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Messages - ZSNO

Pages: 1 ... 166 167 168 169 170 [171] 172 173 174 175 176 ... 201
2551
Modification Help / Re: Getting the vehicle from it's spawn
« on: August 02, 2010, 11:04:36 AM »
Also to get the ID of almost anything you can look at it and do "/getid" and it will return the id of the object :s

2552
General Discussion / Re: Who is your favorite add-on maker?
« on: August 02, 2010, 10:45:33 AM »
I vote myself too.

2553
Ever try putting it in Plugins? It is an Exporter Plugin

2554
Modification Help / Re: Moving an Image
« on: August 01, 2010, 04:37:26 PM »
Well is Ephi ever makes that backup system, you can check that.
He said it would backup saves and screenshots.

2555
Clan Discussion / Re: [HB] Hewlett - Blockard: News update!
« on: July 28, 2010, 08:25:45 PM »
So if I wanted to apply for the Modification Team what kind of thing should I submit? Should I submit one of the scripts that I have laying around or should I make one especially for an app, and if the second what should the idea be for creating it?

2557
General Discussion / Re: Tutorial
« on: July 28, 2010, 12:10:27 PM »
And you are providing no help to the topic.
We don't really need to help him seeing this isnt in the "Help" Section...

2558
General Discussion / Re: Tutorial
« on: July 27, 2010, 08:40:02 PM »
People have told me wat to do, and its confusing me, all I need is one video tutorial and Ill never be heard of again.
Go to youtube, type in Blender Tutorial....
They wont mention anything about Blockland.
it doesnt matter all that has to do with Blender and Blockland is the exporting

2559
Modification Help / Re: Icon has the wrong colour
« on: July 27, 2010, 08:35:27 PM »

2560
Modification Help / Re: Alien Swarm mod
« on: July 27, 2010, 08:24:26 PM »
Double toast for truth:What do you want in it as a whole gamemode?
Objectives, hackable doors, welable doors, Be able to have a campaign

2561
Modification Help / Re: Can you make pathfinding AI's in BlockLand?
« on: July 27, 2010, 08:20:24 PM »
Yes

2562
Modification Help / Re: Alien Swarm mod
« on: July 27, 2010, 02:42:12 PM »
I completely do not support this mod, Im guessing you just going to make the models and then make them zombies.
If your going to do this do it right and make a whole gamemode.

2563
Modification Help / Re: Icon has the wrong colour
« on: July 27, 2010, 11:24:41 AM »
Take the colorshift away from the icon, find it dont ask me exactly where it is.

2564
-snip-
Delete
Code: [Select]
   new ScriptObject(ClientGameModeStorerSO) {
         modeRuleTxt0_2 = "Points";
         modeRuleTxt2_0 = "Time";
         modeRuleStr5_1 = "int 1 10000";
         modeSpecialTeams6 = "0";
         modeRuleTxt6_0 = "Points per Flag";
         modeRuleDef-1##_##0 = "0";
         modeRuleStr-1_1 = "bool";
         modeCount = "8";
         modeRuleTxt0_1 = "Lives";
         modeRuleTxt1_2 = "Points";
         modeRuleDef3_0 = "15";
         modeRuleStr5_0 = "int 1 10000";
         modeRuleDef5_6 = "0";
         modeRuleStr7_1 = "int 0 10000";
};
This in the .mis
Or post the .mis for us to clean up
I recommend posting the .mis

2565
Hey lookie, he forgot to parent it.
   messageall("","\c7" @ %client.clanPrefix @ "\c2" @ %client.name @ "\c7" @ %client.clanSuffix @ "\c6: " @ %text);
Cant he replace that with the parent?

Pages: 1 ... 166 167 168 169 170 [171] 172 173 174 175 176 ... 201