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Messages - FF

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166
Drama / Re: Re-Ban Psygo?
« on: December 22, 2008, 07:55:01 PM »


And what's with Nero being happy with everyone banned?

167
Add-Ons / Re: Rifle
« on: December 22, 2008, 07:53:36 PM »
Kinda looks like the TF2 rifle with the scope torn off.

168
A sensor that detects a presence of a brain in the user.. Wait, it'd wipe out 2/3 of the community. Oh well.

169
Off Topic / Re: Kid Shoots Parents for Taking Away His Copy of Halo 3
« on: December 20, 2008, 09:08:44 PM »
It's OK that he tried to kill his parents in cold blood because Halo is a bad game?

:?

He wanted to mercy-kill them from actually seeing him play.

170
Games / Re: TF2 Christmas Break Extravaganzae: A Megathread by Sirrus!
« on: December 20, 2008, 01:28:41 AM »
SteamID: Friendly_Fired

User: Friendly Fire

171
Off Topic / Re: Aperture Science Vs Black Mesa
« on: December 20, 2008, 01:19:40 AM »
Black Mesa. I must remain loyal to the Mesa :3

Haha, fat chance.

172
Off Topic / Re: A girl is obsessed with me what do I do?
« on: December 20, 2008, 01:18:40 AM »
Beachbum, you're not going to use the advice given to you from this forum, and you know it.  This topic's for attention, the topic's name should be "A GIRL LIKES ME SO I'M GOING TO DISGUISE THE FACT THAT I'M TRYING TO SHOW IT OFF BY ASKING THE FORUM WHAT I SHOULD DO IN THE SITUATION."  

Stop being an attention whore, and go away.

Well, there's your drama.

173
Off Topic / Re: RTB forum ads.
« on: December 19, 2008, 08:32:43 PM »
Biggest failure to replace letters with symbols yet.

174
Drama / Re: Double posts
« on: December 17, 2008, 11:50:09 PM »
hay guise

what are we talking about here?

175
Drama / Re: Omni
« on: December 17, 2008, 12:22:40 AM »
i smell saber

176
Drama / Re: Suggestion & Requests forum
« on: December 14, 2008, 10:30:51 PM »
Where would we request offical changes or engine modifications then?
I don't even see the point of it, as most of the people that actually have a good idea usually pm the modders directly.

177
Drama / Re: Suggestion & Requests forum
« on: December 14, 2008, 08:46:54 PM »
I don't even see the point of it, as most of the people that actually have a good idea usually pm the modders directly.

We should remove it all together then.

178
Help / Unable to get online.
« on: December 14, 2008, 06:33:01 AM »
As far as I know, I left my laptop on (but closed) as I went over to my Grandma's house for dinner which took about an hour. I came back only to find that I could not play Blockland (and it set itself to offline mode) and I restarted my laptop, only to have vista update and take forever. It then finally started, and for the first few moments it said that windows firewall was down, but a few seconds later it went on.

Anyway, BL worked an hour earlier online but now it doesn't. Help?

I did not install any new add-on directly before it screwed up.

(console log.)
//-------------------------- 12/14/2008 -- 19:20:45 -----
Processor Init:
   Intel Core 2, ~1.67 Ghz
     (timed at roughly 1.68 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

--------- Parsing Arguments ---------
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 800x600x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: Intel
  Renderer: Intel 965/963 Graphics Media Accelerator
  Version: 1.5.0 - Build 7.14.10.1244
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 2.000000)
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control


OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Loading compiled script base/server/crapOns.cs.

Client checking Add-On: System_ReturnToBlockland
Loading Add-On: System_ReturnToBlockland
Executing Add-Ons/System_ReturnToBlockland/client.cs.
Executing config/client/RTB/prefs.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBC_Profiles.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBH_Support.cs.
Activating package: RTBH_Support
Executing Add-Ons/System_ReturnToBlockland/RTBC_Authentication.cs.
Activating package: RTBC_Authentication
Executing Add-Ons/System_ReturnToBlockland/RTBC_BugTracker.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_BugTracker.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ColorManager.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ColorManager.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_InfoTips.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBR_InfoTips_Hook.cs.
Activating package: RTBC_InfoTips
Executing Add-Ons/System_ReturnToBlockland/RTBC_IRCClient.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_IRCClient.gui.
Activating package: RTBC_IRCClient
Executing Add-Ons/System_ReturnToBlockland/RTBC_Manual.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Manual.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ModManager.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ModManager.gui.
Activating package: RTBC_ModManager
Executing Add-Ons/System_ReturnToBlockland/RTBC_Options.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Options.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ServerControl.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ServerControl.gui.
Activating package: RTBC_ServerControl
Executing Add-Ons/System_ReturnToBlockland/RTBC_ServerInformation.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ServerInformation.gui.
Activating package: RTBC_ServerInformation
Executing Add-Ons/System_ReturnToBlockland/RTBC_Updater.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Updater.gui.
Executing Add-Ons/System_ReturnToBlockland/RTB_BarredScreen.gui.
Executing Add-Ons/System_ReturnToBlockland/RTB_WelcomeScreen.gui.
Executing Add-Ons/System_ReturnToBlockland/BL_AddOnsGui.gui.
Executing Add-Ons/System_ReturnToBlockland/BL_JoinServerGui.gui.
Activating package: RTB_Client

Client checking Add-On: Script_ToolBinds
Loading Add-On: Script_ToolBinds
Executing Add-Ons/Script_ToolBinds/client.cs.

