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Suggestions & Requests / Re: Flag
« on: April 12, 2010, 08:49:48 PM »
You make stuffty ideas.
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function gunImage::onFire(%this,%obj,%slot)
{
if(%obj.getDamagePercent() < 1.0)
%obj.playThread(2, shiftAway);
Parent::onFire(%this,%obj,%slot);
}




I was there when he uxD Thats why I fetched you.sed it :Dtook the picture. :D
Sadly, I didn't know why he built them like that, so I didn't get in.