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Suggestions & Requests / Re: Strafe Jets
« on: November 18, 2014, 06:53:12 PM »if you want to event it:you would need to check the angle the player is facing
onActivate >> Self >> fireRelay
onRelay >> Self >> fireRelay
onRelay >> Self >> VCEifValue "<var:pl:jetting>" == "1" ""
onVariableTrue >> Player >> addRelativeVelocity/addVelocity "stuff..."
you would then need to do some math and a loop/string of checks to add a set amount of velocity based on the angle