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Messages - Deathwishez

Pages: 1 ... 48 49 50 51 52 [53] 54 55 56 57 58 ... 246
781
General Discussion / Re: Ephi and Ban List
« on: July 06, 2010, 02:20:36 AM »
4 Days? Really? Wow...

I haven't been on the IRC since December...

782
Mapping Help / Re: Max Visibility of 1000?
« on: July 06, 2010, 02:19:27 AM »
I crashed on 1,000 due to insane terrain looping.

It was on a small map, plus fog was at 0.

783
Suggestions & Requests / Re: Original Dwand
« on: July 06, 2010, 02:17:21 AM »
I don't think that making a DWand would be that hard.

Wand - Trust + AdminOnly = OldDWand

784
Off Topic / Re: Would you kick the above user in the balls.
« on: July 05, 2010, 04:44:11 PM »
YUS

785
Off Topic / Re: Binary Code
« on: July 05, 2010, 04:43:43 PM »
01110100 01101000 01101001 01110011 00100000 01110000 01101111 01110011 01110100 00100000 01110111 01100001 01110011 00100000 01110000 01101111 01101001 01101110 01110100 01101100 01100101 01110011
Decipher that one

0 = :cookie:
1 = :cookieMonster:

 :cookie: :cookieMonster: :cookieMonster: :cookieMonster: :cookie: :cookieMonster: :cookie: :cookie:      :cookie: :cookieMonster: :cookieMonster: :cookie: :cookieMonster: :cookie: :cookie: :cookie:      :cookie: :cookieMonster: :cookieMonster: :cookie: :cookieMonster: :cookie: :cookie: :cookieMonster: ... I'm tried of doing this.

786
Suggestions & Requests / Re: Beta Player Model
« on: July 05, 2010, 04:40:43 PM »
Lego might sue.

787
Suggestions & Requests / Re: v18 Physics Update Request
« on: July 05, 2010, 04:39:03 PM »
Actually no. In physics it describes kinetic and potential energy. If your kinetic energy is high enough, even hitting water can brake a bone or even kill you.

It was irrelevant because physics supports his statement, yet he told the OP to go learn physics.

This could be done via script though.

788
Off Topic / Re: Starman
« on: July 04, 2010, 02:17:03 AM »
Also, on this subject, I recorded and touched up the Yoshi's Island main title song. I thought at one point I should post it, so here:
File is big, but worth it
(Tell me if the DL doesn't work)

Sounds smooth.

789
Off Topic / Starman
« on: July 04, 2010, 01:40:21 AM »
Hey there. I'm in need of a quick favor.

I need to know which one of these Starman songs sound the best:

1) Starman Remix
2) invincibility (dance remix)
3) Rocking Starman
4) -*Mario 64 Star Theme Remix*-

If you think that some songs tie with eachother, feel free to vote on more than one

If you know of a version that you think sounds better than all four of these, then post it!

790
Games / Re: Game Maker Pro
« on: July 03, 2010, 01:37:52 AM »
So, did anyone beta test my game? I'd like to add things to it.

791
Games / Re: Game Maker Pro
« on: July 02, 2010, 09:08:51 PM »
Still. What's the point of making games if they aren't worth playing?

Experience and fun.

792
Games / Re: Game Maker Pro
« on: July 02, 2010, 08:41:24 PM »
I just use this because it's easier and I get results quicker. I'm sure that there are better solutions, but seeing as I don't on publishing it, I don't have to worry about how it is made.

793
Games / Re: Game Maker Pro
« on: July 02, 2010, 08:07:54 PM »
Hahahahahaha

Isn't this what schools use?

I'm sure some do. It's cheap and easy to use.

794
Games / Re: Game Maker Pro
« on: July 02, 2010, 08:06:08 PM »
I'm using the free version. I can do pretty much everything I need to. It's not that bad.

795
Games / Game Maker Pro
« on: July 02, 2010, 08:02:26 PM »

Game Maker Pro



Created By: Yoyo Games



Have you ever wanted to make your own game?

Well now you can!

Game Maker Pro allows nearly unlimited possiblities. The program only costs $25.



Are you too poor for Pro?

Game Maker Lite is free. Game Maker Lite offers many features that Pro has.



Many users have made games and submitted them to the offical Game Maker website. Play them here!

Well, what are you waiting for? Download Game Maker Lite and get to work!



For those who actually go forth and make a game, I'd be glad to slap the link up here.

Here's one of my games: http://www.mediafire.com/?4z5fxzmqdog

Feel free to beta test it. I'm open to suggestions, and feedback is welcome.

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