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Add-Ons / Re: Wheeled Cannon
« on: March 20, 2018, 08:12:36 PM »
now you just need to make it so you can launch players out of the cannon and we can really get somewhere with this
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-snip-ah I hadn't considered that with the longsword






Great progress on bot navigation! I rewrote the nav-mesh generation system. It now takes only ten seconds in pure Torquescript to generate a navigation mesh in my test build, ATC Fort.!!!
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Green lines show links. Node boundaries aren't shown, but you can basically see where they are.