Client checking Add-On: Script_Tetris
Loading Add-On: Script_Tetris
Executing Add-Ons/Script_Tetris/client.cs.
Executing Add-Ons/Script_Tetris/tetrisgui.gui.
Activating package: tetris

Client checking Add-On: GUI_AdminGuiEdit
Loading Add-On: GUI_AdminGuiEdit
Executing Add-Ons/GUI_AdminGuiEdit/client.cs.

Client checking Add-On: Gamemode_zombie
Loading Add-On: Gamemode_zombie
Executing Add-Ons/Gamemode_zombie/client.cs.
Executing Add-Ons/Gamemode_zombie/ZombieMiniGameGui.gui.
Executing Add-Ons/Gamemode_zombie/Zombieclient.cs.
Activating package: ZombieClientOverwrite

Client checking Add-On: Client_BoxBuildGui
Loading Add-On: Client_BoxBuildGui
Executing Add-Ons/Client_BoxBuildGui/client.cs.
Executing Add-Ons/Client_BoxBuildGui/BoxListGui.gui.
Executing Add-Ons/Client_BoxBuildGui/BoxBanlistGui.gui.
Executing Add-Ons/Client_BoxBuildGui/BoxSettingsGui.gui.
Executing Add-Ons/Client_BoxBuildGui/BoxBuildGui.cs.

