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Games / Re: Block Party [Update, Mobile Game Progress pg. 116]
« on: June 12, 2018, 04:35:57 PM »>mobile buildI thought you were serious at first, lol. =P Thanks, it's running at an excellent framerate so far; I'll record a video of it soon (kinda hard to do with a mobile device though).
>"we cant build for mac right now sorry"
hmmmm (jk that looks rly nice for android. how well does it run?)
i've gathered a bunch of experience with C# in the last four months of working with unity. If you ever develop a solid, dynamic scriptable interface for in-game stuff for weapons or items, bricks, etc, i'd be happy to help. Until then it would probably be too unsafe to have random people contributing spaghetti code into such a large project.
Great, I appreciate it. I was working on a datablock system for weapons, players, bricks, etc. at one time. If development for the PC version starts up again, I'll work on finishing how items and other objects are handled.