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Messages - sir dooble

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3706
Pffft, bribing for votes? Really????

Vote me and I'll write you a haiku.

3707
Games / Re: [MEGATHREAD] Fallout 4
« on: November 28, 2015, 04:03:58 AM »
The only downside to picking up junk for crafting in Fallout 4, for me, is that whenever I see a unique or fancy looking item that I want in my house, I pick it up and then forget that I picked it up.

I did the same in Fallout 3/NV, however when I eventually got home and emptied my inventory, it would be in my Junk section, with very little else, because I didn't pick up all the random stuff just scattered about.
So I knew it was important, so I dropped it and decorated.

Now I'm in the habit of getting back home, and just pressing "Transfer all Junk" to one of the workbenches, and I've forgotten that I picked up that nice Crystal Decanter for my dining room table.


The one thing I suppose I would like is a "favourite" button for junk, so I could stamp it in my inventory, and it wouldn't be automatically transferred with other stuff.
That would mean I would have to stamp it right away when I pick it up, but I'm happy to do that.

3708
Games / Re: [MEGATHREAD] Fallout 4
« on: November 28, 2015, 03:19:10 AM »
Ammo crafting was a loving nuisance, especially as you found more ammo than you can craft.
Hardcore mode was alright but nothing amazing, just some more stuff to micromanage which was super easy (only sleep was kind of annoying if no beds around, but you could just chug nuka-colas all game and never sleep, so it still wasn't realistic). Plus they then roostered up by giving you a bottomless canteen in GRA (or other pack), which you chugged automatically, and had no rads, when half the point was balancing food/water intake against rad gain.


Also, NV had essential npcs too, particularly companions (unless on hardcore).

3709
Off Topic / Re: Worst Blocklander of the Year
« on: November 28, 2015, 02:59:48 AM »
I like that I have an exception, When am I a problem to you outta curiosity?
when you post!!  :cookieMonster:

3710
Off Topic / Re: how do you wanna die
« on: November 28, 2015, 02:54:27 AM »
also holy stuff dooble i didn't need that
You think that's bad, she has an entire chapter about sorting through and identifying the remains of the hundreds killed in 9/11.
It's both disturbing and heart-wrenching.

It's a really great book. Working Stiff, by Judy Melinek.

3711
Games / Re: [MEGATHREAD] Fallout 4
« on: November 28, 2015, 02:49:52 AM »
Still only on normal difficulty, but blimey, there's much more challenge if you skip all the early quests and head into the city while lower level.

It's definitely all the quests from Preston, sanctuary and other settlements that cause you to seemingly level up a lot by the time you get to diamond city.

I've had some really tough moments with super mutants and gunners/raiders in the city so far.

3712
I'm guessing you have first-hand experience with it?
No, he had to use his second hand too.

Alternatively, only include posters, and not large amounts of text, as was the style last year.

Or, put a link to each persons advert, and not quote it.

3713
Off Topic / Re: how do you wanna die
« on: November 27, 2015, 10:27:14 PM »
Peacefully in my sleep.

On the topic of good/bad deaths, here's an extract from "Working Stiff", a biographical insight into the life of a NYC medical examiner, and her description of the worst death she ever examined.

Apologies if it's too gross.



  "Sean Doyle was a restaurant bartender who went out drinking after work on Friday night with a friend named Michael Wright and Wright's girlfriend. They were walking home in the early hours of the morning when Doyle apparently said something his buddy didn't like. "Wright thought Doyle was making a pass at his girlfriend, and he got pissed off," the detective said. "And he's a big guy." A housting match turned into a shoving match, though the girlfriend claimed the two men were just "joking around". Wright himself later described the altercation to the police as "roughhousing". Detective Kenne, however, had heard the 911 tape.#

  "Someone is getting the stuff beaten out of him down there!" a neighbour told the operator. The neighbour's husband came on the line and claimed a man was screaming, "No---don't break my legs!" The police later interviewed several eyewitnesses who saw "a big guy whaling on a little guy." One told a security guard at an adjacent building, "I saw it all---he threw the guy in!"

  The open manhold had a plastic chimney over it, to vent steam from a broken main while Consolidated Edison repaired it. There was an eighteen-foot drop to the boiling water on the bottom of the steam tunnel. The Con Ed supervisor who talked to our MLI at the scene stated that it was 300° down there, where Sean Doyle landed. Police and paramedics arrived quickly but couldn't get DOyle out. They had to wait for Con Ed to shut off the main, and even then it was far too dangerous to send a rescuer into the steam tunnel. Doyle wasn't dead when the Con Ed workers first arrived, the MLI's report told me. They said he was arching his back and reaching upward to them. He was screaming.

  It took four hours to retrieve the body. The MLI took the corpse's temperature before bagging him up, as is protocol in a death by hyperthermia. It read 125°, she wrote in her report, "though it was probably more, because the thermometer only goes up to 125°."

