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Messages - Nicepoint

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4606
General Discussion / Re: Nicepoint's Endless Zombies
« on: August 16, 2014, 09:42:46 PM »
NOTICE!

The New Hammer Host server is somehow lagging and playing there is almost impossible. Im trying to fix this.

4607
General Discussion / Nicepoint's Endless Zombies
« on: August 16, 2014, 09:42:04 PM »
NICEPOINT'S ENDLESS ZOMBIES

Server by:

Whats This?
This is a topic about my server that I started a month ago. It has came semi-popular and I desided to make a topic about it.

Map
The Map is pretty simply made and contains few easter eggs and secrets. Currently the map is not at its final form. There will be udates and modifications.

Add-Ons
Damn, I have too many of those. The Major mods tho are Slayer, endless zombies, VCE, Save/Load items and Gravitycats Weapons.

Music
I Recommend downloading them, i picked few good songs and Ruralli made loops of them.


STAFF
Thease Are from my memory, type in comments if I have forgotten you.

Super Admins
The Ultimate overlords of the server

Nicepoint, The HOST

c[_], Friend and Hammer Host user

Partytor, Friend

Sgt Daemon, Friend  and Building

Impact, Massive help with building


Admins
The Lords of the server

TheOnlyOne, Building and application

The Bondz, idk?

The Critical Feeling, Something Impact knows

Banshee, Building and Application

Ruralli, Friend and Music Loops

Cruxeis, Applicated


Moderators
Just keep the spammers and trolls out.

Vanomas, Application

BlockStarGer, Application

Moderator, Application and Logic :P

Cause /ListModerators won't work idk any more.


APPLICATIONS
If I have forgotten you, tell me your IGN and BL_ID

Send me applications in PM

Quote
Admin Applications
IGN:
BL_ID:
Admin History?:
Why do you wanna be admin?:
Recommendations?:

Quote
Moderator Applications
IGN:
BL_ID:
Why do you wanna be Moderator?:


IMAGES

v-HERE-v


FEEL free to rate and suggest!

4608
Suggestions & Requests / Re: Event_makechatcommand?
« on: August 15, 2014, 06:54:12 AM »
The structure coud to Like this.

OnActivate-self-makechatcommand [/kill me]

OnChatcommand-self-checkchatcommand [/kill me]

OnChatcommandCorrect-writer-kill

Now this style limits chatcommands to be 1 for 1 brick. But this coud be use for like math competitions. Like this:

OnRelay-minigame-chatmsgall-[2+6=?]

OnRelay-self-makechatcommand [/8]

OnChatcommand-self-checkchatcommand [/8]

OnChatcommandCorrect-writer-addHealth [-1]

Then there will be another brick tha looks for players that have 99hp

OnRelay-self-fireRelay

OnRelay-self-ifPlayerHealth-equals [99]

OnVariableTrue-client-IncScore [1]

OnVariabeTrue-minigame-chatmassageall [%1 Has Won]

This will need VCE to work. Also in not sure about ifPlayerHealth variable. I'll fix that when I find it out.

4609
General Discussion / Re: TheHellSpy's Lab RP
« on: August 14, 2014, 01:34:16 AM »
I think there shoud be a storyline that goes ahead. It will contain many of the subjects and inventions.etc

4610
Drama / Re: c[]'s [Qi] City RPG has a brilliant new game mechanic
« on: August 11, 2014, 12:05:04 PM »
Are you still bumping about this? The server has not been on for like a week

4611
Help / Re: Is there a way to make bots "interact" with each other?
« on: August 11, 2014, 09:52:20 AM »
It's Bit hard, but you can use non-visable and colliding blocks and set bots inside them. Then set the other bot to look at the brick and play gesture. Meanwhile the other talks

4612
Help / Re: How do I make a brick dissapear for +30s?
« on: August 11, 2014, 09:49:44 AM »
Quote
On Activate-Self-disappear [-1]
On Activate-self-fire Relay
(30000) On relay-self-disappear [0 ] 

4613
Off Topic / Re: GIF WAR!
« on: August 06, 2014, 06:13:54 AM »

4614
Clan Discussion / Re: (LE) BlockLand Educators (1st Lesson over)
« on: August 02, 2014, 08:46:38 PM »
Yay!

4615
Off Topic / Re: Post a fact V1
« on: August 02, 2014, 04:14:39 AM »
Backwards time travel is scientifically impossible.
Forwards time travel is possible. But backwards requires negative energy.

4616
Gallery / Re: QMOIS Dragonfly
« on: August 02, 2014, 04:09:08 AM »
9001/10

4617
Drama / Re: Follow up on 'C[]'s [Qi] City RP'
« on: August 02, 2014, 03:53:45 AM »
Yea, this server sucks; you should not have started out with it.
Ok then, bring your city rpg back. I kinda liked the Super murder mystery better.

4618
Drama / Re: Follow up on 'C[]'s [Qi] City RP'
« on: August 01, 2014, 04:54:57 PM »
^This guy is Co-Host of the CityRPG server, and even he's puzzled at what happened.
No im just amazed about the reason why Aoki kicked him.

4619
Drama / Re: Follow up on 'C[]'s [Qi] City RP'
« on: August 01, 2014, 03:28:29 AM »
Why the forget was he banned?

4620
Drama / Re: c[]'s [Qi] City RPG has a brilliant new game mechanic
« on: August 01, 2014, 03:22:49 AM »
Um what, I fixed the bugs earlier today; it's not even called [Qi] CityRPG anymore it's just CityRPG. The database says you never even joined.
What database? Or do you have shared hammer host panel with c[_]?

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