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Messages - Doge

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76
General Discussion / Re: Zapk's Rising Lava • We're Back! • p.48
« on: December 20, 2013, 03:52:11 AM »
Is the server down permanently or is it just maintenance? It isn't on the server list.
EDIT: It's back up, must have been changing something

78
Off Topic / Re: spam compition
« on: December 18, 2013, 12:42:53 PM »

79
General Discussion / Re: DayB • 12/6/13 • Custom animations!
« on: December 17, 2013, 01:16:57 PM »
So inventory was a bitch to code, but it's done. I need to put it together with the rest of my existing work. For anyone who is interested in a half-rant list of things I struggled to work with:
  • Items must be stored individually on a GUI list that wasn't designed for more than two commands.
  • When items are added to the list, only specific datablocks will stack. Some items must retain unique data such as ammunition and health.
  • Tools must be managed on the brick HUD so that a player can hotkey the tool.
  • Items are by default stored in the order they were added. Adding/removing items could disorganize the list if not given a proper look.
  • Only one of the two commands actually has any input.
  • With these one command the GUI must allow the player to equip, drop, take (inventory to player) or store (player to inventory) the selected item.
  • With the other command the GUI must allow the player to navigate between three different inventory types; inventory, backpack, player.
  • All of the above must be managed for multiple clients accessing the same inventory. So any item manipulation is immediately visible to all other clients with access.

For now I play some Battlefield 4.
This is great! How much is there still left to do of the code before it will be playable?

80
General Discussion / Re: DayB • 12/6/13 • Custom animations!
« on: December 15, 2013, 11:22:24 AM »
Bumpity bump

81
Off Topic / Re: My first milestone post!
« on: December 07, 2013, 05:00:44 PM »
bad habit
I'm trying to break my habit and only post when I need to
If you think about it posting that post was counter productive then

82
General Discussion / Re: Post/discuss your most favorite server ever.
« on: December 04, 2013, 05:12:21 AM »
Zapk's rising lava and Gravity Cat's servers

83
General Discussion / Re: SUGGEST/PROVIDE BUILDS FOR NEW TRAILER
« on: November 24, 2013, 05:51:56 PM »
No video card could record at a decent framerate with soft shaders.
We'll probably look back on this comment in 10 years and laugh while playing battlefield 6 on our PS5s...

84
Drama / Re: Masslead Retarted banning
« on: November 23, 2013, 05:14:15 AM »
"Hey guys, this person is dumb."
"no i'm not, I'm 15."
"no, you're dumb"
"You probably live in a country!"
stuff i've been spotted
abandon mission abandon mission
These are all so sig- worthy

85
General Discussion / Re: SUGGEST/PROVIDE BUILDS FOR NEW TRAILER
« on: November 23, 2013, 05:02:29 AM »

?
I'd be happy to take that off your hands for you...

86
General Discussion / Re: Master server down?
« on: November 22, 2013, 04:57:58 PM »
Am I the only one who's almost disappointed to hear that this wasn't a restart for steam or an update?

87
General Discussion / Re: Master server down?
« on: November 22, 2013, 04:52:43 PM »
Anyone else having connection problems again?


"Read the last couple posts of a topic before posting"

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General Discussion / Re: Master server down?
« on: November 22, 2013, 04:46:24 PM »
What just happened, everything is down?
This time it's got to be the secret christmas special V22 update!!!!!!!

89
General Discussion / Re: DayB • 11/4/13 • Winners chosen!!
« on: November 21, 2013, 04:11:45 AM »
Bricks stop rendering after the brick limit or something.
Although I believe that's true you shouldn't have a problem with going over it because the maps are so massive and spread out which means you won't have the whole brick limit on display all at once anyway.
EDIT: I think you can raise the brickcount using console, although I don't know the command for it. Somebody also made a mod that makes the brickcount infinite somewhere on the forums.

90
The site is down? What's happening?

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