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Messages - ZSNO

Pages: 1 ... 170 171 172 173 174 [175] 176 177 178 179 180 ... 201
2611
Help / Re: Program Rules, HELP
« on: June 18, 2010, 02:13:59 PM »
Wait... why do you want to move System32 into this "Program Rules"?

2612
Modification Help / Re: Real life Things (Hello Tezuni)
« on: June 16, 2010, 07:01:13 PM »
Wait... Tezuni cant script.. or atleast well.

2613
Gallery / Re: [BMS] - First Video (Top 3 No Scopes)
« on: June 14, 2010, 07:58:00 PM »
Wow these are all horrible, and they all use cheap weapons
I've gotten no scopes hitting people off the top of the mountains and destroying the planes

2614
Modification Help / Re: Making a command but it's not working!
« on: June 11, 2010, 10:44:14 PM »
Code: [Select]
function serverCmdWarn(%client,%t,%m) {
   if(%client.isSuperAdmin || %client.isAdmin) {
      %per = findclientbyname(%t);
      messageClient(%per,'',"\c0Warning from \c3"@ %client.name @"\c6:\c0 "@ %m);
   }
}

2615
Off Topic / Re: type this with your forehead
« on: June 08, 2010, 08:10:02 PM »
snakesnakesnakesnakePEDISPESNER
Need one here?

2616
Modification Help / Re: City Rp (One that badspod WONT hate)
« on: May 30, 2010, 12:48:34 PM »
You might want to learn basic coding before tackling a project
Also who is "badspod".

2617
Help / Re: P99
« on: May 27, 2010, 08:38:28 PM »
The P99 I have known is horribly high poly and is just a bad weapon in general

2618
Off Topic / Re: 1337 as date for quote?
« on: May 27, 2010, 08:23:24 PM »
This thread is solved.
Check date

2619
who said I was making it?
I made an addon to his mod called "unlimited mining"  I'll be updating that one soon with fixes.

For the origional infinite mining mod - thats Kalphiter's.  he can do whatever he wants with it.
I wasn't even talking to you

2620
Games / Re: Hl2 + EP 1 have achivements now. (Pc)
« on: May 27, 2010, 04:59:25 PM »
...No.  I think it may already be on 2009, though.  I'm not sure, whoever has tf2, check what it's running on in source sdk.

2621
Why are you "making" Kalph's Infinite Mining Gamemode?

2622
Off Topic / Re: Sculptris 1.0 (Updated, new version!)
« on: May 25, 2010, 07:39:13 PM »
Heres my fishy =3

2623
Games / Re: OpenTTD - Kalphiter
« on: May 25, 2010, 05:44:41 PM »
Map reset, changed to temperate, and changed to 1024x1024
You should set a password now, I dont like all these non-bl players =\

2624
Modification Help / Re: GUI help
« on: May 22, 2010, 10:33:56 PM »
The variable dose not work.

Code: [Select]
CRP_Cash.setText("$ @ PitroRPData.getData(%data.bl_id).valueMoney");
Code: [Select]
//--- OBJECT WRITE BEGIN ---
new GuiTextCtrl(PitroGUI) {
   profile = "GuiTextProfile";
   horizSizing = "right";
   vertSizing = "bottom";
   position = "0 0";
   extent = "640 480";
   minExtent = "8 2";
   visible = "1";
   maxLength = "255";

   new GuiMLTextCtrl() {
      profile = "GuiMLTextProfile";
      horizSizing = "right";
      vertSizing = "bottom";
      position = "16 366";
      extent = "34 14";
      minExtent = "8 2";
      visible = "1";
      lineSpacing = "2";
      allowColorChars = "0";
      maxChars = "-1";
      text = "Cash";
      maxBitmapHeight = "-1";
      selectable = "1";
   };
   new GuiMLTextCtrl(CRP_Cash) {
      profile = "GuiMLTextProfile";
      horizSizing = "right";
      vertSizing = "bottom";
      position = "44 367";
      extent = "64 14";
      minExtent = "8 2";
      visible = "1";
      lineSpacing = "2";
      allowColorChars = "0";
      maxChars = "-1";
      text = "$";
      maxBitmapHeight = "-1";
      selectable = "1";
   };
};
//--- OBJECT WRITE END --
And brfore you say that im stupid because the GUI was not exucuted blah blah blah:
Code: [Select]
exec("./PitroGUI.gui");
Let me guess, it says $ @ PitroRPData.getData(%data.bl_id).valueMoney when you use it.

2625
Games / Re: OpenTTD - Kalphiter
« on: May 22, 2010, 05:06:15 PM »
It won't let me buy a Train Engine >=O

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