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« on: December 03, 2012, 05:09:06 AM »
I read the posts about how Blockland didn't get greenlit. Some of them were criticizing games with gameplay similar to Minecraft. This spur some thought, and I think I've got something we should discuss. I'm posing an idea that perhaps Minecraft should actually be viewed as a budding genre.
Before Minecraft was introduced and later popularized, the amount of true sandbox-building games was rather limited. You had Blockland, Roblox, and to a lesser extent Garry's Mod. After this point, there's been a visible increase in these types of games. The timeless concept of building out of simple shapes has always been a popular activity for children. However, people are getting the wrong idea. I keep seeing complaints about how many "Minecraft clones" there are, but it's perfectly acceptable for these games to exist. As I've said before, building things with blocks is hardly a new idea. If Minecraft is reintroducing this concept, then it's understandable to begin labeling its play-style as a legitimate gameplay genre instead of something more independent. Just like RPGs and platformers, maybe we can call this one the "sandbox-building" genre?
TL;DR: Minecraft, more specifically its block-building gameplay, should be considered a genre instead of an independent game.
Tell me what you think.