Binding server port to default IP
UDP initialized on port 0
Executing config/server/ADD_ON_LIST.cs.
Loading compiled script base/server/crapOns.cs.
  AddOnGui checking Add-On: weapon_Zeus
  AddOnGui checking Add-On: weapon_Thor
  AddOnGui checking Add-On: Weapon_TF2Sniper
  AddOnGui checking Add-On: Weapon_TF2Minigun
  AddOnGui checking Add-On: Weapon_TF2Medigun
  AddOnGui checking Add-On: Weapon_TF2Flamethrower
  AddOnGui checking Add-On: Weapon_Sword
  AddOnGui checking Add-On: Weapon_Stinger
  AddOnGui checking Add-On: Weapon_Spear
  AddOnGui checking Add-On: Weapon_Sniper_Rifle
  AddOnGui checking Add-On: Weapon_Silgun
  AddOnGui checking Add-On: Weapon_Shotgun
  AddOnGui checking Add-On: Weapon_SFKatana
  AddOnGui checking Add-On: Weapon_Saw
  AddOnGui checking Add-On: Weapon_Samaritan
  AddOnGui checking Add-On: weapon_rpg7
  AddOnGui checking Add-On: Weapon_Rocket_Launcher
  AddOnGui checking Add-On: Weapon_Reich
  AddOnGui checking Add-On: weapon_Ra
  AddOnGui checking Add-On: Weapon_Push_Broom
  AddOnGui checking Add-On: Weapon_PortalGun
  AddOnGui checking Add-On: Weapon_P90_pack
  AddOnGui checking Add-On: Weapon_NerfMaverick
  AddOnGui checking Add-On: weapon_Nail_Gun
  AddOnGui checking Add-On: Weapon_Minigun
  AddOnGui checking Add-On: Weapon_Mac10
  AddOnGui checking Add-On: Weapon_m4
  AddOnGui checking Add-On: Weapon_LegendSpells
  AddOnGui checking Add-On: weapon_Kraken
  AddOnGui checking Add-On: Weapon_Horse_Ray
  AddOnGui checking Add-On: Weapon_HEGrenade
  AddOnGui checking Add-On: Weapon_Guns_Akimbo
  AddOnGui checking Add-On: Weapon_Gun
  AddOnGui checking Add-On: Weapon_GravityGun
  AddOnGui checking Add-On: weapon_Falcon
  AddOnGui checking Add-On: weapon_Diablo
  AddOnGui checking Add-On: weapon_Death
  AddOnGui checking Add-On: Weapon_Deagle
  AddOnGui checking Add-On: Weapon_CompBow
  AddOnGui checking Add-On: weapon_Cobra
  AddOnGui checking Add-On: weapon_Budda
  AddOnGui checking Add-On: Weapon_Bow
  AddOnGui checking Add-On: Weapon_Bombs
  AddOnGui checking Add-On: Weapon_Awm
  AddOnGui checking Add-On: Weapon_ak47
  AddOnGui checking Add-On: Vehicle_WeightedCubes
  AddOnGui checking Add-On: Vehicle_Tank
  AddOnGui checking Add-On: Vehicle_Stunt_Buggy
  AddOnGui checking Add-On: Vehicle_Scooter
  AddOnGui checking Add-On: Vehicle_QuadBike
  AddOnGui checking Add-On: Vehicle_Motorbike
  AddOnGui checking Add-On: Vehicle_Missle
  AddOnGui checking Add-On: Vehicle_Mini_Jet
  AddOnGui checking Add-On: Vehicle_Magic_Carpet
  AddOnGui checking Add-On: Vehicle_m35
  AddOnGui checking Add-On: Vehicle_Jeep
  AddOnGui checking Add-On: Vehicle_Horse
  AddOnGui checking Add-On: Vehicle_GokartV9
  AddOnGui checking Add-On: Vehicle_Flying_Wheeled_Jeep
  AddOnGui checking Add-On: Vehicle_f18
  AddOnGui checking Add-On: Vehicle_Covered_Wagon
  AddOnGui checking Add-On: Vehicle_Blocko_Car
  AddOnGui checking Add-On: Vehicle_Biplane
  AddOnGui checking Add-On: Vehicle_Ball
  AddOnGui checking Add-On: Tool_Fill_Can
  AddOnGui checking Add-On: Tool_Duplicator
  AddOnGui checking Add-On: Tool_BricknameGun
  AddOnGui checking Add-On: System_ReturnToBlockland
  AddOnGui checking Add-On: Sound_Synth4
  AddOnGui checking Add-On: Sound_Phone
  AddOnGui checking Add-On: Sound_Beeps
  AddOnGui checking Add-On: Script_Too_Far
  AddOnGui checking Add-On: Script_Hats/Script_Hats
    nested add-on - will not execute
  AddOnGui checking Add-On: Script_Hats
  AddOnGui checking Add-On: Projectile_Radio_Wave
  AddOnGui checking Add-On: Projectile_Pong
  AddOnGui checking Add-On: Projectile_Pinball
  AddOnGui checking Add-On: Projectile_LockedPack
  AddOnGui checking Add-On: Projectile_GravityRocket
  AddOnGui checking Add-On: Print_Letters_Default
  AddOnGui checking Add-On: Print_2x2r_Default
  AddOnGui checking Add-On: Print_2x2f_Default
  AddOnGui checking Add-On: Print_1x2f_Default
  AddOnGui checking Add-On: Player_Quake
  AddOnGui checking Add-On: Player_Portal
  AddOnGui checking Add-On: Player_No_Jet
  AddOnGui checking Add-On: Player_Leap_Jet
  AddOnGui checking Add-On: Player_Jump_Jet
  AddOnGui checking Add-On: Player_Fuel_Jet
  AddOnGui checking Add-On: Particle_Player
  AddOnGui checking Add-On: Particle_Grass
  AddOnGui checking Add-On: Particle_FX_Cans
  AddOnGui checking Add-On: Particle_Fireworks
  AddOnGui checking Add-On: Particle_Basic
  AddOnGui checking Add-On: Light_Basic
  AddOnGui checking Add-On: Light_Animated
  AddOnGui checking Add-On: JVS_DoorsPack1
  AddOnGui checking Add-On: JVS_Doors
  AddOnGui checking Add-On: Item_Skis
  AddOnGui checking Add-On: Gamemode_zombie
  AddOnGui checking Add-On: Event_Variables
  AddOnGui checking Add-On: Event_setPlayerTransform
  AddOnGui checking Add-On: Emote_Love
  AddOnGui checking Add-On: Emote_Hate
  AddOnGui checking Add-On: Emote_Confusion
  AddOnGui checking Add-On: Emote_Alarm
  AddOnGui checking Add-On: Brick_Large_Cubes
  AddOnGui checking Add-On: Brick_AntiPortal
  AddOnGui checking Add-On: Brick_2x_Cube
Engine initialized...
Exporting server prefs
Exporting client prefs
Exporting client config

179
Drama / Suggestion & Requests forum
« on: December 14, 2008, 01:17:53 AM »
As far as I've seen, it's a load of bullstuff asking for one or more of these-
  • Impossible things
  • handicapped vehicles that will only be used once
  • Overpowered weapons
  • Dumb, useless gimmicky mods
  • Things that are already there
  • Something decent but in unintelligible words
  • Admin abuse tools
  • A port of something that did not exist/sucks
  • A same object that's in another thread in the SAME page
  • Ambitious mods all planned out but they themselves can't do stuff other than "supervise"
  • Maps that can be easily modified through Mission Editor
  • Overpowered weapons
  • Overpowered weapons
  • Did I mention overpowered weapons?
What I suggest for that forum, is that new topics are screened by a bunch of mini-moderators with a brain. If the topic creator is unhappy with the moderator's choice, it will be fowarded to ANOTHER moderator (well, hopefully at least 25 of em) for checking. If the second moderator does not agree, the topic is dropped and the topic starter does not get to post a topic for a week in the suggestion forum. (This is if it fails two moderators.)

Once a topic is approved, it'll be put into the suggestion forums, of course.

So maybe this isn't exactly the right forum, but it is a rant.

(Should also apply for add-ons forums.)

180
Clan Discussion / Re: ETB - Epic Tower Builders.
« on: December 13, 2008, 01:58:32 AM »
Naw, my eyes still burn from the colour.

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