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Messages - Khain

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31
General Discussion / Re: [►WIP] Skill4Life's Pirate Adventure
« on: April 05, 2017, 04:01:30 PM »
i was died but came back cuz good job skillactuallife

32
Creativity / Re: Music Megathread
« on: March 16, 2017, 10:19:10 PM »
please get full flstudio. i wanna know what you'd be able to make
khain this is really pretty
ya myst get full flstudio
thx brickman its homemade

33
Creativity / Re: Music Megathread
« on: March 16, 2017, 10:07:17 PM »
https://soundcloud.com/sushibatatas/demo-1

hey i maded music please support the groove thx

34
General Discussion / Re: Ephialtes Block Party Hype
« on: March 02, 2017, 01:21:31 PM »
woo im comin

35
Creativity / Re: Music Megathread
« on: November 22, 2016, 03:04:52 PM »
helo i would like to know if u guys dig this

https://soundcloud.com/sushibatatas/crimson-gradient

thx

36
Creativity / Re: The new and improved 3D model topic!
« on: November 09, 2016, 01:17:45 PM »
thanks.
                                                                 
  <- baseball bat   


37
Games / Re: Counter Strike: Global Offensive - infernew
« on: November 03, 2016, 04:59:58 PM »
fruity

38
Creativity / Re: The new and improved 3D model topic!
« on: October 29, 2016, 04:47:52 PM »

39
Add-Ons / Re: Blockality weapon pack V2
« on: October 22, 2016, 10:46:31 AM »
The optimal amount of faces is 6. 5 just looks horrible.
The bottom, which is 6 looks more round and more natural. The top, which is 5 just looks weird.
Personally, I do not have a problem with 5 faces for rounds, it actually looks great.

40
I have questions though

what would you replace the golden weapons with? Do you have a better idea to replace his current one?

not defending terra nor you but, he removes the golden weapons and then what?

as far i know these act as an incentive to keep players on the server, I personally think it's lame, but some people actually enjoy gathering points for better stuff, I think I've played there once and they're not VIP restricted or anything right, they're just very expensive.


41
Creativity / Re: The new and improved 3D model topic!
« on: October 21, 2016, 12:47:53 PM »
hey i made the vz58 first fightme
i actually posted one a long time ago. the search tool today is not helping me find it but i think i made it a year and a half ago. i'll have to check the file creation date at home lol
lets make a team and beat blockland kid up

42
Creativity / Re: The new and improved 3D model topic!
« on: October 21, 2016, 10:19:58 AM »
this one resembles a AK-47.
also, the grip could be different.
that kind of grip is like in every gun.
and the empty bullet exit is in the wrong side,
you really want bullets going into your face?
hey pal, do u want to get hit
i eat loving brass

no way the grip couldn't be different i love this grip

43
Creativity / Re: The new and improved 3D model topic!
« on: October 20, 2016, 09:14:32 PM »
hey guys look at me












thanks

44
this is good although problems arise with people needing the mechanical benefits of buildings quickly and general what if scenarios of the entire server waiting for someone who builds good to get online. also if we put buildings up for sale the cheapest building will be loving everywhere.

perhaps we could work this idea a little more.

you brought up two issues that can be worked around. The issue about people only buying the cheapest building, you could fix that by providing variety, aaand also, expensive builds cost more because they have more services available.

For example:
I’m a gun shop owner, I have this really simple gun shop that sells guns and spears.
If I invest my savings into a better establishment, I would now have a panic button, in case people try to assault me, and I would be also  
selling not only guns and spears, but also rocket Launchers.



About the other issue you brought up, you pictured a scenario where players would be endlessly waiting for an architect to come online and build for them. What if the architect had some sort of wait list? The costumers would request the architect’s services, sending him a PM (is there a PM system?) with the project information about his build, details about color, layers etc. Once the requested architect comes online, he would bring up this wait list, accepting, declining and giving priority to these projects he finds the most interesting for his agenda.

You could also include a rating system for architects, in case they do not deliver the requested build, after being paid, or if their building, in general, looks bad.
Since low ratings could cause an architect to lose his role, in order to avoid abuse, you could work it so the costumers can only rate an architect, if he has accepted their offer, and has been paid for it.

idk if i worded this correctly but yea, i think itd be neato

45
i am still unsure on how i want to administrate builds for this server. i know that this map is good and i've stated before that i don't want to ruin the map with stuffty builds, but lets face it, many people are not good at building. i'm probably going to have to be somewhat lax about it, but i'll try to keep out the stuff and keep the map looking classy.

i'm planning to make signs to dup around to the stuffty builds that'll list out different techniques on how to build better. i'm thinking that the signs should tell them to go find some lego build online and recreate it in suburbia. i've known people who have done that before who weren't excellent builders but the still managed to build some good stuff. i'm not sure about the ethics of it because you are just stealing someone else's work but hey that's what real lego sets are like. if you have any ideas on how to make people better at building though go ahead and fire away
I think you could restrict building to some sort of special role, like an architect.
And the other roles, instead of building, they could pick building models submitted by the architects, or ask them themselves to build for them, in exchange for goods, money, dunno.

or actual building classes idk

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