 Doyle's body was leathery to the touch, twisted, and glistening with beads of clear water. The outer layer of epidermis was peeling of his hands, feet, shoulders, and legs. His mouth was a black-lined O of burned tissue, his eyes cloudy. Every inch of skin was bright red. The man on my autopsy table had been steamed like a lobster.

  "Why is he sitting like that?" Detecive kenne, who was observing the autopsy, asked me. Doyle's knees were bent and his hips angled in.
  "It's called a puglistic pose. The long muscles contract from the heat. It makes the arms and legs curl and can sometimes break bones".
  "How's it do that?"
  "You know how your steak shrinks when you cook it?" I said. "Same thing."

  Doyle's heat-contracted muscles didn't break any of his bones. Neither did the plunge through the manhole. Despite having been beaten up and then sustaining a fall of eighteen feet, he had very little blunt trauma. No hemmorrhaging, no head trauma at all. I wish I had found head trauma. It was hard to perform the autoposy knowing that the man had been conscious when he sustained the horrifying thermal injuries I was seeing. I couldn't evaluate where he had sustained any bruises, because the tissues that show contusions were all cooked. I couldn't find any abrasions because his skin's outer layer had largely peeled off. His liver wasn't bloody and red like a normal one, nor was it floppy and pale from exsanguination. It was brown and firm. Same with the heart, kidney, spleen, and all the other viscera. Even the brain had been scalded solid. Veins and arteries had turned to sausage.

  Third-degree thermal burns destroy nerve endings--- but because this poor man had suffered a steam burn and there was no flame involved, the nerve tissue in the dermis was not damaged. He would have suffered terrible agony from the burns to his skin, and from his organs cooking internally.

  When I opened Sean Doyle's trachea, I found foam in his airway. His lungs had filled with fluid as thermal injury started to break them down, and each breath whipped up an edematous froth, making it harder to draw air. That air came in at a searing temperature, damaging the flesh of his upper airway and swelling his trachea, asphyxiating him. At the same time the physiologic stress of the extreme heat was driving up his blood pressure and heart rate. Hyperthermia was swelling his brain. Any one of these three mechanisms---asphyxia, cardiac arrest, or hyperthermic cerebral edema---could have been the proximate cause of death. Any one of them would have been sufficient to kill him, and the physical evidence told me they had been working in concert. This was "thermal injury due to steam and scald burns," Sean Doyle's cause of death."

3714
The forums broke moltenkitten
I'm not entirely convinced he worked properly when he arrived.

3715
Games / Re: [MEGATHREAD] Fallout 4
« on: November 27, 2015, 06:05:24 PM »
Preston, Sturges and Mama Murphy are essential.
You can't kill them through combat.

3716
What's the deal with this pitch perfect story? I probably haven't been here long enough to know or I just don't pay attention well.
There is no story, that we know of.

He made his Walmart/Thanksgiving topics, and kept going on about how he quit working at walmart because the "Pitch Perfect 2" incident was the last straw.

But he wouldn't tell anyone what the incident involving Pitch Perfect 2 was.

3717
I just think it's kind of sad how in several of his off-topic threads, he's the only one who cares about the subject matter.
And then he posts his own mini-discussions or jokes to himself, that no one is really interested in.
"I beat that chicken!" then she takes a minute to think what she just said.

Her teeth scare me. She has like 2 sharp front teeth and the rest are small and jagged like a rat.
Oh man these people with all these unboxing videos also have amazon wishlist videos.

How am I going to compete with that?!

Also, as Otis pointed out, he seems to just want attention for some reason, hence him trying to hype that Pitch Perfect 2 story.

3718
The main thing now is how to start conversation without being desparate. How to make it relevant. I know from last time that we at least have a couple things in common, but one of those is paintball and IDK how she feels talking about work or anything like that.
You won't know unless you ask.
Ask her how she got to working at the paintball place.
And if she plays much.

If she's not interested in paintball, or doesn't care to discuss work, then that's not an issue. You've not failed because you brought up something she doesn't care about. That's exactly how you learn someones likes/dislikes.
You can't be expected to know all the right things to talk about right away.


Also, are you chatting to her via Text, or Facebook, or something similar?
If so, just send her the message "How long have you worked at [paintball place]?".
You don't need to segue it into a conversation. Chatting by text can be much more direct at times.

3719
If you need advice on a forum about legos then chances are you won't know what to do with this woman if you follow up with it.
If you feel the need to belittle someone for asking for advice on the same "lego forum" that you use, then chances are you won't even get a woman to talk to you.

3720
I'm not sure she is into. Most people tend to flirt back when someone flirts with them rather than just say 'smooth' back at them.
And it sounds like she is putting obstacles in the way.

Next time ask her if she'd like to meet up and for her to tell you when she is free. Then the ball is in her court, and if she never gets back to you about it then you know how she feels.

Also, stop flirting and instead just chat to her like a friend and get to know each other.

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