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Messages - phflack

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76
Off Topic / Re: Any old users you miss?
« on: February 22, 2020, 03:23:44 PM »
many
but mr. unknown probably the most?
he was pretty cool and had some neat statues and event ideas

77
hi, its velvet. here you go http://leopard.hosting.pecon.us/download.php?f=xecyx&name=Server_Levels.zip
appears to be the base script, but not the modified version?

78
Modification Help / Re: help with slot machine variable change
« on: February 17, 2020, 03:45:59 PM »
i'm sure you can find the parts that need changing and ask about them and what they need changing too

79
Off Topic / Re: favorite forum avatars
« on: February 17, 2020, 09:39:17 AM »
wow, it's been a while since i used that duck

curious if there's just a giant list of all the avatars somewhere, i'm guessing when people change their avatar, the old one is lost from the database

80
sounds like a pain for rendering

81
Games / Opera Gaming Browser
« on: February 06, 2020, 10:21:49 PM »
amazing, LTT finally caught wind of the browser after half a year and reviewed it
https://www.youtube.com/watch?v=MCWmQbbIFjc

they seem pretty negative about opera more than the browser itself

old topic

82
Modification Help / Re: help with slot machine variable change
« on: February 03, 2020, 02:40:33 AM »
looks useful
now when the slot machine adds or subtracts things, you can probably swap it to using that function

83
Modification Help / Re: help with slot machine variable change
« on: February 03, 2020, 12:03:15 AM »
try looking in the code for what variable is being used in each
then replace the ones in the slot machines with the ones in the money mod?
if you post the relevant bits of code, we can probably point out which variables are which

84
Modification Help / Re: help with slot machine variable change
« on: February 02, 2020, 10:17:53 PM »
what have you tried?
which bit are you having issues with?

85
Games / Re: Half-Life series is free to play until March
« on: February 02, 2020, 08:03:00 AM »
i kind of remember playing a mod for a different game that was kind of like half life
it was hyped up at the time, but can't remember what it was
pretty sure it was a half life 1 remake in a different engine, and was a mod for that engine?

edit: was probably black mesa, but doesn't say i've played it, so i guess a mod recreating black mesa

but it's not free I'm borrowing it
it is currently free
free to borrow, not free to keep
you are not being charged by valve to play it

86
Off Topic / Re: this community has a really strong collective memory
« on: January 28, 2020, 04:44:40 PM »

was always a fun avatar to stumble across
might be the best pyro hat, but i can never abandon my handyman's handle

87
Games / Re: BLOCKS Of Time (looking for coders)
« on: January 21, 2020, 04:55:57 AM »
glorious textures
reminds me of GSF ghost's maps

88
Suggestions & Requests / Re: Irk89's Challenge
« on: January 14, 2020, 12:21:50 PM »
I highly doubt that this server which has not returned for over a decade has any active development
this is an impossible scenario because there is nothing released for it in the first place


@kenko post it please
at this point, yeah it'd be nice to have it released
but if a person slowly stops playing instead of actively quitting, then they might not think to release everything

I have models of the maze by the way somewhere you can just plop it in through mission editor. Script doesn't work though
how complicated were the scripts though? i thought it was mostly checkpoints
can probably recreate that pretty easily

89
Suggestions & Requests / Re: Irk89's Challenge
« on: January 13, 2020, 11:37:14 PM »
lol thats selfish as forget. He hasn't had a server up in like over a decade you should post it and all the assets
doesn't mean he didn't have plans to host or develop further
old/buggy versions running at the same time as an updated one could ruin the experience, as could being hosted too much
overall could be a better experience with only one server up every once in a while

if it wasn't an all-in-one type of thing, but a component like elevators/teleport events/bots/vehicles, then yeah it would probably be fine to release

90
Help / Re: (Mis) error when joining my server
« on: January 11, 2020, 03:44:21 PM »
in past topics, sounded like it was playertype animations or something

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