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Messages - [GSF]Ghost

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1291
Add-Ons / Re: GSF Add-Ons
« on: August 15, 2009, 12:56:30 AM »
Here:
http://www.soundboard.com/sb/More_Helicopter_Sounds.aspx
Thanks again bithead, but I decided not to use sound after all; it's too much of a hassle.

Reactor promised 50 bucks to anyone who could make a working heli script.
Oh yeah I forgot about that, although a perfect helicopter script is impossible and I doubt he would pay $50 for mine :/

How does this helicopter lift with such thin propellers  :cookieMonster:
lol, I made sure to increase the size of the blades since the last beta test.

Will the heli be able to take off from land?
Yes, you can still take off and land on non-water surfaces like other helicopters, but the different is that you can land and float in water.

1292
Add-Ons / Re: GSF Add-Ons
« on: August 15, 2009, 12:43:11 AM »
Are you sure it's not out? Perhaps you should check again lol.

1293
Add-Ons / Re: GSF Add-Ons
« on: August 14, 2009, 10:47:36 PM »
Sure, thanks bithead.

1294
Add-Ons / Re: GSF Add-Ons
« on: August 14, 2009, 10:35:22 PM »
I do believe Reactor worker owes you $50.
What for?

PLEASE dont drop the aircraft carrier. That was what i was looking forward to the VERY MOST.
Well Idk yet, if I do release it then it'll be later next week or the week after.

ey Ghost whats time needs to the Helli be over?
All I need to do is find a decent helicopter sound for it and then I'll release it.

1295
Add-Ons / Re: GSF Add-Ons
« on: August 14, 2009, 10:02:37 PM »
Hes probably going to put the Sea Copter up around 11 or 12 if hes planning to get it released today hes probably putting on the finishing touches.
Yeah all I need is a decent helicopter sound for the Sea Copter, but I have yet to find one.

[GsSF]Ghost, why have you said I'm an impostor? Has someone said that i was being an impostor?
Well you weren't impersonating me, but you pretended to host a server that was mine, and you upset a lot of people. I don't mean to be blunt about this, but people don't realize how annoying it is for me to deal with this problem and get hassled when I join servers if I'm authentic. I'll take you off the list since you weren't actually impersonating me, but I just want this problem to stop.

1296
Add-Ons / Re: GSF Add-Ons
« on: August 14, 2009, 06:49:11 PM »
Do I have this right?... The cargo boat is your last add on, but more are comeing soon? Too much for my pea brain... Also, how do I package maps, im makeing Weedom. :P
Well I'm not sure, most likely no, but my schedule keeps changing so I don't know anymore :/
I wanted to release all of my Add-Ons by tomorrow because I'm going on vacation and I'll be gone until Thursday. But, due to the forum upgrade, I'll have to release the cargo boat and any others when I get back later next week.

As for packaging maps; just make sure all files are in your map folder; make sure all paths are correct in the mission file to other files; make sure you have a description, preview pics (with the same names as the mission files), etc.; then select all of the files in your map folder and create a .zip file, i.e. Map_Bedroom.zip

I don't see the sea copter... but people say its released. Is this a problem?
It's not released yet, but I will have it released tonight.

1297
Modification Help / Re: Helicopter verticle takeoff help
« on: August 14, 2009, 10:54:24 AM »
Thanks Sniper4hire it works fine; I'll give credit when the Sea Copter is released. And thanks everyone else for helping.

1298
Maps / Re: GSF Maps
« on: August 11, 2009, 01:41:58 PM »
Thanks guys, but I also think they are just hoping for an update lol. And I'll try to get one last update out to some of the maps, as well as release a few old ones for nostalgia's sake.

1299
Add-Ons / Re: GSF Add-Ons
« on: August 11, 2009, 01:16:35 PM »
...and act like your add-ons are ingenious and better than anything ever made for Blockland
Sonicfan, first off you haven't just stated fallacies, your entire argument is a fallacy. You made up a lot of assumptions about me that are blatant lies. Let's settle this here:

1] Prove to me that I "act like [my] add-ons are ingenious and better than anything ever made for Blockland"
2] Prove that I "can't accept the fact that there are going to be people who don't like or hate [my] work"
3] "People think different than you." Prove to me I don't already know that.
4] "It's probably going to be rushed" Prove to me they were rushed.
5] "If they're just going to head in a straight line" Prove to me they go in a straight line.


I can settle the whole thing here:
The vehicles don't work for me, though.



Thanks for the updates. Barge is going to be epic when it comes.
No problem, and I might replace the Barge with the Air Craft carrier (which you'll still be able to walk on and drive on), but no promises yet.

hey can we see pic of your models
Sure, it's atteached.

1300
Modification Help / Re: Helicopter verticle takeoff help
« on: August 11, 2009, 12:57:00 PM »
I'm still getting syntax errors:
Code: [Select]
package GSFSeaCopter
{
armor::onTrigger(%this,%obj,%slot,%state)
{
if(%slot == 2 && %state == 1 && %obj.getObjectMount().getDataBlock().getName() $= "GSFSeaCopter")
{
%obj.addVelocity("0 0 10");
}
Parent::onTrigger(%this,%obj,%slot,%state);
}
};
activatePackage(GSFSeaCopter);

1301
Add-Ons / Re: GSF Add-Ons
« on: August 11, 2009, 03:06:42 AM »
I'm not very thankful for addons that seem to be unusable. The vehicles don't work for me, though.Then why release them at all? If they're just going to head in a straight line rather than be usable, what's the point?I haven't seen it yet, and why compare my loving opinion to a drama topic? You're not the one who decides what everyone thinks, you know. We have a right to our opinions; there's more than one person on this planet.It's probably going to be rushed, just like the rest of the add-ons here.
Sonicfan you've stated fallacies all over that post, so I'm not going to bother addressing any of it. If you don't have humble criticism or a respectful opinion to offer, then please stop posting in here.

http://farm1.static.flickr.com/182/464230125_321e8cee6b.jpg?v=0
is this where you got the idea from? becuase it looks pretty identical good work =D
That's the exact reference picture I'm using lol.

Test server please.
I don't know if I'll host it again because I've delayed the Sea Copter long enough. I'm just going to finish it up, finalize it, and then hopefully release it today. If I ever figure out how to make it take off vertically, then I'll update it.

1302
Maps / Re: GSF Maps
« on: August 11, 2009, 02:51:43 AM »
Yeah, but I kinda just put it in to show how it can be done.

1303
Modification Help / Re: Helicopter verticle takeoff help
« on: August 10, 2009, 11:31:57 PM »
Thanks for helping Kunit, but yeah it still doesn't seem to be working.

1304
Modification Help / Re: Helicopter verticle takeoff help
« on: August 10, 2009, 10:55:49 PM »
Would it be something like:
Code: [Select]
function gsfseacopterVehicleData::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val)
      if(%triggerNum == 2)
 gsfseacopterVehicle.addVelocity("0 0 10");
}

1305
Modification Help / Re: Helicopter verticle takeoff help
« on: August 10, 2009, 08:56:47 PM »
But, I don't know how to code that. I might have to just release it and then update it.

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