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Messages - Swat725

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61
Gallery / Re: Diggy's Metropolis Server
« on: July 28, 2011, 06:30:17 PM »
Oh by the way guys,
Stop ircing me questions about the server.  They're really annoying.  Just please stop, i'm just going to ignore the question.  If you have a question or something, ask it here instead of the Irc.

Thanks.

Server News

Alright so, none thing is new currently.  The server should be up soon.  Don't ask when because i have no idea.  Just soon.

62
Gallery / Re: Diggy's Metropolis Server
« on: July 25, 2011, 01:45:53 PM »
There's a new bazaar area that we should lay down regulations for, such as height and purpose of buildings there, and we could get rid of those common sense rules and just compact it into some disclaimer about admins being better than normal players, quit yer whinin, etc, etc.

Yep, i saw it.  As for getting rid/compacting the common sense rules, a disclaimer should be put in place instead.  That means we shouldn't have to deal with stupid stuff such as complaints about getting scammed and what not.

63
Gallery / Re: Diggy's Metropolis Server
« on: July 25, 2011, 12:06:01 AM »
And Swat, we'll keep the building rules as they are, but should probably review other ones and just make it so the rules are easier to follow.

Yea, we need to review a few.  Also, we possibly need to add a few more depending on the current ones we have.  (Building, common sense rule, etc)

64
Gallery / Re: Diggy's Metropolis Server
« on: July 24, 2011, 09:35:43 PM »
yes.

also, Niliscro, should I bring back the basic rule list? I have it in a save of mine.

What versions?  I got every single one from all the maps saved in my event add on that allow you to save events.

However, id say we should get new rules, start off fresh.  Of course, have some repeat rules.

65
Gallery / Re: Diggy's Metropolis Server
« on: July 23, 2011, 04:27:35 PM »
Nili, well said in your post about the rules!

tl;dr - Follow the rules, stop crying about everything, and have some respect.
Win.

66
Gallery / Re: Diggy's Metropolis Server
« on: July 21, 2011, 07:23:59 PM »
You're confusing me now :(

Sorry, i caught my mistake, i fixed it.

Woohoo!
Yay, soon I'll be able to make some new apartments/hotel rooms :D

Yep, try to make it only 4 stories though.  When we expand into an downtown area then we can have huge towers.

67
Gallery / Re: Diggy's Metropolis Server
« on: July 21, 2011, 07:15:33 PM »
Just so you guys know, specifically World Teck, this new city is going to be restricted in size. Therefor, huge unnecessary skyscrapers will be limited to none.

No, we ARE allowing towers actually.

What about apartments?
Will those be allowed?..

Yes, indeed Fob.

How about a 4 story one?

Its fine for me.

Love you Swat.

I'm on vacation tomorrow.. and will be.. for around.. 3 weeks.

cya all

Cya Slev! Have a great time!


EDIT:  HOWEVER though,  the current map have no large lots so there shouldn't be any towers.  When we expand, then yes towers will be allowed.  But my main focus is actually to only have towers in the downtown area when we get there expanding wise. As for the current map, im hoping to see houses and small shops.

68
Gallery / Re: Diggy's Metropolis Server
« on: July 21, 2011, 03:17:13 PM »
You, I, MetroNews? c:

That is going to be a WIN!

Sylvanor Architecture Inc =3

Oh yes, indeed. =3

Fob the millionair :cookieMonster:

Good luck with that. =3   :cookieMonster:

Twente's cotton market


coming soon

Cool bro.

Sleve's nigr market.


Coming soon

Don't forget to sell fried chicken.



World Teck... Is coming back.

^booh

In before another riot in Vancouver.  Wait, i meant on Metro.



^^^^^ World Tech building in background.

69
Gallery / Re: Diggy's Metropolis Server
« on: July 21, 2011, 12:30:00 AM »
I can't wait to get back in the server, just like old times.


LMFAO nice man lol.

70
Gallery / Re: Diggy's Metropolis Server
« on: July 21, 2011, 12:21:40 AM »
are there any plans on making it not revolve entirely around murder this time around

Are you kidding? How could the server possibly be fun without the ability to run people over with a half life buggy and making their relatively short lives more difficult?

By building.  /just kidding\

Anyways, i think most of the building for the RP is just about done.  Now we're waiting on Wizzard and such so we can open it.

71
Gallery / Re: Diggy's Metropolis Server
« on: July 18, 2011, 06:45:27 PM »
Could you surround it by mountains like the good old days? Huge open areas scare me. And by scare me I mean that I just don't like it.

Their wont be any huge open areas for this new map.  We're trying to get similar traits from the original map.  We're starting small by the way.

72
Gallery / Re: Diggy's Metropolis Server
« on: July 18, 2011, 01:19:53 PM »
Server News
We're back!  Construction of the new map is looking pretty great!  The server will open soon to the public.  Here is a screenshot of the progress!



(Not all of this map is seen on this picture ;) )

73
Gallery / Re: Diggy's Metropolis Server
« on: July 16, 2011, 04:49:09 PM »
And by move on to life, you mean move on to minecraft, since that what everyone is doing.

Nope.  I hate minecraft actually.

To be quite honest the server started going downhill when we left the first city. In my opinion anyway.

I agree with you somewhat.  Maybe after the 1st island then yeah it started to went downhill.

Anyways........whats new with everyone..?

74
Gallery / Re: Diggy's Metropolis Server
« on: July 10, 2011, 02:35:09 PM »
Will the "LEGEND" come back? (Diggy's server)  :cookieMonster: :cookie:

Sadly, Never.

:C sad... Why not? :C

Maybe it was time to move on to life.


75
Gallery / Re: Diggy's Metropolis Server
« on: June 25, 2011, 04:10:00 PM »
Nice memories everyone.

Anyways off topic a tad bit:

Hows everyone's summer?

Mines? Decent, i have to do stupid Summer Packets for Math, US History, and English. =/
Going into 9th with summer packets... lovely.

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