2x cube, which is 5 plates tall. He's asking for something that isn't easy to traverse. He wants a 2x cube. Don't change what he wants to make it easier for a different purpose.
I'm saying having both would make things easier
a variant of each of the cubes could help a lot

3643
Off Topic / Re: It is Pi Day (3/14/15)
« on: March 14, 2015, 05:58:16 AM »
yay for pi day

it also happens to be my friends birthday, but they didn't make it

so I get to remember it as that day too

3644
Suggestions & Requests / Re: [Request] 2x2 Mod Terrain brick(s).
« on: March 13, 2015, 01:28:18 PM »
What.

It's a ramp. It's easy to walk on, period. Unless you're approaching it from the wrong side, in which case you're probably not supposed to step up onto it. This is the worst idea.

Oops, I misinterpreted. He just wants a cube. A cube with height of 5. You can't walk onto a height of 5. They aren't used for stairs. Why would you screw up the collision to make it so you can?
a cube is not a ramp, and traversing terrain made out of it would be a nightmare, it would be easier to walk up it rather than have to jump up it
and it is actually possible to walk up 5 plates, it's just difficult and a hassle compared to 4 plates

3645
Suggestions & Requests / Re: [Request] 2x2 Mod Terrain brick(s).
« on: March 13, 2015, 04:04:44 AM »
this would be a 2x2x5 brick, which is possible to walk but difficult
to walk up the bricks, it might help if somehow the collision box was changed at the very edge to be a plate lower at 4 plates tall, which is easy to walk up
this would also need the current terrain bricks to follow similarly

Pages: 1 ... 238 239 240 241 242 [243] 244 245 246 247 248 ... 920